Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum III
DareX_81
Morgan Le Fay
Platinum III
Level 86
God Stats
3W - 7L
1,421 SR
Queue Stats
94W - 81L
1,966 MMR
Solo
Ganesha
Ganesha
Silver III
Healer Main9131
Ganesha
Silver III
Level 142
God Stats
1W - 2L
1,578 SR
Queue Stats
15W - 15L
1,492 MMR
Party 1
Cthulhu
Cthulhu
Platinum II
NNNNNNNNNNNNNNNN
Cthulhu
Platinum II
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 72L
1,894 MMR
Solo
Camazotz
Camazotz
Silver III
RantaroV2
Camazotz
Silver III
Level 117
God Stats
0W - 2L
1,519 SR
Queue Stats
6W - 5L
1,577 MMR
Party 1
Neith
Neith
Platinum II
Spitfire2223_
Neith
Platinum II
Level 123
God Stats
23W - 18L
1,676 SR
Queue Stats
94W - 86L
1,998 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,539 SR
1,786 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 107
1,483 SR
1,535 MMR
Artio
Artio
Masters
 
Artio
Masters
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Bronze V
BaffleMan
Amaterasu
Bronze V
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 MMR
Solo
Shiva
Shiva
Gold II
Mantillagraph
Shiva
Gold II
Level 89
God Stats
5W - 3L
1,529 SR
Queue Stats
199W - 195L
1,474 MMR
Solo
Ullr
Ullr
Silver I
Rtxwz
Ullr
Silver I
Level 109
God Stats
4W - 0L
1,386 SR
Queue Stats
106W - 110L
1,506 MMR
Solo
Chang'e
Chang'e
Platinum II
Timebomb742
Chang'e
Platinum II
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 116L
1,693 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DareX_81
Morgan Le Fay
12
3 / 5 / 0
7,238
517
8,592
8,800
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 6 / 5
6,567
469
4,863
11,235
7,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 2 / 0
7,986
570
8,294
10,634
10,838
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
RantaroV2
Camazotz
9
0 / 6 / 1
5,994
428
3,930
13,637
4,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 5 / 1
7,672
548
7,597
9,697
3,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Bans
CliodhnaAtlasGilgameshBastet

VS

Bans
CabrakanAwilixPersephoneAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
11 / 0 / 6
9,280
663
13,868
13,089
10,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
BaffleMan
Amaterasu
14
1 / 2 / 1
7,937
567
5,245
12,040
9,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
4 / 1 / 11
8,459
604
7,081
12,109
9,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
Rtxwz
Ullr
14
5 / 3 / 3
8,205
586
8,163
8,600
2,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Timebomb742
Chang'e
12
3 / 3 / 8
7,758
554
6,650
10,512
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
9
Kills
24
24
Deaths
9
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
11
0
6
14
W
Amaterasu
BaffleMan
Amaterasu
1
2
1
0.75
L
Morgan Le Fay
DareX_81
Morgan Le Fay
3
5
0
0.6
L
0
6
5
0.42
W
4
1
11
9.5
L
2
2
0
1
L
Camazotz
RantaroV2
Camazotz
0
6
1
0.08
W
Ullr
Rtxwz
Ullr
5
3
3
2.17
L
4
5
1
0.9
W
Chang'e
Timebomb742
Chang'e
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,276
Damage
41,007
54,003
Taken
56,350
29,482
Mitigated
35,104
14,011
Healing
22,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
13,868
2,843
2,013
4,484
13,089
10,164
0
4,154
8,935
68,785
0
W
Amaterasu
BaffleMan
Amaterasu
5,245
2,839
0
5,312
12,040
9,236
210
7,019
5,021
60
41,541
L
Morgan Le Fay
DareX_81
Morgan Le Fay
8,592
867
61
1,424
8,800
3,086
0
5,295
3,505
49,694
0
L
4,863
892
0
862
11,235
7,939
0
5,225
6,010
15,017
0
W
7,081
916
328
3,609
12,109
9,910
462
2,923
9,186
2,179
29,202
L
8,294
1,266
0
3,779
10,634
10,838
0
1,328
9,306
57,910
0
L
Camazotz
RantaroV2
Camazotz
3,930
809
0
5,709
13,637
4,060
0
6,932
6,705
0
29,441
W
Ullr
Rtxwz
Ullr
8,163
1,933
0
963
8,600
2,769
0
1,661
6,939
0
56,626
L
7,597
2,855
0
2,176
9,697
3,559
0
2,371
7,326
0
41,289
W
Chang'e
Timebomb742
Chang'e
6,650
0
1,061
4,355
10,512
3,025
0
5,992
4,520
44,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,457
Gold Earned
41,639
362
Minions Killed
439
0
Camps Cleared
0
1,334,440
Distance Traveled
1,431,971
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,280
663
116
8
0
315,717
2
W
Amaterasu
7,937
567
105
8
0
257,520
1
L
Morgan Le Fay
7,238
517
78
6
0
259,648
5
L
Ganesha
6,567
469
6
0
0
274,048
2
W
Shiva
8,459
604
42
3
0
313,160
5
L
Cthulhu
7,986
570
115
8
0
269,732
4
L
Camazotz
5,994
428
67
5
0
290,126
2
W
Ullr
8,205
586
88
6
0
263,920
5
L
Neith
7,672
548
96
7
0
240,886
5
W
Chang'e
7,758
554
88
6
0
281,654
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role