Player Matchup

Gilgamesh
Gilgamesh
DrFeekenheimer
Gilgamesh
Level 124
God Stats
4W - 2L
1,606 SR
Queue Stats
64W - 34L
1,651 Elo+
Party 1
Loki
Loki
Georgefloyd1975
Loki
Level 48
God Stats
9W - 4L
1,764 SR
Queue Stats
52W - 25L
1,655 Elo+
Party 1
Janus
Janus
SteezyWonder163
Janus
Level 69
God Stats
7W - 5L
1,627 SR
Queue Stats
61W - 35L
1,655 Elo+
Party 1
Team Averages
Level 80
1,666 SR
1,654 Elo+

VS

Team Averages
Level 93
1,612 SR
1,489 Elo+
Charybdis
Charybdis
ArcticWolf216
Charybdis
Level 59
God Stats
4W - 4L
1,588 SR
Queue Stats
30W - 44L
1,369 Elo+
Party 2
Baron Samedi
Baron Samedi
HAVOCxEDGE
Baron Samedi
Level 118
God Stats
7W - 2L
1,702 SR
Queue Stats
56W - 52L
1,583 Elo+
Party 2
Chang'e
Chang'e
nosocks2guys
Chang'e
Level 102
God Stats
3W - 7L
1,546 SR
Queue Stats
46W - 44L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DrFeekenheimer
Gilgamesh
20
21 / 1 / 11
16,367
861
26,477
21,346
25,610
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
5 / 9 / 20
13,388
705
17,059
16,030
5,441
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

19
10 / 3 / 19
14,723
775
19,671
13,332
4,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ArcticWolf216
Charybdis
17
3 / 10 / 5
12,074
635
9,488
18,981
6,663
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
HAVOCxEDGE
Baron Samedi
17
8 / 13 / 5
15,082
794
17,401
26,912
24,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chang'e
nosocks2guys
Chang'e
16
2 / 13 / 9
12,287
647
13,085
24,298
8,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
32
36
Kills
13
13
Deaths
36
50
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ArcticWolf216
Charybdis
3
10
5
0.55
W
Gilgamesh
DrFeekenheimer
Gilgamesh
21
1
11
26.5
W
5
9
20
1.67
L
Baron Samedi
HAVOCxEDGE
Baron Samedi
8
13
5
0.81
W
10
3
19
6.5
L
Chang'e
nosocks2guys
Chang'e
2
13
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,207
Damage
39,974
50,708
Taken
70,191
35,368
Mitigated
39,482
3,074
Healing
15,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ArcticWolf216
Charybdis
9,488
2,638
0
1,747
18,981
6,663
0
4,672
14,137
0
38,435
W
Gilgamesh
DrFeekenheimer
Gilgamesh
26,477
8,521
0
1,026
21,346
25,610
1,458
9,737
11,609
0
66,167
W
17,059
4,231
0
127
16,030
5,441
578
10,396
5,634
0
38,817
L
Baron Samedi
HAVOCxEDGE
Baron Samedi
17,401
624
1,240
6,173
26,912
24,406
175
9,865
16,671
41,685
0
W
19,671
1,766
0
1,921
13,332
4,317
804
11,122
2,210
60,373
0
L
Chang'e
nosocks2guys
Chang'e
13,085
927
1,378
5,224
24,298
8,413
0
4,647
19,377
40,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,478
Gold Earned
39,443
222
Minions Killed
154
13
Camps Cleared
3
974,148
Distance Traveled
766,545
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,074
635
60
3
0
260,392
4
W
Gilgamesh
16,367
861
60
3
6
342,405
0
W
Loki
13,388
705
53
3
5
305,249
3
L
Baron Samedi
15,082
794
38
2
2
239,751
4
W
Janus
14,723
775
109
6
2
326,494
0
L
Chang'e
12,287
647
56
3
1
266,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role