Player Matchup

Ne Zha
Ne Zha
EliteShadow88
Ne Zha
Level 124
God Stats
0W - 2L
1,572 SR
Queue Stats
139W - 132L
1,539 Elo+
Party 3
Hachiman
Hachiman
LiL_C267
Hachiman
Level 114
God Stats
1W - 2L
1,716 SR
Queue Stats
17W - 16L
1,539 Elo+
Party 1
Khepri
Khepri
Lord Zendore
Khepri
Level 115
God Stats
4W - 8L
1,484 SR
Queue Stats
51W - 50L
1,538 Elo+
Party 3
Sun Wukong
Sun Wukong
Naumick9
Sun Wukong
Level 29
God Stats
7W - 2L
1,759 SR
Queue Stats
27W - 22L
1,475 Elo+
Party 3
Nu Wa
Nu Wa
Pastello_
Nu Wa
Level 46
God Stats
5W - 3L
1,554 SR
Queue Stats
16W - 11L
1,536 Elo+
Party 1
Team Averages
Level 86
1,617 SR
1,525 Elo+

VS

Team Averages
Level 98
1,503 SR
1,411 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Axon Galaxy
He Bo
Level 123
God Stats
5W - 1L
1,809 SR
Queue Stats
75W - 70L
1,430 Elo+
Party 2
Zhong Kui
Zhong Kui
Bionic1515
Zhong Kui
Level 78
God Stats
4W - 4L
1,315 SR
Queue Stats
235W - 257L
1,447 Elo+
Solo
Neith
Neith
Evanator4698
Neith
Level 26
God Stats
4W - 4L
1,318 SR
Queue Stats
43W - 48L
1,289 Elo+
Party 2
Horus
Horus
im feels
Horus
Level 109
God Stats
5W - 9L
1,573 SR
Queue Stats
82W - 99L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 3
8,040
731
6,505
11,405
4,000
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
LiL_C267
Hachiman
14
1 / 3 / 1
7,636
694
7,063
10,201
2,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
13
2 / 6 / 3
7,965
724
3,556
15,484
14,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
Naumick9
Sun Wukong
12
0 / 7 / 5
6,994
636
5,011
13,740
8,813
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Pastello_
Nu Wa
13
0 / 4 / 2
7,198
654
3,408
5,798
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
4 / 1 / 6
8,105
737
7,921
8,645
7,774
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
9 / 2 / 13
9,507
864
14,245
7,612
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Zhong Kui
Bionic1515
Zhong Kui
15
2 / 1 / 13
8,220
747
10,572
8,058
5,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 0 / 15
8,658
787
10,245
5,707
2,107
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
im feels
Horus
14
4 / 2 / 15
8,208
746
8,597
12,164
9,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
87
5
Kills
25
25
Deaths
6
14
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
1
6
7
W
9
2
13
7.75
W
Zhong Kui
Bionic1515
Zhong Kui
2
1
13
8.5
L
2
5
3
0.7
W
6
0
15
13.5
L
Hachiman
LiL_C267
Hachiman
1
3
1
0.5
L
Khepri
2
6
3
0.58
L
Sun Wukong
Naumick9
Sun Wukong
0
7
5
0.36
L
Nu Wa
Pastello_
Nu Wa
0
4
2
0.25
W
Horus
im feels
Horus
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,543
Damage
51,580
56,628
Taken
42,186
32,393
Mitigated
26,959
4,311
Healing
11,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,921
129
216
1,242
8,645
7,774
145
1,094
7,489
27,721
0
W
14,245
827
0
1,144
7,612
2,826
58
1,121
6,431
35,934
0
W
Zhong Kui
Bionic1515
Zhong Kui
10,572
650
66
1,650
8,058
5,102
1,357
1,102
6,806
26,942
0
L
6,505
1,662
0
942
11,405
4,000
0
6,871
4,505
0
22,218
W
10,245
5,373
0
2,259
5,707
2,107
2,091
1,035
4,648
0
19,329
L
Hachiman
LiL_C267
Hachiman
7,063
4,078
0
0
10,201
2,926
0
7,703
2,403
0
28,159
L
Khepri
3,556
217
121
1,712
15,484
14,785
0
6,703
8,480
10,599
0
L
Sun Wukong
Naumick9
Sun Wukong
5,011
895
0
1,202
13,740
8,813
0
6,940
6,662
0
14,886
L
Nu Wa
Pastello_
Nu Wa
3,408
1,210
0
334
5,798
1,869
230
4,521
1,231
17,848
0
W
Horus
im feels
Horus
8,597
3,767
2,143
2,891
12,164
9,150
605
2,156
9,848
0
14,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,833
Gold Earned
42,698
159
Minions Killed
164
0
Camps Cleared
0
1,025,412
Distance Traveled
1,054,765
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,105
737
38
3
0
180,429
0
W
He Bo
9,507
864
45
4
0
221,357
3
W
Zhong Kui
8,220
747
45
4
0
209,154
0
L
Ne Zha
8,040
731
28
3
0
222,054
0
W
Neith
8,658
787
24
2
0
215,411
0
L
Hachiman
7,636
694
59
5
0
199,808
3
L
Khepri
7,965
724
7
1
0
196,010
1
L
Sun Wukong
6,994
636
27
2
0
211,424
0
L
Nu Wa
7,198
654
38
3
0
196,116
0
W
Horus
8,208
746
12
1
0
228,414
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role