Player Matchup

Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Piwe13
Thoth
Level 142
God Stats
8W - 3L
1,898 SR
Queue Stats
311W - 270L
1,513 Elo+
Party 2
Camazotz
Camazotz
PoPoCheers
Camazotz
Level 157
God Stats
6W - 2L
1,756 SR
Queue Stats
706W - 794L
1,531 Elo+
Solo
Nox
Nox
VIPER_NGT
Nox
Level 147
God Stats
11W - 17L
1,461 SR
Queue Stats
422W - 416L
1,458 Elo+
Solo
Merlin
Merlin
W1L3Y801
Merlin
Level 147
God Stats
3W - 5L
1,422 SR
Queue Stats
320W - 285L
1,508 Elo+
Party 2
Team Averages
Level 151
1,607 SR
1,502 Elo+

VS

Team Averages
Level 92
1,520 SR
1,496 Elo+
Hou Yi
Hou Yi
AboutThatLife-_-
Hou Yi
Level 69
God Stats
1W - 1L
1,312 SR
Queue Stats
37W - 35L
1,455 Elo+
Party 1
Shiva
Shiva
Dr_Glocktopus3
Shiva
Level 127
God Stats
2W - 0L
1,775 SR
Queue Stats
177W - 168L
1,556 Elo+
Party 1
Khepri
Khepri
Gyra--
Khepri
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 56L
1,491 Elo+
Party 1
Neith
Neith
Papi_LongHorn
Neith
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,533 Elo+
Party 1
Sol
Sol
TBennett
Sol
Level 128
God Stats
6W - 5L
1,514 SR
Queue Stats
284W - 331L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
1 / 4 / 7
7,332
733
3,171
8,462
3,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
Piwe13
Thoth
13
1 / 5 / 6
6,970
697
11,840
9,260
3,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
PoPoCheers
Camazotz
13
4 / 5 / 3
7,805
781
4,411
11,357
7,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
4 / 2 / 4
7,768
777
9,343
6,252
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
W1L3Y801
Merlin
13
1 / 5 / 6
7,047
705
7,285
8,392
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 8
9,695
970
7,959
6,858
2,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 4 / 13
9,434
943
10,981
12,030
10,987
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
Gyra--
Khepri
13
0 / 2 / 14
7,914
791
4,395
11,488
10,604
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 1 / 7
9,001
900
4,738
6,468
2,525
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 3 / 9
9,468
947
10,903
8,909
3,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
72
11
Kills
21
21
Deaths
11
26
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
4
7
1.13
W
8
1
8
12
W
5
4
13
2.88
W
Khepri
Gyra--
Khepri
0
2
14
3.5
W
4
1
7
7.5
L
Thoth
Piwe13
Thoth
1
5
6
0.8
L
Camazotz
PoPoCheers
Camazotz
4
5
3
1.1
W
4
3
9
2.83
L
4
2
4
3
L
Merlin
W1L3Y801
Merlin
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,050
Damage
38,976
43,723
Taken
45,753
19,477
Mitigated
30,528
12,169
Healing
14,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,171
1,737
1,421
1,502
8,462
3,210
0
3,310
5,152
0
7,813
W
7,959
3,956
553
2,196
6,858
2,666
975
5,379
1,351
0
17,478
W
10,981
1,284
1,253
1,646
12,030
10,987
0
5,979
5,816
0
18,555
W
Khepri
Gyra--
Khepri
4,395
107
443
1,856
11,488
10,604
177
5,161
6,237
9,081
0
W
4,738
1,262
1,536
1,985
6,468
2,525
486
5,585
846
0
16,224
L
Thoth
Piwe13
Thoth
11,840
561
893
1,331
9,260
3,137
0
3,012
6,248
17,645
0
L
Camazotz
PoPoCheers
Camazotz
4,411
599
538
3,693
11,357
7,237
0
5,205
6,152
0
7,900
W
10,903
1,987
507
2,025
8,909
3,746
3,388
5,768
3,035
28,989
0
L
9,343
298
315
897
6,252
2,719
0
2,037
4,215
18,195
0
L
Merlin
W1L3Y801
Merlin
7,285
362
678
901
8,392
3,174
0
1,734
6,658
14,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,922
Gold Earned
45,512
61
Minions Killed
103
0
Camps Cleared
0
791,714
Distance Traveled
928,144
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,332
733
8
1
0
110,788
0
W
Hou Yi
9,695
970
17
2
0
156,333
1
W
Shiva
9,434
943
19
2
0
193,552
2
W
Khepri
7,914
791
5
1
0
201,850
4
W
Neith
9,001
900
19
2
0
178,805
0
L
Thoth
6,970
697
8
1
0
187,344
1
L
Camazotz
7,805
781
6
1
0
162,316
0
W
Sol
9,468
947
43
4
0
197,604
0
L
Nox
7,768
777
22
2
0
189,493
1
L
Merlin
7,047
705
17
2
0
141,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role