Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Crashuesitos
Shiva
Level 120
God Stats
11W - 13L
1,452 SR
Queue Stats
113W - 115L
1,541 Elo+
Solo
Chronos
Chronos
FROST KILLER
Chronos
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 126L
1,564 Elo+
Party 2
Baron Samedi
Baron Samedi
ShelbyBoss67
Baron Samedi
Level 84
God Stats
9W - 8L
1,619 SR
Queue Stats
94W - 92L
1,507 Elo+
Party 2
Erlang Shen
Erlang Shen
dummycody
Erlang Shen
Level 65
God Stats
6W - 3L
1,571 SR
Queue Stats
330W - 340L
1,578 Elo+
Party 2
Team Averages
Level 86
1,528 SR
1,538 Elo+

VS

Team Averages
Level 93
1,516 SR
1,490 Elo+
Yu Huang
Yu Huang
Desaani
Yu Huang
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,498 Elo+
Party 1
Hachiman
Hachiman
Portalkiller205
Hachiman
Level 102
God Stats
1W - 4L
1,351 SR
Queue Stats
168W - 177L
1,487 Elo+
Party 1
Tsukuyomi
Tsukuyomi
S3XYCobra818
Tsukuyomi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,358 Elo+
Party 1
Atlas
Atlas
TheAlbinoness
Atlas
Level 101
God Stats
39W - 43L
1,527 SR
Queue Stats
140W - 168L
1,525 Elo+
Solo
Cthulhu
Cthulhu
hi gamess
Cthulhu
Level 49
God Stats
0W - 1L
1,702 SR
Queue Stats
61W - 57L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
15 / 2 / 7
9,944
622
14,496
16,436
6,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 3 / 13
8,255
516
10,960
16,008
10,797
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos
FROST KILLER
Chronos
14
5 / 3 / 13
8,799
550
10,803
15,250
5,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
ShelbyBoss67
Baron Samedi
14
3 / 2 / 14
8,495
531
11,078
8,767
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
dummycody
Erlang Shen
15
4 / 2 / 9
8,958
560
8,422
15,269
10,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Desaani
Yu Huang
11
2 / 5 / 4
6,907
432
7,500
7,331
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
13
4 / 6 / 3
8,046
503
10,046
12,346
3,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
S3XYCobra818
Tsukuyomi
10
0 / 10 / 6
6,364
398
6,872
15,868
5,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 9 / 6
7,318
457
8,016
16,294
10,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
hi gamess
Cthulhu
13
4 / 4 / 2
8,546
534
12,391
15,759
13,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
33
33
Kills
12
12
Deaths
34
56
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
15
2
7
9.25
W
6
3
13
4.17
L
Yu Huang
Desaani
Yu Huang
2
5
4
0.8
W
Chronos
FROST KILLER
Chronos
5
3
13
3.83
L
Hachiman
4
6
3
0.92
L
Tsukuyomi
S3XYCobra818
Tsukuyomi
0
10
6
0.3
W
Baron Samedi
ShelbyBoss67
Baron Samedi
3
2
14
5
L
2
9
6
0.56
W
Erlang Shen
dummycody
Erlang Shen
4
2
9
4.25
L
Cthulhu
hi gamess
Cthulhu
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,759
Damage
44,825
71,730
Taken
67,598
37,004
Mitigated
35,440
29,467
Healing
15,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
14,496
9,413
0
4,766
16,436
6,366
255
6,127
10,137
0
63,493
W
10,960
1,759
1,509
3,203
16,008
10,797
860
6,427
9,195
0
37,803
L
Yu Huang
Desaani
Yu Huang
7,500
846
52
1,350
7,331
2,119
38
1,914
4,659
31,274
0
W
Chronos
FROST KILLER
Chronos
10,803
4,564
0
5,029
15,250
5,464
1,187
2,776
12,160
46,790
6,275
L
Hachiman
10,046
7,279
0
1,875
12,346
3,273
1,150
5,047
6,845
0
45,247
L
Tsukuyomi
S3XYCobra818
Tsukuyomi
6,872
2,239
0
4,591
15,868
5,951
0
4,373
10,686
0
22,963
W
Baron Samedi
ShelbyBoss67
Baron Samedi
11,078
561
2,441
3,337
8,767
3,592
1,078
5,112
3,584
44,904
0
L
8,016
1,947
625
1,906
16,294
10,663
56
6,199
9,171
24,033
0
W
Erlang Shen
dummycody
Erlang Shen
8,422
4,096
0
9,182
15,269
10,785
0
6,433
8,123
0
53,182
L
Cthulhu
hi gamess
Cthulhu
12,391
1,596
98
4,547
15,759
13,434
450
2,468
11,920
46,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,451
Gold Earned
37,181
419
Minions Killed
297
0
Camps Cleared
0
1,609,084
Distance Traveled
1,453,157
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,944
622
118
7
0
379,981
1
W
Shiva
8,255
516
48
3
0
349,873
0
L
Yu Huang
6,907
432
50
3
0
283,503
5
W
Chronos
8,799
550
82
5
0
288,101
1
L
Hachiman
8,046
503
70
4
0
270,335
0
L
Tsukuyomi
6,364
398
42
3
0
300,260
0
W
Baron Samedi
8,495
531
76
5
0
288,946
1
L
Atlas
7,318
457
32
2
0
291,599
2
W
Erlang Shen
8,958
560
95
6
0
302,183
3
L
Cthulhu
8,546
534
103
6
0
307,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role