Player Matchup

Da Ji
Da Ji
AztecBoss
Da Ji
Level 109
God Stats
1W - 1L
1,711 SR
Queue Stats
19W - 24L
1,152 Elo+
Party 1
Zeus
Zeus
Pohr
Zeus
Level 67
God Stats
0W - 1L
1,765 SR
Queue Stats
15W - 15L
1,152 Elo+
Party 1
Bellona
Bellona
TheShadowGarlic
Bellona
Level 17
God Stats
0W - 1L
1,711 SR
Queue Stats
18W - 23L
1,152 Elo+
Party 1
Team Averages
Level 64
1,729 SR
1,152 Elo+

VS

Team Averages
Level 92
1,556 SR
1,671 Elo+
Cupid
Cupid
AzMuncher420
Cupid
Level 28
God Stats
2W - 0L
1,772 SR
Queue Stats
27W - 7L
1,751 Elo+
Party 2
Yu Huang
Yu Huang
Chainfreak1
Yu Huang
Level 124
God Stats
2W - 4L
1,285 SR
Queue Stats
192W - 213L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
HoyoBoyo
Gilgamesh
Level 123
God Stats
47W - 17L
1,613 SR
Queue Stats
512W - 196L
1,795 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AztecBoss
Da Ji
13
2 / 10 / 5
9,107
607
7,644
13,336
6,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Pohr
Zeus
15
5 / 6 / 3
10,665
711
14,519
11,026
3,800
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 5 / 7
10,153
677
8,351
18,237
19,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 16
11,174
745
12,883
11,963
5,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yu Huang
Chainfreak1
Yu Huang
16
2 / 4 / 13
10,737
716
8,010
9,941
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
HoyoBoyo
Gilgamesh
18
16 / 2 / 5
13,136
876
15,398
18,111
19,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
9
Kills
21
21
Deaths
9
15
Assists
34
Player
Kills
Deaths
Assists
KDA
W
3
3
16
3.67
L
Da Ji
AztecBoss
Da Ji
2
10
5
0.45
W
Yu Huang
Chainfreak1
Yu Huang
2
4
13
2.13
W
Gilgamesh
HoyoBoyo
Gilgamesh
16
2
5
9.25
L
Zeus
Pohr
Zeus
5
6
3
1.08
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,514
Damage
36,291
42,599
Taken
40,015
30,528
Mitigated
29,125
1,894
Healing
6,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,883
7,259
228
2,777
11,963
5,300
1,173
4,570
7,198
0
41,707
L
Da Ji
AztecBoss
Da Ji
7,644
1,763
0
971
13,336
6,743
0
2,268
11,068
0
16,847
W
Yu Huang
Chainfreak1
Yu Huang
8,010
1,042
0
1,951
9,941
3,902
972
3,868
5,862
42,407
0
W
Gilgamesh
HoyoBoyo
Gilgamesh
15,398
6,288
0
1,525
18,111
19,923
564
6,654
11,203
0
36,005
L
Zeus
Pohr
Zeus
14,519
1,386
0
250
11,026
3,800
0
1,878
9,148
44,503
0
L
8,351
2,527
0
673
18,237
19,985
0
3,918
14,319
0
22,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,925
Gold Earned
35,047
109
Minions Killed
176
2
Camps Cleared
10
704,726
Distance Traveled
833,908
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,174
745
70
5
3
267,088
3
L
Da Ji
9,107
607
20
1
0
219,337
1
W
Yu Huang
10,737
716
66
4
6
264,853
2
W
Gilgamesh
13,136
876
40
3
1
301,967
1
L
Zeus
10,665
711
70
5
2
236,697
3
L
Bellona
10,153
677
19
1
0
248,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role