Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
CDK918
Terra
Level 121
God Stats
8W - 3L
1,248 SR
Queue Stats
262W - 235L
1,538 Elo+
Party 1
Osiris
Osiris
MRNUTTYTHE3rd
Osiris
Level 41
God Stats
2W - 3L
1,304 SR
Queue Stats
171W - 184L
1,468 Elo+
Solo
Loki
Loki
SpaceCowboy_408
Loki
Level 147
God Stats
13W - 23L
1,114 SR
Queue Stats
704W - 746L
1,486 Elo+
Solo
Skadi
Skadi
XKingxDonovanX
Skadi
Level 128
God Stats
12W - 7L
1,548 SR
Queue Stats
625W - 614L
1,529 Elo+
Party 1
Team Averages
Level 117
1,343 SR
1,504 Elo+

VS

Team Averages
Level 127
1,400 SR
1,581 Elo+
Agni
Agni
DementedDwight
Agni
Level 155
God Stats
0W - 1L
1,283 SR
Queue Stats
5W - 2L
1,753 Elo+
Party 2
He Bo
He Bo
GiftedHetu
He Bo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 63L
1,524 Elo+
Party 2
Guan Yu
Guan Yu
Melibelli
Guan Yu
Level 160
God Stats
2W - 3L
1,492 SR
Queue Stats
541W - 605L
1,451 Elo+
Solo
Chaac
Chaac
Nosoren
Chaac
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,730 Elo+
Solo
Ratatoskr
Ratatoskr
Odell XIII
Ratatoskr
Level 98
God Stats
1W - 2L
1,227 SR
Queue Stats
61W - 80L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
12 / 3 / 21
15,245
847
28,463
34,244
57,025
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Terra
CDK918
Terra
20
5 / 2 / 26
13,978
777
9,659
19,535
31,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 2 / 7
9,330
518
2,737
4,104
3,620
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
13 / 3 / 21
13,758
764
24,442
20,102
10,745
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
11 / 4 / 22
14,655
814
47,801
21,905
12,035
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 10 / 4
11,054
614
27,443
18,544
6,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
16
5 / 11 / 1
10,947
608
10,323
15,636
5,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Melibelli
Guan Yu
18
0 / 7 / 9
11,097
617
5,838
26,280
29,785
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chaac
Nosoren
Chaac
20
3 / 5 / 8
12,188
677
17,855
38,619
35,801
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ratatoskr
Odell XIII
Ratatoskr
16
4 / 10 / 2
10,935
608
15,054
24,467
14,184
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
38
43
Kills
14
14
Deaths
43
97
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
12
3
21
7.5
W
Terra
CDK918
Terra
5
2
26
9
L
2
10
4
0.4
L
He Bo
5
11
1
0.5
W
2
2
7
2.75
L
Guan Yu
Melibelli
Guan Yu
0
7
9
0.64
L
Chaac
Nosoren
Chaac
3
5
8
1.4
L
Ratatoskr
Odell XIII
Ratatoskr
4
10
2
0.5
W
13
3
21
7.83
W
11
4
22
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,102
Damage
76,513
99,890
Taken
123,546
114,527
Mitigated
91,433
46,371
Healing
45,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
28,463
898
1,572
15,177
34,244
57,025
1,141
13,717
20,527
66,154
0
W
Terra
CDK918
Terra
9,659
1,137
8,482
6,052
19,535
31,102
346
8,714
10,821
15,885
0
L
27,443
1,034
1,162
1,178
18,544
6,350
827
8,166
10,378
48,179
0
L
He Bo
10,323
378
1,433
1,072
15,636
5,313
698
5,065
10,571
23,099
0
W
2,737
803
328
486
4,104
3,620
0
1,401
2,703
0
3,913
L
Guan Yu
Melibelli
Guan Yu
5,838
947
9,558
8,655
26,280
29,785
533
6,637
19,643
1,145
13,360
L
Chaac
Nosoren
Chaac
17,855
1,633
1,368
15,794
38,619
35,801
200
10,318
28,301
365
36,110
L
Ratatoskr
Odell XIII
Ratatoskr
15,054
2,630
1,522
3,821
24,467
14,184
189
7,936
16,531
0
29,123
W
24,442
5,766
2,166
4,289
20,102
10,745
1,299
6,751
13,351
0
42,599
W
47,801
19,549
3,268
4,551
21,905
12,035
1,705
8,190
13,715
0
78,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,966
Gold Earned
56,221
198
Minions Killed
155
0
Camps Cleared
0
1,522,489
Distance Traveled
1,434,427
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,245
847
109
6
0
352,089
4
W
Terra
13,978
777
9
1
0
362,345
1
L
Agni
11,054
614
41
2
0
257,959
1
L
He Bo
10,947
608
28
2
0
250,764
1
W
Osiris
9,330
518
1
0
0
75,475
1
L
Guan Yu
11,097
617
18
1
0
291,461
8
L
Chaac
12,188
677
39
2
0
330,261
0
L
Ratatoskr
10,935
608
29
2
0
303,982
0
W
Loki
13,758
764
24
1
0
400,994
3
W
Skadi
14,655
814
55
3
0
331,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role