Player Matchup

Arachne
Arachne
Cammub_
Arachne
Level 89
God Stats
0W - 1L
1,582 SR
Queue Stats
8W - 9L
1,430 Elo+
Solo
Jormungandr
Jormungandr
Seiro01
Jormungandr
Level 110
God Stats
2W - 3L
1,441 SR
Queue Stats
116W - 130L
1,369 Elo+
Solo
Heimdallr
Heimdallr
SturdyLyric28
Heimdallr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 126L
1,588 Elo+
Solo
Ymir
Ymir
gilberto32_
Ymir
Level 68
God Stats
19W - 16L
1,494 SR
Queue Stats
387W - 361L
1,435 Elo+
Solo
Chronos
Chronos
richi3isz0mbi33
Chronos
Level 156
God Stats
16W - 12L
1,416 SR
Queue Stats
67W - 90L
1,379 Elo+
Solo
Team Averages
Level 106
1,487 SR
1,440 Elo+

VS

Team Averages
Level 118
1,535 SR
1,408 Elo+
Ymir
Ymir
TECH 0 WHITE
Ymir
Level 127
God Stats
28W - 26L
1,634 SR
Queue Stats
305W - 309L
1,465 Elo+
Solo
Aphrodite
Aphrodite
ravenwolf04
Aphrodite
Level 97
God Stats
2W - 1L
1,317 SR
Queue Stats
253W - 248L
1,412 Elo+
Solo
Bellona
Bellona
rystear678
Bellona
Level 109
God Stats
6W - 4L
1,679 SR
Queue Stats
154W - 154L
1,396 Elo+
Solo
Izanami
Izanami
seexure
Izanami
Level 100
God Stats
11W - 7L
1,604 SR
Queue Stats
83W - 86L
1,398 Elo+
Solo
Anhur
Anhur
tsweezy843
Anhur
Level 159
God Stats
25W - 30L
1,440 SR
Queue Stats
624W - 616L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cammub_
Arachne
11
2 / 4 / 2
6,370
490
7,269
12,274
3,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Seiro01
Jormungandr
1
0 / 0 / 0
2,649
204
0
0
0
Heimdallr
SturdyLyric28
Heimdallr
9
0 / 4 / 1
5,596
430
5,621
6,666
1,559
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 6 / 1
5,933
456
3,189
13,752
7,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 5 / 1
6,886
530
5,467
9,126
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 9
7,268
559
7,667
12,823
13,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
ravenwolf04
Aphrodite
12
2 / 0 / 9
7,558
581
5,063
7,203
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
rystear678
Bellona
15
3 / 0 / 2
8,503
654
5,176
9,043
6,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
seexure
Izanami
12
6 / 3 / 4
7,839
603
6,368
10,581
3,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
13
6 / 0 / 3
8,104
623
7,776
7,887
2,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
4
Kills
19
19
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Arachne
Cammub_
Arachne
2
4
2
0.75
L
Jormungandr
Seiro01
Jormungandr
0
0
0
0
L
Heimdallr
SturdyLyric28
Heimdallr
0
4
1
0.13
W
2
2
9
3.25
L
1
6
1
0.25
W
Aphrodite
ravenwolf04
Aphrodite
2
0
9
6.5
L
1
5
1
0.3
W
Bellona
rystear678
Bellona
3
0
2
4
W
Izanami
seexure
Izanami
6
3
4
2.67
W
Anhur
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,546
Damage
32,050
41,818
Taken
47,537
14,926
Mitigated
28,656
7,046
Healing
26,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Cammub_
Arachne
7,269
4,002
0
3,706
12,274
3,540
0
2,393
9,881
0
29,562
L
Jormungandr
Seiro01
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
Heimdallr
SturdyLyric28
Heimdallr
5,621
2,644
0
510
6,666
1,559
784
2,482
4,184
0
29,712
W
7,667
866
375
3,775
12,823
13,694
279
2,360
10,463
27,869
0
L
3,189
703
164
1,971
13,752
7,116
0
5,817
7,935
15,105
0
W
Aphrodite
ravenwolf04
Aphrodite
5,063
1,173
3,755
5,867
7,203
2,620
115
1,458
5,745
33,694
0
L
5,467
910
0
695
9,126
2,711
890
2,038
7,088
48,882
0
W
Bellona
rystear678
Bellona
5,176
926
0
4,859
9,043
6,785
1,323
2,015
7,028
0
57,285
W
Izanami
seexure
Izanami
6,368
4,329
0
3,039
10,581
3,404
158
1,359
9,222
0
42,233
W
Anhur
7,776
3,909
0
4,510
7,887
2,153
1,165
1,464
6,423
0
49,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,434
Gold Earned
39,272
205
Minions Killed
434
0
Camps Cleared
0
1,033,068
Distance Traveled
1,338,676
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,370
490
51
4
0
293,313
2
L
Jormungandr
2,649
204
0
0
0
0
0
L
Heimdallr
5,596
430
51
4
0
243,867
4
W
Ymir
7,268
559
42
3
0
294,823
2
L
Ymir
5,933
456
12
1
0
235,885
6
W
Aphrodite
7,558
581
77
6
0
266,665
2
L
Chronos
6,886
530
91
7
0
260,003
7
W
Bellona
8,503
654
136
10
0
239,712
2
W
Izanami
7,839
603
83
6
0
259,148
0
W
Anhur
8,104
623
96
7
0
278,328
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role