Player Matchup

Bastet
Bastet
 
Bastet
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Eddiy8650
Cthulhu
Level 10
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 12L
1,345 Elo+
Party 3
Atlas
Atlas
HiHowAreYa34561
Atlas
Level 48
God Stats
12W - 9L
1,415 SR
Queue Stats
174W - 206L
1,461 Elo+
Solo
Apollo
Apollo
Jhene_Chilombo
Apollo
Level 118
God Stats
6W - 2L
1,500 SR
Queue Stats
281W - 261L
1,522 Elo+
Party 3
Scylla
Scylla
SideSig
Scylla
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,570 Elo+
Party 2
Team Averages
Level 60
1,483 SR
1,480 Elo+

VS

Team Averages
Level 113
1,524 SR
1,495 Elo+
Jing Wei
Jing Wei
DabbinDino
Jing Wei
Level 157
God Stats
1W - 0L
1,443 SR
Queue Stats
28W - 35L
1,592 Elo+
Party 1
Ares
Ares
GlitchDraco
Ares
Level 144
God Stats
2W - 1L
1,628 SR
Queue Stats
81W - 88L
1,499 Elo+
Party 1
Yemoja
Yemoja
TranquililtyMD
Yemoja
Level 148
God Stats
1W - 3L
1,433 SR
Queue Stats
121W - 92L
1,553 Elo+
Party 1
Anubis
Anubis
UnderDogNL182
Anubis
Level 18
God Stats
1W - 0L
1,735 SR
Queue Stats
7W - 9L
1,367 Elo+
Party 1
Bellona
Bellona
xThunder Neff
Bellona
Level 99
God Stats
4W - 4L
1,379 SR
Queue Stats
50W - 51L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
2 / 9 / 2
7,984
420
7,318
17,828
6,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
Eddiy8650
Cthulhu
11
2 / 4 / 1
7,830
412
4,884
11,844
8,096
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

9
1 / 8 / 4
7,245
381
5,331
22,786
18,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 6 / 0
8,564
451
7,335
14,554
3,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
SideSig
Scylla
7
0 / 4 / 0
6,048
318
1,572
6,146
1,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DabbinDino
Jing Wei
16
5 / 4 / 4
10,280
541
11,513
14,178
4,506
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 0 / 12
10,117
532
11,747
10,579
8,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 3 / 7
10,173
535
7,068
11,298
11,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
16 / 0 / 4
11,968
630
20,448
9,101
5,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
16
1 / 3 / 3
10,223
538
4,315
12,781
9,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
10
Kills
30
31
Deaths
10
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
9
2
0.33
W
Jing Wei
DabbinDino
Jing Wei
5
4
4
1.75
L
Cthulhu
Eddiy8650
Cthulhu
2
4
1
0.63
W
4
0
12
10
L
1
8
4
0.38
L
5
6
0
0.83
L
Scylla
SideSig
Scylla
0
4
0
0
W
4
3
7
2.5
W
16
0
4
18
W
Bellona
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,440
Damage
55,091
73,158
Taken
57,937
37,662
Mitigated
39,758
11,570
Healing
25,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,318
2,688
206
2,515
17,828
6,987
0
12,214
5,614
0
35,350
W
Jing Wei
DabbinDino
Jing Wei
11,513
10,265
0
6,958
14,178
4,506
4,784
1,948
12,230
0
84,444
L
Cthulhu
Eddiy8650
Cthulhu
4,884
794
0
1,868
11,844
8,096
0
3,920
7,924
34,671
0
W
11,747
906
1
4,809
10,579
8,615
903
1,504
9,075
54,852
0
L
5,331
1,895
155
2,912
22,786
18,056
0
11,556
11,230
17,163
0
L
7,335
4,423
0
2,643
14,554
3,166
1,012
6,738
6,553
0
49,990
L
Scylla
SideSig
Scylla
1,572
143
0
1,271
6,146
1,357
0
4,835
1,311
17,776
0
W
7,068
1,605
1,259
2,515
11,298
11,518
2,761
2,113
9,185
34,461
0
W
20,448
305
0
6,514
9,101
5,135
2,255
2,654
6,447
88,063
0
W
Bellona
4,315
1,523
0
3,404
12,781
9,984
3,855
3,568
9,213
0
61,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,671
Gold Earned
52,761
296
Minions Killed
536
0
Camps Cleared
0
1,291,083
Distance Traveled
1,659,015
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,984
420
59
3
0
356,316
6
W
Jing Wei
10,280
541
124
7
0
348,469
0
L
Cthulhu
7,830
412
83
4
0
244,680
3
W
Ares
10,117
532
94
5
0
374,607
2
L
Atlas
7,245
381
19
1
0
301,333
4
L
Apollo
8,564
451
105
6
0
271,106
4
L
Scylla
6,048
318
30
2
0
117,648
2
W
Yemoja
10,173
535
41
2
0
251,316
0
W
Anubis
11,968
630
139
7
0
362,082
0
W
Bellona
10,223
538
138
7
0
322,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role