Player Matchup

Hou Yi
Hou Yi
Ezralito7
Hou Yi
Level 144
God Stats
2W - 1L
1,700 SR
Queue Stats
163W - 185L
1,467 Elo+
Party 3
Tiamat
Tiamat
Imagineer3421
Tiamat
Level 128
God Stats
2W - 3L
1,409 SR
Queue Stats
174W - 192L
1,481 Elo+
Party 3
Ra
Ra
Itz_the_Dit
Ra
Level 66
God Stats
2W - 1L
1,423 SR
Queue Stats
17W - 24L
1,410 Elo+
Party 1
Cthulhu
Cthulhu
JustSayMacklunky
Cthulhu
Level 107
God Stats
12W - 13L
1,514 SR
Queue Stats
23W - 27L
1,446 Elo+
Party 1
Shiva
Shiva
leponyadiggfkv
Shiva
Level 108
God Stats
5W - 5L
1,502 SR
Queue Stats
10W - 10L
1,249 Elo+
Solo
Team Averages
Level 111
1,509 SR
1,411 Elo+

VS

Team Averages
Level 94
1,526 SR
1,518 Elo+
Neith
Neith
 
Neith
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GodTierMomier
Cthulhu
Level 121
God Stats
4W - 5L
1,865 SR
Queue Stats
229W - 186L
1,547 Elo+
Party 2
Zeus
Zeus
TopRamenNoodle
Zeus
Level 145
God Stats
9W - 9L
1,529 SR
Queue Stats
181W - 183L
1,455 Elo+
Solo
Danzaburou
Danzaburou
TozuKage
Danzaburou
Level 37
God Stats
11W - 12L
1,401 SR
Queue Stats
163W - 136L
1,559 Elo+
Party 2
Gilgamesh
Gilgamesh
itsBDENERGY
Gilgamesh
Level 107
God Stats
5W - 10L
1,334 SR
Queue Stats
306W - 278L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Ezralito7
Hou Yi
19
8 / 0 / 7
11,228
864
13,808
8,205
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
1 / 2 / 9
9,625
740
7,664
10,897
7,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 3 / 8
9,230
710
6,507
11,876
4,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
7 / 3 / 7
10,666
820
11,799
22,576
19,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 2 / 12
10,876
837
15,838
17,991
21,585
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
0 / 3 / 5
9,301
715
11,328
8,695
3,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
16
2 / 2 / 7
9,695
746
13,098
13,132
12,152
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 8 / 2
9,631
741
10,151
15,044
5,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
TozuKage
Danzaburou
14
0 / 5 / 3
8,257
635
6,409
11,921
4,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
itsBDENERGY
Gilgamesh
17
4 / 5 / 2
9,857
758
11,763
16,113
13,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
23
Kills
9
10
Deaths
23
43
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
5
0.83
W
Hou Yi
Ezralito7
Hou Yi
8
0
7
11.5
L
Cthulhu
2
2
7
2.75
W
1
2
9
2.75
W
0
3
8
1.33
W
7
3
7
3.5
L
3
8
2
0.5
L
Danzaburou
TozuKage
Danzaburou
0
5
3
0.3
L
Gilgamesh
itsBDENERGY
Gilgamesh
4
5
2
1
W
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,616
Damage
52,749
71,545
Taken
64,905
56,841
Mitigated
38,896
26,828
Healing
13,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,328
5,851
0
2,444
8,695
3,307
1,036
4,024
4,450
0
41,391
W
Hou Yi
Ezralito7
Hou Yi
13,808
5,746
0
1,567
8,205
3,319
4,304
1,924
6,281
0
42,406
L
Cthulhu
13,098
746
605
1,290
13,132
12,152
246
5,498
7,371
28,405
0
W
7,664
666
0
2,245
10,897
7,215
1,161
4,754
6,143
32,869
0
W
6,507
242
5,816
4,334
11,876
4,985
1,183
4,443
7,433
34,503
0
W
11,799
667
1,281
7,059
22,576
19,737
432
5,640
16,936
27,827
0
L
10,151
1,718
808
2,546
15,044
5,344
585
5,430
9,447
46,056
0
L
Danzaburou
TozuKage
Danzaburou
6,409
2,210
0
1,626
11,921
4,589
754
4,373
7,363
0
15,755
L
Gilgamesh
itsBDENERGY
Gilgamesh
11,763
3,294
0
3,836
16,113
13,504
0
5,655
10,304
0
35,134
W
15,838
2,948
627
3,899
17,991
21,585
706
6,488
11,503
0
34,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,625
Gold Earned
46,741
256
Minions Killed
260
0
Camps Cleared
0
1,408,262
Distance Traveled
1,250,125
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,301
715
72
6
0
250,535
2
W
Hou Yi
11,228
864
58
4
0
282,497
2
L
Cthulhu
9,695
746
47
4
0
288,776
1
W
Tiamat
9,625
740
53
4
0
273,068
0
W
Ra
9,230
710
69
5
0
255,336
4
W
Cthulhu
10,666
820
35
3
0
276,052
4
L
Zeus
9,631
741
75
6
0
201,160
0
L
Danzaburou
8,257
635
19
1
0
245,678
0
L
Gilgamesh
9,857
758
47
4
0
263,976
0
W
Shiva
10,876
837
41
3
0
321,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role