Player Matchup

Janus
Janus
BobbyJames123
Janus
Level 87
God Stats
1W - 1L
1,728 SR
Queue Stats
57W - 58L
1,484 Elo+
Party 1
Awilix
Awilix
KalebDski
Awilix
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
LawyerJD
Zeus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
Nerch Potato
Scylla
Level 136
God Stats
0W - 2L
1,253 SR
Queue Stats
221W - 263L
1,458 Elo+
Party 1
Guan Yu
Guan Yu
bholly
Guan Yu
Level 140
God Stats
1W - 1L
1,689 SR
Queue Stats
48W - 70L
1,402 Elo+
Party 1
Team Averages
Level 95
1,534 SR
1,469 Elo+

VS

Team Averages
Level 102
1,306 SR
1,393 Elo+
Cthulhu
Cthulhu
BauerCTU12
Cthulhu
Level 115
God Stats
3W - 3L
1,452 SR
Queue Stats
157W - 135L
1,405 Elo+
Party 3
Ah Puch
Ah Puch
Cpt Clobber
Ah Puch
Level 119
God Stats
6W - 4L
1,211 SR
Queue Stats
122W - 111L
1,391 Elo+
Party 3
Chang'e
Chang'e
D_YOUNG1721
Chang'e
Level 105
God Stats
3W - 5L
1,096 SR
Queue Stats
553W - 549L
1,423 Elo+
Party 4
Anubis
Anubis
Dr_Sagoo
Anubis
Level 88
God Stats
2W - 3L
1,271 SR
Queue Stats
124W - 145L
1,369 Elo+
Party 4
Tiamat
Tiamat
lerdo_olerwin
Tiamat
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 89L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 5
7,327
733
6,602
5,741
1,639
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
KalebDski
Awilix
16
4 / 7 / 7
9,008
901
7,504
14,077
12,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
13
2 / 6 / 4
7,775
778
7,517
8,313
3,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
16
5 / 5 / 4
9,105
911
6,360
7,529
2,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
bholly
Guan Yu
14
3 / 7 / 4
8,488
849
3,929
15,175
16,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BauerCTU12
Cthulhu
15
4 / 5 / 17
9,249
925
8,187
14,718
12,904
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Puch
Cpt Clobber
Ah Puch
17
11 / 3 / 12
9,895
990
16,370
8,843
4,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
D_YOUNG1721
Chang'e
15
5 / 3 / 15
9,168
917
6,472
9,048
3,263
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Dr_Sagoo
Anubis
15
4 / 4 / 17
8,993
899
7,968
8,984
4,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 1 / 16
8,940
894
7,073
8,740
4,992
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
105
15
Kills
28
28
Deaths
16
24
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BauerCTU12
Cthulhu
4
5
17
2.5
L
1
3
5
1.17
W
Ah Puch
Cpt Clobber
Ah Puch
11
3
12
5.67
W
Chang'e
D_YOUNG1721
Chang'e
5
3
15
4.17
W
Anubis
Dr_Sagoo
Anubis
4
4
17
3.13
L
Awilix
KalebDski
Awilix
4
7
7
1.07
L
Zeus
2
6
4
0.67
L
Scylla
5
5
4
1.4
L
Guan Yu
bholly
Guan Yu
3
7
4
0.71
W
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,912
Damage
46,070
50,835
Taken
50,333
36,953
Mitigated
30,071
10,847
Healing
21,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BauerCTU12
Cthulhu
8,187
279
1,112
1,405
14,718
12,904
251
4,070
10,388
17,228
0
L
6,602
169
209
127
5,741
1,639
0
5,525
216
21,813
0
W
Ah Puch
Cpt Clobber
Ah Puch
16,370
894
871
1,435
8,843
4,185
1,227
3,661
5,046
23,884
0
W
Chang'e
D_YOUNG1721
Chang'e
6,472
972
4,844
3,359
9,048
3,263
1,487
4,124
4,798
19,224
0
W
Anubis
Dr_Sagoo
Anubis
7,968
484
1,438
1,713
8,984
4,727
249
4,365
4,451
20,169
0
L
Awilix
KalebDski
Awilix
7,504
3,171
98
1,731
14,077
12,272
0
12,081
1,996
0
13,119
L
Zeus
7,517
1,531
274
820
8,313
3,165
0
8,204
109
12,537
0
L
Scylla
6,360
247
397
925
7,529
2,878
0
6,369
1,160
14,576
0
L
Guan Yu
bholly
Guan Yu
3,929
586
3,258
3,008
15,175
16,999
0
13,891
1,284
0
7,134
W
7,073
302
1,066
4,312
8,740
4,992
107
3,539
5,171
14,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,703
Gold Earned
46,245
94
Minions Killed
117
0
Camps Cleared
0
839,714
Distance Traveled
943,639
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,249
925
16
2
0
193,260
0
L
Janus
7,327
733
25
3
0
187,313
0
W
Ah Puch
9,895
990
19
2
0
176,144
0
W
Chang'e
9,168
917
31
3
0
171,191
0
W
Anubis
8,993
899
33
3
0
155,733
1
L
Awilix
9,008
901
12
1
0
172,295
0
L
Zeus
7,775
778
23
2
0
149,725
0
L
Scylla
9,105
911
28
3
0
152,716
0
L
Guan Yu
8,488
849
6
1
0
177,665
0
W
Tiamat
8,940
894
18
2
0
247,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role