Player Matchup

Hel
Hel
 
Hel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
DrPeKa TM
Thoth
Level 120
God Stats
7W - 5L
1,500 SR
Queue Stats
440W - 355L
1,507 Elo+
Party 1
Ganesha
Ganesha
SenseiTao
Ganesha
Level 143
God Stats
15W - 11L
1,598 SR
Queue Stats
310W - 261L
1,597 Elo+
Solo
Ymir
Ymir
Shootheduck
Ymir
Level 160
God Stats
1W - 1L
1,374 SR
Queue Stats
43W - 49L
1,523 Elo+
Solo
Bastet
Bastet
noksucow
Bastet
Level 104
God Stats
8W - 6L
1,551 SR
Queue Stats
704W - 635L
1,521 Elo+
Party 1
Team Averages
Level 137
1,505 SR
1,529 Elo+

VS

Team Averages
Level 99
1,541 SR
1,512 Elo+
Ao Kuang
Ao Kuang
AaliG69
Ao Kuang
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,606 Elo+
Solo
Chronos
Chronos
BAS3M
Chronos
Level 106
God Stats
6W - 4L
1,799 SR
Queue Stats
419W - 432L
1,433 Elo+
Solo
Hel
Hel
Ivan122
Hel
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 42L
1,441 Elo+
Solo
Ymir
Ymir
ParrainAmin
Ymir
Level 148
God Stats
4W - 5L
1,406 SR
Queue Stats
532W - 603L
1,574 Elo+
Solo
Hercules
Hercules
Riper4
Hercules
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
12 / 1 / 13
10,114
1,011
13,412
14,645
13,048
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thoth
DrPeKa TM
Thoth
17
8 / 1 / 14
9,894
989
14,945
7,831
3,442
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
SenseiTao
Ganesha
15
0 / 1 / 26
8,390
839
10,212
13,401
12,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 2 / 22
9,183
918
7,806
14,876
16,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
noksucow
Bastet
15
6 / 3 / 21
9,117
912
15,641
11,528
4,919
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AaliG69
Ao Kuang
11
1 / 8 / 1
6,819
682
3,693
11,502
4,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
BAS3M
Chronos
15
4 / 5 / 1
8,270
827
13,430
12,997
4,834
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hel
14
1 / 3 / 3
7,057
706
8,305
11,433
4,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 5 / 4
8,030
803
8,980
16,045
19,475
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
Riper4
Hercules
11
0 / 8 / 1
6,622
662
2,373
14,400
8,329
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
18
29
Kills
8
8
Deaths
29
96
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
12
1
13
18.5
L
Ao Kuang
AaliG69
Ao Kuang
1
8
1
0.19
L
Chronos
BAS3M
Chronos
4
5
1
0.9
W
Thoth
DrPeKa TM
Thoth
8
1
14
15
L
Hel
1
3
3
0.83
L
2
5
4
0.8
L
Hercules
Riper4
Hercules
0
8
1
0.06
W
Ganesha
SenseiTao
Ganesha
0
1
26
13
W
3
2
22
7
W
Bastet
noksucow
Bastet
6
3
21
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,016
Damage
36,781
62,281
Taken
66,377
50,635
Mitigated
41,492
41,344
Healing
19,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
13,412
2,106
16,011
10,502
14,645
13,048
1,296
7,979
6,475
24,453
0
L
Ao Kuang
AaliG69
Ao Kuang
3,693
1,208
641
873
11,502
4,184
0
8,156
3,346
7,981
0
L
Chronos
BAS3M
Chronos
13,430
5,251
44
1,648
12,997
4,834
154
8,388
4,609
28,893
0
W
Thoth
DrPeKa TM
Thoth
14,945
776
2,334
1,201
7,831
3,442
1,208
5,295
2,536
28,531
0
L
Hel
8,305
716
7,646
6,070
11,433
4,670
0
7,784
3,649
14,954
0
L
8,980
1,408
637
1,909
16,045
19,475
0
10,036
6,009
17,828
0
L
Hercules
Riper4
Hercules
2,373
537
0
529
14,400
8,329
125
12,011
2,389
0
6,021
W
Ganesha
SenseiTao
Ganesha
10,212
670
2,069
2,246
13,401
12,929
232
8,149
5,216
21,952
0
W
7,806
736
1,546
2,559
14,876
16,297
722
6,524
8,229
16,092
0
W
Bastet
noksucow
Bastet
15,641
3,541
415
2,461
11,528
4,919
506
6,461
5,037
0
18,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,698
Gold Earned
36,798
106
Minions Killed
103
0
Camps Cleared
0
1,013,957
Distance Traveled
855,496
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,114
1,011
35
4
0
202,430
0
L
Ao Kuang
6,819
682
10
1
0
170,480
0
L
Chronos
8,270
827
40
4
0
172,334
2
W
Thoth
9,894
989
31
3
0
218,628
0
L
Hel
7,057
706
18
2
0
183,451
0
L
Ymir
8,030
803
22
2
0
165,641
0
L
Hercules
6,622
662
13
1
0
163,590
0
W
Ganesha
8,390
839
0
0
0
199,841
1
W
Ymir
9,183
918
29
3
0
178,251
0
W
Bastet
9,117
912
11
1
0
214,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role