Player Matchup

Ah Puch
Ah Puch
BolilloDuro4305
Ah Puch
Level 122
God Stats
3W - 4L
1,374 SR
Queue Stats
715W - 721L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
Eddiy8650
Cthulhu
Level 11
God Stats
3W - 2L
1,289 SR
Queue Stats
13W - 12L
1,303 Elo+
Party 3
Achilles
Achilles
Frais Parker
Achilles
Level 126
God Stats
17W - 26L
1,536 SR
Queue Stats
778W - 809L
1,432 Elo+
Party 1
Mercury
Mercury
Jhene_Chilombo
Mercury
Level 118
God Stats
24W - 14L
1,679 SR
Queue Stats
281W - 261L
1,511 Elo+
Party 3
Sol
Sol
lXJokerXl1
Sol
Level 145
God Stats
4W - 2L
1,797 SR
Queue Stats
337W - 342L
1,490 Elo+
Party 1
Team Averages
Level 104
1,535 SR
1,444 Elo+

VS

Team Averages
Level 120
1,525 SR
1,481 Elo+
Neith
Neith
CobitosxD
Neith
Level 126
God Stats
4W - 8L
1,390 SR
Queue Stats
270W - 267L
1,487 Elo+
Solo
Bastet
Bastet
HeavensJoystick
Bastet
Level 122
God Stats
20W - 11L
1,683 SR
Queue Stats
366W - 347L
1,506 Elo+
Party 2
Hades
Hades
JosiasHaHa
Hades
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 175L
1,516 Elo+
Solo
Skadi
Skadi
ccrider2009
Skadi
Level 109
God Stats
8W - 7L
1,489 SR
Queue Stats
304W - 318L
1,423 Elo+
Party 2
Atlas
Atlas
xXxSGT PWNERxXx
Atlas
Level 127
God Stats
23W - 17L
1,562 SR
Queue Stats
277W - 268L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
7,605
475
6,933
9,406
3,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Eddiy8650
Cthulhu
14
2 / 4 / 2
8,472
530
8,006
12,296
11,706
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
Frais Parker
Achilles
12
1 / 6 / 2
7,319
457
4,935
18,261
17,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
11 / 2 / 1
9,917
620
9,087
10,498
3,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 4 / 3
7,968
498
5,942
11,565
3,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CobitosxD
Neith
14
0 / 3 / 4
8,745
547
4,854
9,291
4,613
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
7 / 6 / 2
8,877
555
11,713
14,999
5,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
17
4 / 3 / 5
10,641
665
8,417
11,412
5,518
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
8 / 2 / 1
9,054
566
12,528
9,727
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 9
8,950
559
7,576
10,339
8,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
42
15
Kills
21
21
Deaths
15
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Neith
CobitosxD
Neith
0
3
4
0.67
L
Cthulhu
Eddiy8650
Cthulhu
2
4
2
0.75
L
Achilles
Frais Parker
Achilles
1
6
2
0.33
W
7
6
2
1.33
L
11
2
1
5.75
W
Hades
4
3
5
2.17
W
8
2
1
4.25
L
0
4
3
0.38
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,903
Damage
45,088
62,026
Taken
55,768
39,464
Mitigated
27,400
14,611
Healing
18,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,933
74
0
2,249
9,406
3,038
62
4,173
5,233
38,321
1,530
W
Neith
CobitosxD
Neith
4,854
1,328
0
3,422
9,291
4,613
402
4,408
4,883
0
53,642
L
Cthulhu
Eddiy8650
Cthulhu
8,006
305
0
2,525
12,296
11,706
189
560
11,736
54,737
0
L
Achilles
Frais Parker
Achilles
4,935
283
31
4,281
18,261
17,946
69
5,614
12,647
0
31,159
W
11,713
3,586
0
2,669
14,999
5,909
486
5,523
9,400
0
40,606
L
9,087
5,844
0
185
10,498
3,545
0
3,231
7,267
0
63,404
W
Hades
8,417
1,156
81
6,345
11,412
5,518
0
4,169
6,824
62,528
0
W
12,528
5,900
0
2,894
9,727
3,158
943
2,871
6,848
0
64,506
L
5,942
1,938
0
5,340
11,565
3,229
382
2,415
9,150
58,762
0
W
7,576
3,281
148
3,237
10,339
8,202
0
3,263
6,982
29,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,281
Gold Earned
46,267
441
Minions Killed
417
0
Camps Cleared
0
1,581,525
Distance Traveled
1,533,763
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,605
475
82
5
0
291,641
9
W
Neith
8,745
547
114
7
0
279,006
1
L
Cthulhu
8,472
530
119
7
0
314,068
5
L
Achilles
7,319
457
25
2
0
314,033
0
W
Bastet
8,877
555
50
3
0
338,059
1
L
Mercury
9,917
620
101
6
0
366,996
2
W
Hades
10,641
665
114
7
0
308,270
3
W
Skadi
9,054
566
97
6
0
297,373
3
L
Sol
7,968
498
114
7
0
294,787
4
W
Atlas
8,950
559
42
3
0
311,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role