Player Matchup

Hachiman
Hachiman
Turkeylacena
Hachiman
Level 119
God Stats
4W - 0L
1,998 SR
Queue Stats
112W - 88L
1,712 Elo+
Party 3
Cu Chulainn
Cu Chulainn
cawofduty
Cu Chulainn
Level 99
God Stats
7W - 5L
1,491 SR
Queue Stats
97W - 76L
1,719 Elo+
Party 3
Geb
Geb
purxpura
Geb
Level 29
God Stats
6W - 2L
1,547 SR
Queue Stats
17W - 16L
1,494 Elo+
Party 3
Thoth
Thoth
sc0tu
Thoth
Level 85
God Stats
14W - 8L
1,617 SR
Queue Stats
103W - 75L
1,718 Elo+
Party 3
Nemesis
Nemesis
sharkonwheels
Nemesis
Level 69
God Stats
10W - 6L
1,667 SR
Queue Stats
44W - 24L
1,724 Elo+
Party 3
Team Averages
Level 80
1,664 SR
1,673 Elo+

VS

Team Averages
Level 68
1,566 SR
1,566 Elo+
Hades
Hades
BeachHouseFan
Hades
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,523 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Grizma
Morgan Le Fay
Level 36
God Stats
22W - 14L
1,658 SR
Queue Stats
156W - 147L
1,592 Elo+
Party 2
Horus
Horus
Terpentino5572
Horus
Level 106
God Stats
2W - 7L
1,482 SR
Queue Stats
188W - 150L
1,564 Elo+
Party 1
Jing Wei
Jing Wei
johnpenehseeni98
Jing Wei
Level 28
God Stats
2W - 4L
1,592 SR
Queue Stats
344W - 276L
1,565 Elo+
Party 1
Fenrir
Fenrir
overlord swag
Fenrir
Level 154
God Stats
1W - 3L
1,597 SR
Queue Stats
163W - 170L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Turkeylacena
Hachiman
20
4 / 1 / 4
15,279
611
22,441
19,430
7,852
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
cawofduty
Cu Chulainn
20
3 / 3 / 4
14,344
574
11,781
18,913
22,850
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
2 / 4 / 5
12,699
508
3,480
20,820
25,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
sc0tu
Thoth
19
3 / 2 / 2
12,881
515
7,422
10,760
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
20
4 / 6 / 2
13,744
550
15,409
22,152
10,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 4
14,355
574
19,405
24,598
30,128
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
Grizma
Morgan Le Fay
20
6 / 4 / 1
12,976
519
16,391
19,574
8,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 3 / 0
9,934
397
3,141
16,299
13,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
1 / 4 / 4
13,648
546
15,552
18,044
7,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
3 / 2 / 3
8,806
352
3,483
5,919
1,862
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
16
Kills
16
16
Deaths
16
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
3
4
2.33
L
Morgan Le Fay
Grizma
Morgan Le Fay
6
4
1
1.63
L
1
3
0
0.33
W
Hachiman
Turkeylacena
Hachiman
4
1
4
6
W
Cu Chulainn
cawofduty
Cu Chulainn
3
3
4
1.67
L
1
4
4
0.75
L
3
2
3
2.25
W
2
4
5
1.13
W
Thoth
sc0tu
Thoth
3
2
2
2
W
Nemesis
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,533
Damage
57,972
92,075
Taken
84,434
70,677
Mitigated
60,914
23,432
Healing
29,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,405
1,695
72
12,630
24,598
30,128
401
2,425
22,173
112,111
0
L
Morgan Le Fay
Grizma
Morgan Le Fay
16,391
2,156
0
5,021
19,574
8,599
0
5,075
14,499
109,405
0
L
3,141
1,829
760
4,827
16,299
13,147
192
1,795
14,294
0
40,074
W
Hachiman
Turkeylacena
Hachiman
22,441
15,509
0
10,077
19,430
7,852
6,886
4,121
15,262
0
146,296
W
Cu Chulainn
cawofduty
Cu Chulainn
11,781
1,333
0
1,856
18,913
22,850
428
9,357
8,700
0
89,644
L
15,552
13,085
0
4,520
18,044
7,178
2,746
744
17,300
0
128,058
L
3,483
1,030
0
1,349
5,919
1,862
0
1,510
4,409
0
23,100
W
3,480
808
0
2,766
20,820
25,100
311
8,162
12,476
25,277
0
W
Thoth
sc0tu
Thoth
7,422
360
158
2,011
10,760
3,943
1,065
6,836
3,924
89,526
0
W
Nemesis
15,409
8,566
0
6,564
22,152
10,932
136
6,471
14,745
322
116,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,947
Gold Earned
59,719
647
Minions Killed
699
0
Camps Cleared
0
2,371,584
Distance Traveled
1,980,000
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
14,355
574
210
8
0
414,837
1
L
Morgan Le Fay
12,976
519
167
7
0
466,463
3
L
Horus
9,934
397
64
3
0
426,991
7
W
Hachiman
15,279
611
192
8
0
454,931
9
W
Cu Chulainn
14,344
574
144
6
0
488,393
3
L
Jing Wei
13,648
546
210
8
0
487,760
10
L
Fenrir
8,806
352
48
2
0
183,949
1
W
Geb
12,699
508
26
1
0
451,767
2
W
Thoth
12,881
515
161
6
0
452,748
5
W
Nemesis
13,744
550
124
5
0
523,745
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role