Player Matchup

Rama
Rama
 
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
BiGG_DaDDY30
Arachne
Level 78
God Stats
19W - 19L
1,220 SR
Queue Stats
37W - 47L
1,232 Elo+
Party 1
Gilgamesh
Gilgamesh
Drogan221
Gilgamesh
Level 28
God Stats
7W - 2L
1,849 SR
Queue Stats
56W - 12L
1,819 Elo+
Party 1
Kukulkan
Kukulkan
RedWolfActive
Kukulkan
Level 145
God Stats
3W - 1L
1,734 SR
Queue Stats
264W - 194L
1,592 Elo+
Party 1
Aphrodite
Aphrodite
StarChild8425
Aphrodite
Level 29
God Stats
77W - 48L
1,648 SR
Queue Stats
92W - 67L
1,601 Elo+
Party 1
Team Averages
Level 88
1,590 SR
1,549 Elo+

VS

Team Averages
Level 55
1,592 SR
1,511 Elo+
Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Elkiritos
Ullr
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 19L
1,601 Elo+
Party 2
Bellona
Bellona
Hydrogenic
Bellona
Level 38
God Stats
46W - 33L
1,723 SR
Queue Stats
170W - 189L
1,381 Elo+
Solo
Hel
Hel
KeroSteele
Hel
Level 43
God Stats
24W - 19L
1,880 SR
Queue Stats
123W - 97L
1,660 Elo+
Solo
Geb
Geb
LaAsunas
Geb
Level 8
God Stats
2W - 4L
1,355 SR
Queue Stats
3W - 8L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
17 / 0 / 0
9,320
847
14,969
7,712
2,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
BiGG_DaDDY30
Arachne
11
1 / 1 / 3
6,223
566
2,527
5,723
2,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
Drogan221
Gilgamesh
11
1 / 1 / 13
7,231
657
4,472
7,921
4,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
RedWolfActive
Kukulkan
11
1 / 1 / 5
6,562
597
6,231
3,039
1,022
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
StarChild8425
Aphrodite
11
0 / 2 / 0
6,589
599
3,246
7,116
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
3 / 4 / 1
6,299
573
2,419
9,423
3,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ullr
9
0 / 5 / 0
5,400
491
2,320
7,167
1,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Hydrogenic
Bellona
11
1 / 2 / 1
6,428
584
5,454
9,966
6,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 5 / 1
5,831
530
4,187
7,765
2,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 0
5,142
467
1,751
8,411
3,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
20
Kills
5
5
Deaths
20
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
17
0
0
17
L
Thanatos
 
Thanatos
3
4
1
0.88
W
Arachne
BiGG_DaDDY30
Arachne
1
1
3
2.5
W
Gilgamesh
Drogan221
Gilgamesh
1
1
13
7.5
L
Ullr
0
5
0
0
L
Bellona
Hydrogenic
Bellona
1
2
1
0.75
L
1
5
1
0.3
L
0
4
0
0
W
Kukulkan
RedWolfActive
Kukulkan
1
1
5
3.5
W
Aphrodite
StarChild8425
Aphrodite
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,445
Damage
16,131
31,511
Taken
42,732
12,276
Mitigated
18,268
15,731
Healing
14,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
14,969
12,993
0
4,963
7,712
2,692
1,482
648
7,064
0
63,258
L
Thanatos
 
Thanatos
2,419
704
0
5,744
9,423
3,912
0
1,009
8,414
0
33,040
W
Arachne
BiGG_DaDDY30
Arachne
2,527
2,017
0
2,215
5,723
2,260
0
1,086
4,567
0
32,388
W
Gilgamesh
Drogan221
Gilgamesh
4,472
1,654
1,803
2,562
7,921
4,562
428
2,600
5,173
0
13,836
L
Ullr
2,320
1,123
0
1,314
7,167
1,597
0
0
7,167
0
28,532
L
Bellona
Hydrogenic
Bellona
5,454
673
0
2,557
9,966
6,517
0
5,279
4,417
0
36,968
L
4,187
136
781
2,763
7,765
2,509
0
2,349
5,416
33,534
0
L
1,751
93
0
1,178
8,411
3,733
0
570
7,841
10,027
0
W
Kukulkan
RedWolfActive
Kukulkan
6,231
774
0
311
3,039
1,022
693
1,342
1,653
41,505
0
W
Aphrodite
StarChild8425
Aphrodite
3,246
596
0
3,877
7,116
1,740
846
0
7,116
35,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,925
Gold Earned
29,100
376
Minions Killed
305
0
Camps Cleared
0
1,276,581
Distance Traveled
1,104,065
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,320
847
110
10
0
252,618
2
L
Thanatos
6,299
573
64
6
0
237,989
2
W
Arachne
6,223
566
64
6
0
286,227
1
W
Gilgamesh
7,231
657
14
1
0
303,565
6
L
Ullr
5,400
491
59
5
0
198,153
2
L
Bellona
6,428
584
86
8
0
227,963
6
L
Hel
5,831
530
83
8
0
220,066
1
L
Geb
5,142
467
13
1
0
219,894
1
W
Kukulkan
6,562
597
88
8
0
233,328
2
W
Aphrodite
6,589
599
100
9
0
200,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role