Player Matchup

Fafnir
Fafnir
Masters
SSub
Fafnir
Masters
Level 88
God Stats
3W - 4L
1,303 SR
Queue Stats
202W - 185L
2,200 MMR
Party 4
Gilgamesh
Gilgamesh
Diamond I
XxMILDxSAUCExX
Gilgamesh
Diamond I
Level 103
God Stats
12W - 15L
1,634 SR
Queue Stats
176W - 145L
2,366 MMR
Solo
Thoth
Thoth
Platinum II
alinick
Thoth
Platinum II
Level 84
God Stats
0W - 1L
1,245 SR
Queue Stats
82W - 62L
1,961 MMR
Party 3
Serqet
Serqet
Platinum III
yeyovac
Serqet
Platinum III
Level 159
God Stats
30W - 27L
1,611 SR
Queue Stats
462W - 463L
1,862 MMR
Party 3
Anhur
Anhur
Diamond IV
ĐeathNote
Anhur
Diamond IV
Level 119
God Stats
2W - 3L
1,439 SR
Queue Stats
173W - 160L
2,088 MMR
Party 4
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 111
1,446 SR
2,095 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 129
1,588 SR
1,970 MMR
Ullr
Ullr
Masters
 
Ullr
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Yemoja
Yemoja
Diamond V
 
Yemoja
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Platinum V
BradleyMartin
Chiron
Platinum V
Level 121
God Stats
1W - 0L
1,658 SR
Queue Stats
35W - 21L
1,896 MMR
Party 1
Eset
Eset
Platinum IV
EfrainSalinas
Eset
Platinum IV
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 24L
1,923 MMR
Party 1
Da Ji
Da Ji
Masters
ThunderboIt
Da Ji
Masters
Level 78
God Stats
17W - 8L
1,783 SR
Queue Stats
318W - 215L
3,032 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
SSub
Fafnir
6
0 / 1 / 1
4,603
460
1,901
6,596
3,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
XxMILDxSAUCExX
Gilgamesh
10
2 / 4 / 0
5,305
531
4,605
9,567
5,659
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
alinick
Thoth
7
0 / 4 / 0
4,338
434
2,843
4,351
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
yeyovac
Serqet
9
1 / 4 / 1
5,067
507
3,365
7,208
2,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
9
0 / 0 / 1
5,109
511
1,994
4,272
1,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
PersephoneArachneZeusCamazotz

VS

Bans
ArtioCliodhnaShivaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
1 / 2 / 2
6,380
638
5,002
5,969
1,817
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
 
Yemoja
10
0 / 1 / 4
5,592
559
3,711
7,011
2,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 3
5,594
559
2,537
2,393
582
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
4 / 0 / 4
7,002
700
6,591
3,925
1,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
8 / 0 / 2
6,988
699
4,325
6,513
2,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
13
13
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
2
2
1
W
Yemoja
 
Yemoja
0
1
4
2
W
0
0
3
1.5
W
4
0
4
6
L
Fafnir
SSub
Fafnir
0
1
1
0.5
W
8
0
2
9
L
Gilgamesh
XxMILDxSAUCExX
Gilgamesh
2
4
0
0.5
L
Thoth
alinick
Thoth
0
4
0
0
L
Serqet
yeyovac
Serqet
1
4
1
0.38
L
Anhur
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,708
Damage
22,166
31,994
Taken
25,811
13,036
Mitigated
8,568
10,428
Healing
10,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,002
1,642
0
1,689
5,969
1,817
353
0
5,801
0
37,285
W
Yemoja
 
Yemoja
3,711
1,043
1,413
2,067
7,011
2,256
0
1,637
5,374
14,063
3,718
W
2,537
955
540
718
2,393
582
0
615
1,778
0
30,097
W
6,591
876
496
778
3,925
1,734
0
1,504
2,421
44,885
0
L
Fafnir
SSub
Fafnir
1,901
361
958
2,316
6,596
3,085
0
2,092
4,504
6,178
0
W
4,325
1,190
0
2,910
6,513
2,179
0
988
5,387
0
36,786
L
Gilgamesh
XxMILDxSAUCExX
Gilgamesh
4,605
1,280
0
2,869
9,567
5,659
21
644
8,923
0
23,761
L
Thoth
alinick
Thoth
2,843
244
0
700
4,351
1,013
0
3,312
1,039
21,918
0
L
Serqet
yeyovac
Serqet
3,365
1,148
0
1,887
7,208
2,184
0
2,711
4,497
0
21,763
L
Anhur
1,994
1,994
0
1,698
4,272
1,095
0
1,301
2,971
0
30,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,422
Gold Earned
31,556
194
Minions Killed
345
0
Camps Cleared
0
953,326
Distance Traveled
1,002,567
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,380
638
77
8
0
179,656
4
W
Yemoja
5,592
559
23
2
0
196,748
2
W
Chiron
5,594
559
69
7
0
198,477
2
W
Eset
7,002
700
96
10
0
197,556
4
L
Fafnir
4,603
460
4
0
0
202,811
4
W
Da Ji
6,988
699
80
8
0
230,130
6
L
Gilgamesh
5,305
531
50
5
0
192,240
0
L
Thoth
4,338
434
25
3
0
173,241
3
L
Serqet
5,067
507
54
5
0
227,529
4
L
Anhur
5,109
511
61
6
0
157,505
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role