Player Matchup

The Morrigan
The Morrigan
Blablabity
The Morrigan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,315 Elo+
Party 2
Raijin
Raijin
C3POWNED
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,315 Elo+
Party 2
Thoth
Thoth
Khan
Thoth
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,241 Elo+
Party 2
Cthulhu
Cthulhu
MicolashCage
Cthulhu
Level 130
God Stats
4W - 3L
1,522 SR
Queue Stats
33W - 48L
1,429 Elo+
Party 2
Cupid
Cupid
W-a-rrior-king06
Cupid
Level 119
God Stats
6W - 6L
1,429 SR
Queue Stats
173W - 188L
1,391 Elo+
Solo
Team Averages
Level 80
1,490 SR
1,338 Elo+

VS

Team Averages
Level 96
1,522 SR
1,536 Elo+
Persephone
Persephone
B0SS S1A3R
Persephone
Level 106
God Stats
1W - 1L
1,608 SR
Queue Stats
33W - 37L
1,430 Elo+
Solo
Poseidon
Poseidon
Kaners169
Poseidon
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,344 Elo+
Party 1
Skadi
Skadi
Kinghacker99917
Skadi
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 14L
1,545 Elo+
Party 1
Hercules
Hercules
Sortileges
Hercules
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 8L
1,712 Elo+
Party 1
Odin
Odin
magentoligts
Odin
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 26L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Blablabity
The Morrigan
17
0 / 7 / 8
10,056
670
9,107
12,851
4,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
C3POWNED
Raijin
16
2 / 10 / 6
10,428
695
6,887
15,630
6,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
Khan
Thoth
19
9 / 5 / 5
11,722
781
11,488
11,901
3,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
MicolashCage
Cthulhu
18
4 / 4 / 10
11,184
746
14,765
17,775
20,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
4 / 6 / 8
11,342
756
8,201
11,339
3,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
B0SS S1A3R
Persephone
19
5 / 2 / 10
12,365
824
10,488
8,616
3,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Poseidon
Kaners169
Poseidon
19
4 / 2 / 7
11,949
797
11,008
7,977
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
3 / 9 / 11
11,204
747
7,171
13,190
4,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hercules
Sortileges
Hercules
20
9 / 3 / 15
12,920
861
18,693
25,212
20,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
11 / 3 / 9
13,262
884
14,219
17,353
7,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
84
19
Kills
32
32
Deaths
19
37
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Persephone
B0SS S1A3R
Persephone
5
2
10
5
L
The Morrigan
Blablabity
The Morrigan
0
7
8
0.57
L
Raijin
C3POWNED
Raijin
2
10
6
0.5
W
Poseidon
Kaners169
Poseidon
4
2
7
3.75
L
Thoth
Khan
Thoth
9
5
5
2.3
W
3
9
11
0.94
L
Cthulhu
MicolashCage
Cthulhu
4
4
10
2.25
W
Hercules
Sortileges
Hercules
9
3
15
5.5
L
4
6
8
1.33
W
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,448
Damage
61,579
69,496
Taken
72,348
39,460
Mitigated
39,918
5,333
Healing
18,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
B0SS S1A3R
Persephone
10,488
898
0
1,601
8,616
3,544
590
4,344
4,242
46,011
0
L
The Morrigan
Blablabity
The Morrigan
9,107
1,309
493
781
12,851
4,484
0
3,416
9,055
31,487
0
L
Raijin
C3POWNED
Raijin
6,887
1,372
58
707
15,630
6,892
84
3,878
11,391
15,039
0
W
Poseidon
Kaners169
Poseidon
11,008
547
0
1,291
7,977
3,239
2,510
2,519
5,291
61,983
0
L
Thoth
Khan
Thoth
11,488
1,396
139
283
11,901
3,676
0
5,110
6,423
27,411
0
W
7,171
2,940
0
398
13,190
4,761
2,122
9,423
3,385
0
23,800
L
Cthulhu
MicolashCage
Cthulhu
14,765
271
172
659
17,775
20,732
0
2,933
14,132
28,174
0
W
Hercules
Sortileges
Hercules
18,693
6,559
0
11,264
25,212
20,736
270
16,814
7,673
0
39,074
L
8,201
5,007
415
1,626
11,339
3,676
0
5,382
5,599
0
34,594
W
14,219
3,756
0
3,468
17,353
7,638
385
7,655
8,765
0
59,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,732
Gold Earned
61,700
177
Minions Killed
323
0
Camps Cleared
0
1,217,281
Distance Traveled
1,471,488
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,365
824
70
5
0
263,581
0
L
The Morrigan
10,056
670
50
3
0
252,406
0
L
Raijin
10,428
695
19
1
0
229,660
0
W
Poseidon
11,949
797
89
6
0
302,947
0
L
Thoth
11,722
781
26
2
0
275,085
0
W
Skadi
11,204
747
29
2
0
249,469
0
L
Cthulhu
11,184
746
22
1
0
273,026
0
W
Hercules
12,920
861
47
3
0
309,435
0
L
Cupid
11,342
756
60
4
0
187,104
2
W
Odin
13,262
884
88
6
0
346,056
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role