Player Matchup

Ymir
Ymir
AgentDiaz06
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 25L
1,430 Elo+
Party 2
Da Ji
Da Ji
Canicas_01
Da Ji
Level 140
God Stats
1W - 0L
1,818 SR
Queue Stats
31W - 28L
1,388 Elo+
Party 2
Nu Wa
Nu Wa
stonedlel_TTV
Nu Wa
Level 105
God Stats
1W - 0L
1,294 SR
Queue Stats
20W - 17L
1,472 Elo+
Party 2
Team Averages
Level 90
1,537 SR
1,430 Elo+

VS

Team Averages
Level 72
1,698 SR
1,610 Elo+
Danzaburou
Danzaburou
Dew Bravo
Danzaburou
Level 29
God Stats
43W - 30L
1,750 SR
Queue Stats
46W - 32L
1,659 Elo+
Party 1
Baba Yaga
Baba Yaga
Gloryspren94
Baba Yaga
Level 47
God Stats
9W - 4L
1,675 SR
Queue Stats
101W - 112L
1,487 Elo+
Solo
Cerberus
Cerberus
swimminstriker
Cerberus
Level 140
God Stats
0W - 2L
1,667 SR
Queue Stats
52W - 37L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 14
10,677
667
7,269
18,657
18,813
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
20
19 / 6 / 4
15,134
946
25,560
13,178
4,888
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
6 / 4 / 13
13,381
836
17,702
13,025
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dew Bravo
Danzaburou
12
0 / 10 / 8
9,499
594
5,360
15,388
2,757
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
Gloryspren94
Baba Yaga
16
8 / 9 / 4
12,145
759
17,181
18,210
4,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cerberus
18
9 / 6 / 7
13,363
835
11,587
25,428
21,063
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
36
25
Kills
17
17
Deaths
25
31
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
7
14
1
W
Da Ji
19
6
4
3.5
L
Danzaburou
Dew Bravo
Danzaburou
0
10
8
0.4
L
Baba Yaga
Gloryspren94
Baba Yaga
8
9
4
1.11
W
6
4
13
3.13
L
Cerberus
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,531
Damage
34,128
44,860
Taken
59,026
27,065
Mitigated
28,747
2,539
Healing
10,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,269
1,603
0
0
18,657
18,813
0
12,230
6,427
13,524
0
W
Da Ji
25,560
6,868
0
319
13,178
4,888
857
8,626
4,552
0
45,282
L
Danzaburou
Dew Bravo
Danzaburou
5,360
1,776
0
1,029
15,388
2,757
686
5,998
9,390
0
20,619
L
Baba Yaga
Gloryspren94
Baba Yaga
17,181
415
0
2,906
18,210
4,927
146
8,737
9,473
47,333
0
W
17,702
5,339
124
2,096
13,025
3,364
1,584
8,264
4,761
68,436
0
L
Cerberus
11,587
882
0
6,877
25,428
21,063
0
10,753
14,675
45,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,192
Gold Earned
35,007
158
Minions Killed
189
8
Camps Cleared
4
779,851
Distance Traveled
752,422
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,677
667
11
1
0
260,590
0
W
Da Ji
15,134
946
39
2
3
278,591
3
L
Danzaburou
9,499
594
25
2
1
226,164
0
L
Baba Yaga
12,145
759
60
4
1
250,500
0
W
Nu Wa
13,381
836
108
7
5
240,670
1
L
Cerberus
13,363
835
104
7
2
275,758
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role