Player Matchup

Artio
Artio
Acehiru
Artio
Level 106
God Stats
4W - 2L
1,648 SR
Queue Stats
40W - 20L
1,649 Elo+
Party 2
Bastet
Bastet
AstrayGhost
Bastet
Level 133
God Stats
2W - 0L
1,554 SR
Queue Stats
82W - 35L
1,767 Elo+
Party 2
Rama
Rama
DeltaBacon
Rama
Level 133
God Stats
3W - 2L
1,647 SR
Queue Stats
56W - 18L
1,832 Elo+
Party 2
Erlang Shen
Erlang Shen
ToonsUnite
Erlang Shen
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
sveggito
Yu Huang
Level 129
God Stats
1W - 1L
1,574 SR
Queue Stats
86W - 77L
1,467 Elo+
Solo
Team Averages
Level 110
1,585 SR
1,643 Elo+

VS

Team Averages
Level 83
1,531 SR
1,369 Elo+
Yemoja
Yemoja
Blablabity
Yemoja
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,279 Elo+
Party 1
Mercury
Mercury
C3POWNED
Mercury
Level 29
God Stats
0W - 2L
1,279 SR
Queue Stats
6W - 11L
1,279 Elo+
Party 1
Ra
Ra
Khan
Ra
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,122 Elo+
Party 1
Zeus
Zeus
Kramiel
Zeus
Level 134
God Stats
13W - 6L
1,835 SR
Queue Stats
101W - 51L
1,773 Elo+
Solo
Nox
Nox
MicolashCage
Nox
Level 130
God Stats
3W - 5L
1,541 SR
Queue Stats
33W - 48L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Acehiru
Artio
20
2 / 2 / 19
12,871
715
7,331
23,077
33,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
20
11 / 2 / 12
14,362
798
24,625
21,979
10,213
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
14 / 1 / 9
14,745
819
20,869
17,311
8,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
ToonsUnite
Erlang Shen
20
2 / 1 / 16
12,530
696
11,829
14,368
16,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
sveggito
Yu Huang
19
0 / 5 / 3
12,113
673
5,439
11,944
5,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Blablabity
Yemoja
17
0 / 3 / 4
11,194
622
4,002
16,465
15,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mercury
C3POWNED
Mercury
17
0 / 9 / 4
10,407
578
5,234
15,869
6,085
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
Khan
Ra
17
2 / 6 / 5
10,927
607
13,286
11,741
5,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Zeus
Kramiel
Zeus
20
8 / 5 / 0
13,351
742
31,658
19,998
14,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 6 / 5
10,862
603
10,442
13,558
6,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
29
29
Kills
11
11
Deaths
29
59
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artio
Acehiru
Artio
2
2
19
5.75
W
Bastet
11
2
12
8.5
L
Yemoja
Blablabity
Yemoja
0
3
4
0.67
L
Mercury
C3POWNED
Mercury
0
9
4
0.22
W
14
1
9
18.5
L
Ra
Khan
Ra
2
6
5
0.75
L
Zeus
Kramiel
Zeus
8
5
0
1.6
L
1
6
5
0.58
W
Erlang Shen
ToonsUnite
Erlang Shen
2
1
16
10
W
Yu Huang
sveggito
Yu Huang
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,093
Damage
64,622
88,679
Taken
77,631
73,630
Mitigated
47,853
31,055
Healing
13,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Acehiru
Artio
7,331
144
2,442
6,368
23,077
33,983
842
11,618
11,459
17,808
0
W
Bastet
24,625
6,791
0
8,601
21,979
10,213
785
16,338
5,641
0
77,981
L
Yemoja
Blablabity
Yemoja
4,002
1,015
4,735
2,884
16,465
15,374
0
3,141
13,324
14,974
0
L
Mercury
C3POWNED
Mercury
5,234
1,416
0
0
15,869
6,085
281
2,237
13,632
0
27,206
W
20,869
16,159
0
8,791
17,311
8,131
6,243
11,837
5,474
0
69,944
L
Ra
Khan
Ra
13,286
551
2,986
1,501
11,741
5,193
39
2,402
9,339
48,229
0
L
Zeus
Kramiel
Zeus
31,658
3,928
0
1,530
19,998
14,551
0
3,282
16,716
80,829
0
L
10,442
177
0
0
13,558
6,650
0
1,708
11,850
26,457
0
W
Erlang Shen
ToonsUnite
Erlang Shen
11,829
3,585
0
4,508
14,368
16,145
794
11,244
3,124
0
26,257
W
Yu Huang
sveggito
Yu Huang
5,439
332
0
345
11,944
5,158
622
8,351
3,593
45,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,621
Gold Earned
56,741
322
Minions Killed
276
0
Camps Cleared
0
1,797,688
Distance Traveled
1,644,022
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,871
715
25
1
0
383,222
2
W
Bastet
14,362
798
90
5
0
420,763
4
L
Yemoja
11,194
622
9
1
0
313,745
0
L
Mercury
10,407
578
44
2
0
332,362
0
W
Rama
14,745
819
103
6
0
289,364
0
L
Ra
10,927
607
75
4
0
324,791
0
L
Zeus
13,351
742
107
6
0
345,945
3
L
Nox
10,862
603
41
2
0
327,179
4
W
Erlang Shen
12,530
696
18
1
0
412,354
1
W
Yu Huang
12,113
673
86
5
0
291,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role