Player Matchup

Bastet
Bastet
B1GsH0T1998
Bastet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
ChrispDeath
Chaac
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Nox
Nox
Killerlee1992
Nox
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 30
1,500 SR
1,500 Elo+

VS

Team Averages
Level 138
1,448 SR
1,550 Elo+
Cupid
Cupid
DirxtSce
Cupid
Level 129
God Stats
16W - 11L
1,547 SR
Queue Stats
350W - 326L
1,467 Elo+
Party 1
Janus
Janus
PolxrX
Janus
Level 129
God Stats
1W - 0L
1,296 SR
Queue Stats
6W - 2L
1,687 Elo+
Solo
King Arthur
King Arthur
diegoldead
King Arthur
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
235W - 222L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
0 / 10 / 4
10,141
597
8,935
18,564
6,644
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
7 / 5 / 1
11,849
697
22,439
21,219
13,340
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 8 / 3
11,092
652
6,172
11,891
4,521
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DirxtSce
Cupid
18
10 / 0 / 11
13,549
797
17,354
17,523
9,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Janus
PolxrX
Janus
18
10 / 6 / 6
13,616
801
15,068
16,174
4,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
diegoldead
King Arthur
17
2 / 3 / 15
12,162
715
9,899
17,019
12,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
9
Kills
22
23
Deaths
9
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bastet
0
10
4
0.2
L
7
5
1
1.5
W
Cupid
DirxtSce
Cupid
10
0
11
15.5
L
2
8
3
0.44
W
Janus
PolxrX
Janus
10
6
6
2.17
W
King Arthur
diegoldead
King Arthur
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,546
Damage
42,321
51,674
Taken
50,716
24,505
Mitigated
27,288
9,417
Healing
14,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
8,935
2,781
0
2,521
18,564
6,644
511
5,410
13,154
0
33,690
L
22,439
4,513
0
6,593
21,219
13,340
590
5,831
15,388
0
52,452
W
Cupid
DirxtSce
Cupid
17,354
11,548
1,173
7,084
17,523
9,831
1,233
2,003
15,520
0
69,027
L
6,172
407
0
303
11,891
4,521
304
4,251
7,640
29,157
0
W
Janus
PolxrX
Janus
15,068
972
210
3,563
16,174
4,509
1,225
1,185
14,989
57,854
0
W
King Arthur
diegoldead
King Arthur
9,899
2,137
0
2,173
17,019
12,948
424
3,842
13,177
0
28,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,082
Gold Earned
39,327
151
Minions Killed
216
6
Camps Cleared
9
817,293
Distance Traveled
980,729
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,141
597
54
3
3
253,947
1
L
Chaac
11,849
697
71
4
3
290,562
1
W
Cupid
13,549
797
98
6
4
327,337
4
L
Nox
11,092
652
26
2
0
272,784
0
W
Janus
13,616
801
96
6
2
300,130
1
W
King Arthur
12,162
715
22
1
3
353,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role