Player Matchup

Anhur
Anhur
 
Anhur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
StownerPower420
Skadi
Level 60
God Stats
57W - 40L
1,536 SR
Queue Stats
167W - 154L
1,460 Elo+
Party 1
Chaac
Chaac
TheWonderer673
Chaac
Level 66
God Stats
11W - 9L
1,568 SR
Queue Stats
65W - 79L
1,427 Elo+
Party 2
Anubis
Anubis
leblanctherrienc
Anubis
Level 18
God Stats
17W - 7L
1,594 SR
Queue Stats
95W - 90L
1,561 Elo+
Party 1
Cliodhna
Cliodhna
x-ray401
Cliodhna
Level 69
God Stats
8W - 10L
1,437 SR
Queue Stats
44W - 48L
1,447 Elo+
Party 2
Team Averages
Level 64
1,527 SR
1,479 Elo+

VS

Team Averages
Level 74
1,450 SR
1,432 Elo+
Ullr
Ullr
Hitman-Agent6108
Ullr
Level 108
God Stats
1W - 8L
1,456 SR
Queue Stats
103W - 121L
1,412 Elo+
Solo
Thoth
Thoth
Ir0nL0tus94
Thoth
Level 42
God Stats
3W - 6L
1,401 SR
Queue Stats
35W - 45L
1,436 Elo+
Party 3
Fenrir
Fenrir
Schwifty zK
Fenrir
Level 44
God Stats
4W - 3L
1,546 SR
Queue Stats
42W - 42L
1,436 Elo+
Party 4
Hercules
Hercules
Unholy zK
Hercules
Level 140
God Stats
0W - 1L
1,511 SR
Queue Stats
92W - 87L
1,445 Elo+
Party 4
Bacchus
Bacchus
nubird
Bacchus
Level 34
God Stats
0W - 2L
1,337 SR
Queue Stats
26W - 36L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
9 / 1 / 2
9,948
663
7,818
11,825
4,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
11 / 6 / 3
9,714
648
13,098
11,071
3,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 2 / 10
8,737
582
9,665
13,129
6,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
6 / 4 / 9
8,973
598
10,297
11,008
4,943
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
x-ray401
Cliodhna
15
6 / 3 / 9
9,164
611
8,581
10,303
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
6,185
412
4,907
9,570
1,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
7 / 6 / 2
9,314
621
9,915
8,883
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
11
2 / 11 / 3
7,361
491
6,316
14,728
4,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
Unholy zK
Hercules
13
5 / 6 / 1
8,662
577
5,837
14,080
11,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
nubird
Bacchus
11
1 / 7 / 5
7,513
501
7,195
16,471
13,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
27
37
Kills
15
16
Deaths
37
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
1
2
10
L
0
7
1
0.07
L
7
6
2
1.33
L
Fenrir
2
11
3
0.32
W
11
6
3
2.08
W
5
2
10
5
L
Hercules
Unholy zK
Hercules
5
6
1
0.92
W
6
4
9
2.63
L
Bacchus
nubird
Bacchus
1
7
5
0.5
W
Cliodhna
x-ray401
Cliodhna
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,459
Damage
34,170
57,336
Taken
63,732
22,632
Mitigated
32,958
23,055
Healing
11,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,818
3,686
0
5,801
11,825
4,451
2,450
2,027
9,798
0
63,750
L
4,907
2,042
0
1,270
9,570
1,263
0
828
8,742
0
25,643
L
9,915
231
0
575
8,883
2,037
0
2,437
6,446
36,784
0
L
Fenrir
6,316
1,149
0
2,686
14,728
4,917
0
1,298
13,430
0
23,419
W
13,098
6,692
0
3,028
11,071
3,328
2,260
2,223
8,848
0
44,759
W
9,665
1,718
137
4,511
13,129
6,700
701
4,283
8,846
0
47,180
L
Hercules
Unholy zK
Hercules
5,837
1,593
0
3,562
14,080
11,493
0
1,528
12,552
0
39,945
W
10,297
1,442
0
5,196
11,008
4,943
1,021
6,022
4,986
43,588
0
L
Bacchus
nubird
Bacchus
7,195
1,039
0
3,185
16,471
13,248
0
4,394
12,077
24,849
0
W
Cliodhna
x-ray401
Cliodhna
8,581
1,589
0
4,382
10,303
3,210
0
3,112
7,191
0
53,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,536
Gold Earned
39,035
406
Minions Killed
264
0
Camps Cleared
0
1,443,989
Distance Traveled
1,369,112
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,948
663
97
6
0
246,457
4
L
Ullr
6,185
412
44
3
0
269,478
3
L
Thoth
9,314
621
60
4
0
264,347
4
L
Fenrir
7,361
491
39
3
0
278,977
0
W
Skadi
9,714
648
75
5
0
307,812
1
W
Chaac
8,737
582
76
5
0
325,139
1
L
Hercules
8,662
577
84
6
0
275,936
2
W
Anubis
8,973
598
73
5
0
231,583
2
L
Bacchus
7,513
501
37
2
0
280,374
4
W
Cliodhna
9,164
611
85
6
0
332,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role