Player Matchup

Merlin
Merlin
NemesisBeanz420
Merlin
Level 94
God Stats
5W - 3L
1,691 SR
Queue Stats
304W - 470L
1,370 Elo+
Party 1
Cthulhu
Cthulhu
SavShieldMaiden
Cthulhu
Level 48
God Stats
20W - 19L
1,545 SR
Queue Stats
215W - 330L
1,312 Elo+
Party 1
Neith
Neith
WeinerBeam
Neith
Level 25
God Stats
3W - 3L
1,464 SR
Queue Stats
41W - 66L
1,325 Elo+
Party 1
Team Averages
Level 56
1,566 SR
1,336 Elo+

VS

Team Averages
Level 76
1,542 SR
1,505 Elo+
Hel
Hel
Deku-Duck
Hel
Level 89
God Stats
2W - 1L
1,184 SR
Queue Stats
29W - 14L
1,551 Elo+
Party 2
Atlas
Atlas
Mad_Dart_0515
Atlas
Level 114
God Stats
3W - 0L
1,741 SR
Queue Stats
43W - 28L
1,454 Elo+
Party 2
Cliodhna
Cliodhna
NotVeg
Cliodhna
Level 24
God Stats
1W - 0L
1,701 SR
Queue Stats
11W - 5L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
9,921
551
14,888
10,111
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 3 / 1
10,310
573
11,807
15,931
16,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
14
1 / 5 / 1
10,064
559
10,026
10,756
3,957
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 6
11,633
646
11,410
14,394
5,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
5 / 1 / 6
11,503
639
11,578
21,522
24,176
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
NotVeg
Cliodhna
18
4 / 0 / 7
12,107
673
10,364
12,615
6,091
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
12
12
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
W
5
1
6
8
L
0
4
2
0.25
W
Cliodhna
NotVeg
Cliodhna
4
0
7
7.5
L
1
3
1
0.5
L
Neith
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,721
Damage
33,352
36,798
Taken
48,531
23,981
Mitigated
35,906
6,163
Healing
29,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,410
419
9,627
9,194
14,394
5,639
186
9,589
4,541
45,948
0
W
11,578
3,307
637
3,267
21,522
24,176
0
10,503
10,431
36,473
0
L
14,888
439
0
1,622
10,111
3,604
0
6,960
3,151
59,767
0
W
Cliodhna
NotVeg
Cliodhna
10,364
365
0
6,332
12,615
6,091
389
6,451
5,861
0
52,804
L
11,807
368
600
2,897
15,931
16,420
0
9,468
6,463
30,063
0
L
Neith
10,026
3,839
0
1,044
10,756
3,957
379
7,067
3,689
0
24,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,295
Gold Earned
35,243
172
Minions Killed
210
6
Camps Cleared
9
916,511
Distance Traveled
1,015,990
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,633
646
88
5
7
325,080
1
W
Atlas
11,503
639
37
2
0
314,864
5
L
Merlin
9,921
551
91
5
5
308,492
6
W
Cliodhna
12,107
673
85
5
2
376,046
1
L
Cthulhu
10,310
573
32
2
0
344,026
8
L
Neith
10,064
559
49
3
1
263,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role