Player Matchup

Heimdallr
Heimdallr
Bubbblegrunt
Heimdallr
Level 56
God Stats
10W - 9L
1,142 SR
Queue Stats
277W - 345L
1,315 Elo+
Party 3
Chaac
Chaac
KLEM007
Chaac
Level 115
God Stats
7W - 12L
1,500 SR
Queue Stats
319W - 435L
1,334 Elo+
Party 3
Thoth
Thoth
OleAngryAndy
Thoth
Level 108
God Stats
1W - 1L
1,323 SR
Queue Stats
341W - 351L
1,445 Elo+
Solo
Ymir
Ymir
TakeOutHisLegs
Ymir
Level 18
God Stats
10W - 18L
1,492 SR
Queue Stats
408W - 504L
1,281 Elo+
Party 3
Arachne
Arachne
scivilization
Arachne
Level 93
God Stats
3W - 2L
1,500 SR
Queue Stats
265W - 338L
1,386 Elo+
Party 3
Team Averages
Level 78
1,391 SR
1,352 Elo+

VS

Team Averages
Level 51
1,538 SR
1,335 Elo+
Bakasura
Bakasura
BaldNiqqaIvan
Bakasura
Level 25
God Stats
4W - 6L
1,720 SR
Queue Stats
261W - 246L
1,407 Elo+
Party 2
Ymir
Ymir
KalebDski
Ymir
Level 48
God Stats
0W - 1L
1,329 SR
Queue Stats
0W - 2L
1,224 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LawyerJD
Ah Muzen Cab
Level 63
God Stats
0W - 1L
1,431 SR
Queue Stats
0W - 2L
1,224 Elo+
Party 1
Shiva
Shiva
MatMoon
Shiva
Level 69
God Stats
0W - 1L
1,492 SR
Queue Stats
43W - 53L
1,376 Elo+
Solo
Raijin
Raijin
WildWil
Raijin
Level 51
God Stats
2W - 1L
1,720 SR
Queue Stats
257W - 219L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bubbblegrunt
Heimdallr
15
2 / 2 / 12
9,243
462
6,101
8,648
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chaac
KLEM007
Chaac
18
4 / 2 / 5
11,350
568
13,871
17,471
12,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
3 / 2 / 12
10,802
540
8,433
7,818
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 2 / 9
9,220
461
3,449
12,193
11,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
19
15 / 3 / 7
11,998
600
21,483
15,974
7,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BaldNiqqaIvan
Bakasura
14
1 / 8 / 2
8,667
433
3,326
17,215
5,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
14
3 / 4 / 2
9,553
478
5,272
14,594
13,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
LawyerJD
Ah Muzen Cab
15
3 / 4 / 2
8,898
445
7,441
10,622
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
MatMoon
Shiva
16
2 / 5 / 0
10,090
505
10,269
19,273
14,906
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Raijin
WildWil
Raijin
15
2 / 5 / 4
9,737
487
7,027
11,632
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
21
26
Kills
11
11
Deaths
26
45
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BaldNiqqaIvan
Bakasura
1
8
2
0.25
W
Heimdallr
Bubbblegrunt
Heimdallr
2
2
12
4
W
Chaac
KLEM007
Chaac
4
2
5
3.25
L
Ymir
3
4
2
1
L
Ah Muzen Cab
LawyerJD
Ah Muzen Cab
3
4
2
1
L
Shiva
MatMoon
Shiva
2
5
0
0.4
W
3
2
12
4.5
W
2
2
9
3.25
L
Raijin
WildWil
Raijin
2
5
4
0.8
W
Arachne
15
3
7
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,337
Damage
33,335
62,104
Taken
73,336
37,000
Mitigated
40,624
18,964
Healing
12,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BaldNiqqaIvan
Bakasura
3,326
1,829
0
2,626
17,215
5,381
0
1,278
15,937
0
53,495
W
Heimdallr
Bubbblegrunt
Heimdallr
6,101
1,938
0
3,033
8,648
3,296
1,953
1,913
6,735
0
46,796
W
Chaac
KLEM007
Chaac
13,871
4,098
0
5,494
17,471
12,588
282
1,644
15,809
0
76,753
L
Ymir
5,272
733
21
2,532
14,594
13,887
406
4,100
10,494
38,975
0
L
Ah Muzen Cab
LawyerJD
Ah Muzen Cab
7,441
2,054
0
3,890
10,622
3,307
1,122
1,534
9,088
0
52,245
L
Shiva
MatMoon
Shiva
10,269
1,516
104
2,785
19,273
14,906
313
2,374
16,899
0
55,152
W
8,433
777
0
2,929
7,818
2,727
556
1,962
5,856
68,219
0
W
3,449
714
0
1,195
12,193
11,273
323
1,934
10,259
19,762
0
L
Raijin
WildWil
Raijin
7,027
924
0
1,000
11,632
3,143
0
2,596
9,036
54,560
0
W
Arachne
21,483
15,667
0
6,313
15,974
7,116
0
4,846
11,016
0
94,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,613
Gold Earned
46,945
476
Minions Killed
482
0
Camps Cleared
0
1,905,699
Distance Traveled
1,922,964
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,667
433
111
6
0
421,296
4
W
Heimdallr
9,243
462
77
4
0
366,325
4
W
Chaac
11,350
568
142
7
0
389,419
3
L
Ymir
9,553
478
52
3
0
363,216
6
L
Ah Muzen Cab
8,898
445
99
5
0
392,929
5
L
Shiva
10,090
505
121
6
0
365,450
0
W
Thoth
10,802
540
116
6
0
330,777
3
W
Ymir
9,220
461
17
1
0
378,422
3
L
Raijin
9,737
487
99
5
0
380,073
3
W
Arachne
11,998
600
124
6
0
440,756
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role