Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Naidacra
Izanami
Level 68
God Stats
7W - 3L
1,635 SR
Queue Stats
216W - 188L
1,459 Elo+
Party 2
Cthulhu
Cthulhu
STo0piDMoNkEY69
Cthulhu
Level 157
God Stats
6W - 4L
1,868 SR
Queue Stats
394W - 333L
1,510 Elo+
Party 2
Khepri
Khepri
SoulessFlesh
Khepri
Level 141
God Stats
5W - 8L
1,401 SR
Queue Stats
318W - 348L
1,478 Elo+
Solo
Discordia
Discordia
TTV_FreakoPL
Discordia
Level 126
God Stats
2W - 0L
1,827 SR
Queue Stats
97W - 89L
1,531 Elo+
Solo
Team Averages
Level 130
1,646 SR
1,496 Elo+

VS

Team Averages
Level 129
1,419 SR
1,532 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
ElMegas
Kumbhakarna
Level 160
God Stats
5W - 7L
1,500 SR
Queue Stats
260W - 268L
1,647 Elo+
Party 1
Chronos
Chronos
Eldonkaku
Chronos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,553 Elo+
Party 1
Raijin
Raijin
Enrique7th
Raijin
Level 126
God Stats
0W - 2L
1,293 SR
Queue Stats
1W - 4L
1,425 Elo+
Party 1
Geb
Geb
WorldStar 503
Geb
Level 84
God Stats
2W - 2L
1,302 SR
Queue Stats
48W - 53L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
17 / 5 / 13
12,127
933
16,572
15,920
7,801
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Naidacra
Izanami
19
6 / 3 / 21
11,020
848
14,837
11,590
5,352
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
6 / 2 / 22
11,173
859
19,943
12,229
15,540
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Khepri
18
4 / 3 / 25
11,666
897
9,599
17,482
19,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
TTV_FreakoPL
Discordia
17
4 / 5 / 23
10,186
784
11,767
9,477
4,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
19
9 / 8 / 3
11,715
901
17,476
14,609
6,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
ElMegas
Kumbhakarna
17
2 / 8 / 6
9,746
750
8,212
17,675
18,379
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
Eldonkaku
Chronos
15
2 / 7 / 5
9,264
713
7,253
11,701
4,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Raijin
Enrique7th
Raijin
14
1 / 10 / 3
8,602
662
6,014
12,538
4,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 4 / 4
9,336
718
9,214
25,218
15,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
37
37
Kills
16
18
Deaths
37
104
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
17
5
13
4.7
L
Morgan Le Fay
 
Morgan Le Fay
9
8
3
1.31
L
Kumbhakarna
ElMegas
Kumbhakarna
2
8
6
0.63
L
Chronos
Eldonkaku
Chronos
2
7
5
0.64
L
Raijin
Enrique7th
Raijin
1
10
3
0.25
W
Izanami
Naidacra
Izanami
6
3
21
5.5
W
6
2
22
8.5
W
Khepri
4
3
25
5.5
W
Discordia
TTV_FreakoPL
Discordia
4
5
23
3.1
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,718
Damage
48,169
66,698
Taken
81,741
52,945
Mitigated
49,820
28,207
Healing
16,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
16,572
3,365
2,166
4,944
15,920
7,801
600
12,092
3,828
0
23,033
L
Morgan Le Fay
 
Morgan Le Fay
17,476
535
640
1,883
14,609
6,686
337
7,918
6,691
38,357
0
L
Kumbhakarna
ElMegas
Kumbhakarna
8,212
1,041
444
595
17,675
18,379
365
7,250
10,425
15,446
0
L
Chronos
Eldonkaku
Chronos
7,253
1,187
413
1,417
11,701
4,052
741
8,127
3,574
10,707
0
L
Raijin
Enrique7th
Raijin
6,014
590
364
196
12,538
4,781
0
6,605
5,933
18,387
0
W
Izanami
Naidacra
Izanami
14,837
12,341
1,458
2,456
11,590
5,352
2,509
10,402
1,188
0
27,343
W
19,943
3,006
2,692
2,797
12,229
15,540
953
8,238
3,991
39,932
0
W
Khepri
9,599
1,382
4,771
5,208
17,482
19,912
691
10,654
6,828
17,208
0
W
Discordia
TTV_FreakoPL
Discordia
11,767
922
1,217
498
9,477
4,340
956
6,783
2,694
26,135
0
L
9,214
1,542
708
10,324
25,218
15,922
364
11,409
13,809
16,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,172
Gold Earned
48,663
125
Minions Killed
111
0
Camps Cleared
0
1,137,994
Distance Traveled
1,022,545
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,127
933
13
1
0
241,770
0
L
Morgan Le Fay
11,715
901
44
3
0
195,716
1
L
Kumbhakarna
9,746
750
19
1
0
207,007
0
L
Chronos
9,264
713
9
1
0
211,721
0
L
Raijin
8,602
662
22
2
0
169,642
0
W
Izanami
11,020
848
27
2
0
232,352
0
W
Cthulhu
11,173
859
39
3
0
226,850
0
W
Khepri
11,666
897
11
1
0
222,787
0
W
Discordia
10,186
784
35
3
0
214,235
0
L
Geb
9,336
718
17
1
0
238,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role