Player Matchup

Ymir
Ymir
CanineSnake957
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,469 Elo+
Party 2
Anubis
Anubis
HARMONICSMESS1AH
Anubis
Level 15
God Stats
9W - 15L
1,500 SR
Queue Stats
11W - 27L
1,500 Elo+
Party 3
Bakasura
Bakasura
I-Hiraeth-I
Bakasura
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 33L
1,500 Elo+
Party 3
Shiva
Shiva
LordOmega9133
Shiva
Level 45
God Stats
12W - 11L
1,503 SR
Queue Stats
60W - 66L
1,474 Elo+
Party 2
Charybdis
Charybdis
NLMBninjafox
Charybdis
Level 36
God Stats
6W - 8L
1,392 SR
Queue Stats
24W - 32L
1,402 Elo+
Party 2
Team Averages
Level 31
1,479 SR
1,469 Elo+

VS

Team Averages
Level 72
1,510 SR
1,508 Elo+
Achilles
Achilles
DripKing265
Achilles
Level 92
God Stats
10W - 13L
1,464 SR
Queue Stats
193W - 217L
1,437 Elo+
Solo
Khepri
Khepri
Insundra
Khepri
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 89L
1,684 Elo+
Party 1
Hachiman
Hachiman
KaptinMunchies
Hachiman
Level 47
God Stats
3W - 1L
1,523 SR
Queue Stats
77W - 94L
1,443 Elo+
Solo
Kukulkan
Kukulkan
Maesence
Kukulkan
Level 81
God Stats
3W - 1L
1,564 SR
Queue Stats
39W - 38L
1,608 Elo+
Party 1
Cliodhna
Cliodhna
versatileshark0
Cliodhna
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 33L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 3
5,805
415
2,916
12,153
7,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 9 / 2
6,722
480
7,696
11,092
6,598
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
I-Hiraeth-I
Bakasura
11
2 / 7 / 2
6,642
474
5,355
12,170
3,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 4 / 0
7,294
521
6,438
11,477
4,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
NLMBninjafox
Charybdis
9
0 / 3 / 5
5,971
427
5,526
8,155
2,351
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DripKing265
Achilles
12
7 / 2 / 4
8,071
577
12,715
12,169
5,768
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Insundra
Khepri
10
1 / 3 / 8
7,122
509
4,610
10,664
4,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
11
5 / 2 / 3
7,317
523
7,052
6,751
1,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
Maesence
Kukulkan
15
13 / 1 / 3
9,608
686
10,353
6,895
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
11
2 / 4 / 5
7,359
526
6,782
12,368
3,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
10
Kills
28
28
Deaths
12
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Achilles
DripKing265
Achilles
7
2
4
4.5
L
3
9
2
0.44
L
Bakasura
I-Hiraeth-I
Bakasura
2
7
2
0.43
W
Khepri
Insundra
Khepri
1
3
8
1.67
W
Hachiman
5
2
3
3.25
L
4
4
0
1
W
Kukulkan
Maesence
Kukulkan
13
1
3
14.5
L
Charybdis
NLMBninjafox
Charybdis
0
3
5
0.83
W
Cliodhna
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,931
Damage
41,512
55,047
Taken
48,847
23,763
Mitigated
17,532
8,203
Healing
7,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,916
368
0
1,624
12,153
7,075
504
3,387
8,766
8,473
0
W
Achilles
DripKing265
Achilles
12,715
2,740
0
1,755
12,169
5,768
0
2,998
9,141
0
39,984
L
7,696
585
0
2,337
11,092
6,598
0
5,148
5,944
31,696
0
L
Bakasura
I-Hiraeth-I
Bakasura
5,355
4,215
0
2,008
12,170
3,449
0
1,628
10,542
0
29,159
W
Khepri
Insundra
Khepri
4,610
191
334
2,735
10,664
4,473
0
2,525
7,939
16,476
0
W
Hachiman
7,052
3,755
0
1,211
6,751
1,732
84
660
6,091
0
32,187
L
6,438
2,082
251
1,601
11,477
4,290
0
1,990
9,487
0
40,374
W
Kukulkan
Maesence
Kukulkan
10,353
1,262
0
496
6,895
2,082
75
1,917
4,898
61,377
0
L
Charybdis
NLMBninjafox
Charybdis
5,526
2,245
0
382
8,155
2,351
2,163
2,810
5,345
0
31,758
W
Cliodhna
6,782
2,013
0
1,288
12,368
3,477
0
2,512
9,504
0
47,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,434
Gold Earned
39,477
241
Minions Killed
315
0
Camps Cleared
0
1,310,404
Distance Traveled
1,414,640
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,805
415
12
1
0
280,949
3
W
Achilles
8,071
577
65
5
0
295,139
0
L
Anubis
6,722
480
47
3
0
200,748
1
L
Bakasura
6,642
474
62
4
0
282,880
1
W
Khepri
7,122
509
20
1
0
282,712
0
W
Hachiman
7,317
523
46
3
0
252,189
4
L
Shiva
7,294
521
66
5
0
273,629
0
W
Kukulkan
9,608
686
111
8
0
293,742
0
L
Charybdis
5,971
427
54
4
0
272,198
3
W
Cliodhna
7,359
526
73
5
0
290,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role