Player Matchup

Loki
Loki
 
Loki
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Binghi9603
Skadi
Level 148
God Stats
3W - 1L
1,586 SR
Queue Stats
25W - 21L
1,526 Elo+
Party 2
Tyr
Tyr
Gran Toro 96
Tyr
Level 160
God Stats
6W - 6L
1,609 SR
Queue Stats
49W - 54L
1,475 Elo+
Party 2
Sobek
Sobek
SismicMarion
Sobek
Level 27
God Stats
1W - 1L
1,300 SR
Queue Stats
2W - 1L
1,302 Elo+
Party 2
Thoth
Thoth
dezzendly
Thoth
Level 158
God Stats
3W - 1L
1,644 SR
Queue Stats
16W - 13L
1,624 Elo+
Party 2
Team Averages
Level 128
1,528 SR
1,485 Elo+

VS

Team Averages
Level 91
1,453 SR
1,587 Elo+
The Morrigan
The Morrigan
DenserBrazul
The Morrigan
Level 147
God Stats
0W - 2L
1,296 SR
Queue Stats
390W - 411L
1,447 Elo+
Solo
Jormungandr
Jormungandr
Josker
Jormungandr
Level 116
God Stats
9W - 5L
1,547 SR
Queue Stats
336W - 315L
1,517 Elo+
Party 1
Sylvanus
Sylvanus
OGDaddyClean
Sylvanus
Level 44
God Stats
2W - 2L
1,468 SR
Queue Stats
2W - 2L
1,808 Elo+
Party 1
Mercury
Mercury
TheBananaTheory
Mercury
Level 80
God Stats
2W - 6L
1,427 SR
Queue Stats
43W - 52L
1,475 Elo+
Solo
Cupid
Cupid
rengokuhogeki
Cupid
Level 69
God Stats
2W - 3L
1,528 SR
Queue Stats
30W - 20L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
7 / 0 / 3
7,915
660
3,357
7,689
2,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
11
2 / 3 / 3
6,467
539
7,230
6,370
1,812
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 0 / 2
7,466
622
3,494
5,419
3,404
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

9
1 / 0 / 3
6,145
512
1,570
6,895
5,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
dezzendly
Thoth
13
4 / 0 / 5
7,811
651
6,081
4,049
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DenserBrazul
The Morrigan
10
0 / 5 / 0
5,700
475
2,525
5,046
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Josker
Jormungandr
8
0 / 4 / 1
5,292
441
3,976
7,923
4,484
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sylvanus
OGDaddyClean
Sylvanus
7
0 / 3 / 1
4,514
376
2,053
7,077
2,102
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 3 / 1
5,445
454
2,970
5,997
2,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 2 / 0
6,264
522
4,387
6,847
1,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
17
Kills
3
3
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
0
3
8.5
W
Skadi
2
3
3
1.17
L
The Morrigan
DenserBrazul
The Morrigan
0
5
0
0
W
3
0
2
4
L
Jormungandr
Josker
Jormungandr
0
4
1
0.13
L
Sylvanus
OGDaddyClean
Sylvanus
0
3
1
0.17
W
1
0
3
2.5
L
1
3
1
0.5
W
Thoth
dezzendly
Thoth
4
0
5
6.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,732
Damage
15,911
30,422
Taken
32,890
14,397
Mitigated
11,848
5,629
Healing
6,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,357
720
0
437
7,689
2,236
0
1,827
5,862
0
50,380
W
Skadi
7,230
1,940
0
498
6,370
1,812
0
1,038
5,332
0
44,516
L
The Morrigan
DenserBrazul
The Morrigan
2,525
381
0
270
5,046
1,409
0
1,712
3,294
36,087
744
W
3,494
536
0
2,912
5,419
3,404
0
2,377
3,042
864
38,854
L
Jormungandr
Josker
Jormungandr
3,976
1,272
286
1,088
7,923
4,484
0
1,743
6,180
25,055
0
L
Sylvanus
OGDaddyClean
Sylvanus
2,053
733
57
1,150
7,077
2,102
0
2,176
4,901
8,323
0
W
1,570
209
0
1,092
6,895
5,681
0
1,439
5,456
7,298
0
L
2,970
906
0
657
5,997
2,044
0
1,523
4,474
0
23,927
W
Thoth
dezzendly
Thoth
6,081
382
0
690
4,049
1,264
0
1,258
2,791
53,438
0
L
4,387
3,539
82
3,331
6,847
1,809
0
1,012
5,835
0
31,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,804
Gold Earned
27,215
410
Minions Killed
250
0
Camps Cleared
0
1,262,387
Distance Traveled
1,077,174
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,915
660
84
7
0
280,909
1
W
Skadi
6,467
539
93
8
0
218,585
1
L
The Morrigan
5,700
475
74
6
0
197,087
3
W
Tyr
7,466
622
110
9
0
254,108
1
L
Jormungandr
5,292
441
46
4
0
222,610
4
L
Sylvanus
4,514
376
17
1
0
196,720
1
W
Sobek
6,145
512
17
1
0
259,584
0
L
Mercury
5,445
454
44
4
0
250,843
6
W
Thoth
7,811
651
106
9
0
249,201
1
L
Cupid
6,264
522
69
6
0
209,914
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role