Player Matchup

Bacchus
Bacchus
GSH4034
Bacchus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,329 Elo+
Solo
Kukulkan
Kukulkan
Leon S 22
Kukulkan
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 129L
1,067 Elo+
Party 1
Fenrir
Fenrir
experiment32
Fenrir
Level 27
God Stats
5W - 13L
1,266 SR
Queue Stats
38W - 49L
1,150 Elo+
Party 1
Team Averages
Level 61
1,422 SR
1,182 Elo+

VS

Team Averages
Level 60
1,548 SR
1,438 Elo+
Osiris
Osiris
DixxonUrFace
Osiris
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 22L
1,436 Elo+
Party 2
Kukulkan
Kukulkan
L3YuYA
Kukulkan
Level 63
God Stats
36W - 53L
1,443 SR
Queue Stats
57W - 115L
1,279 Elo+
Solo
Neith
Neith
Xaeah
Neith
Level 8
God Stats
1W - 2L
1,701 SR
Queue Stats
6W - 10L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GSH4034
Bacchus
14
1 / 1 / 8
9,032
695
7,288
11,559
14,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Leon S 22
Kukulkan
17
9 / 2 / 8
11,024
848
14,429
9,087
3,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
15
7 / 2 / 8
10,347
796
7,474
8,649
3,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
3 / 3 / 2
8,426
648
7,624
8,883
8,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
L3YuYA
Kukulkan
13
1 / 8 / 3
8,370
644
6,312
11,566
3,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Xaeah
Neith
12
1 / 6 / 2
7,961
612
5,433
11,869
3,922
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
17
Kills
5
5
Deaths
17
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Osiris
3
3
2
1.33
W
Bacchus
GSH4034
Bacchus
1
1
8
5
L
Kukulkan
L3YuYA
Kukulkan
1
8
3
0.31
W
Kukulkan
Leon S 22
Kukulkan
9
2
8
6.5
L
Neith
Xaeah
Neith
1
6
2
0.33
W
Fenrir
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,191
Damage
19,369
29,295
Taken
32,318
21,760
Mitigated
16,695
7,000
Healing
4,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
7,624
1,131
300
1,292
8,883
8,981
0
5,117
3,464
1,420
14,582
W
Bacchus
GSH4034
Bacchus
7,288
499
72
1,778
11,559
14,203
0
2,247
9,312
20,447
0
L
Kukulkan
L3YuYA
Kukulkan
6,312
642
916
1,001
11,566
3,792
44
7,672
3,685
35,997
0
W
Kukulkan
Leon S 22
Kukulkan
14,429
1,261
1,091
2,614
9,087
3,825
1,120
2,768
6,319
45,680
0
L
Neith
Xaeah
Neith
5,433
1,488
0
766
11,869
3,922
100
8,416
3,156
0
18,248
W
Fenrir
7,474
1,243
0
1,445
8,649
3,732
52
2,557
6,092
0
20,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,403
Gold Earned
24,757
134
Minions Killed
122
7
Camps Cleared
4
762,211
Distance Traveled
666,967
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,426
648
17
1
2
255,003
2
W
Bacchus
9,032
695
36
3
0
258,873
2
L
Kukulkan
8,370
644
75
6
2
197,764
3
W
Kukulkan
11,024
848
71
5
3
257,333
6
L
Neith
7,961
612
30
2
0
214,200
1
W
Fenrir
10,347
796
27
2
4
246,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role