Player Matchup

Geb
Geb
Apex McRNGLBRRY
Geb
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 16L
1,618 Elo+
Party 2
Hou Yi
Hou Yi
ApexPipsqueak
Hou Yi
Level 124
God Stats
1W - 1L
1,687 SR
Queue Stats
161W - 138L
1,540 Elo+
Party 2
Rama
Rama
C4BombExplosion
Rama
Level 123
God Stats
10W - 4L
1,215 SR
Queue Stats
211W - 204L
1,548 Elo+
Party 2
Scylla
Scylla
Sega1776
Scylla
Level 118
God Stats
3W - 7L
1,409 SR
Queue Stats
395W - 418L
1,532 Elo+
Solo
Discordia
Discordia
Waflesauce
Discordia
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,677 Elo+
Solo
Team Averages
Level 95
1,462 SR
1,583 Elo+

VS

Team Averages
Level 57
1,459 SR
1,508 Elo+
Merlin
Merlin
Chaoticalpo
Merlin
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 50L
1,489 Elo+
Party 1
Medusa
Medusa
Drewbacca_458
Medusa
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 38L
1,500 Elo+
Solo
Thoth
Thoth
KumOnMyCake
Thoth
Level 29
God Stats
1W - 2L
1,460 SR
Queue Stats
68W - 55L
1,576 Elo+
Solo
Hercules
Hercules
MC_H_O_T_T_Y
Hercules
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 50L
1,489 Elo+
Party 1
Izanami
Izanami
Wraistlyn
Izanami
Level 63
God Stats
0W - 1L
1,334 SR
Queue Stats
14W - 16L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 12
9,547
955
3,809
12,068
14,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
10 / 1 / 13
9,955
996
13,509
8,977
3,873
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 2 / 15
8,200
820
3,799
6,409
2,640
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Sega1776
Scylla
15
6 / 3 / 9
9,138
914
8,193
5,186
1,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Waflesauce
Discordia
13
4 / 2 / 12
8,470
847
6,926
6,586
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
4 / 5 / 4
8,293
829
8,745
7,002
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 5 / 5
7,160
716
5,407
8,373
4,403
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 4 / 4
7,401
740
10,182
7,347
2,967
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
MC_H_O_T_T_Y
Hercules
12
0 / 6 / 4
6,477
648
1,776
11,154
11,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Wraistlyn
Izanami
12
2 / 6 / 2
6,754
675
3,829
8,217
2,992
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
29
26
Kills
10
11
Deaths
26
61
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
3
12
3.33
W
10
1
13
16.5
W
2
2
15
4.75
L
Merlin
4
5
4
1.2
L
2
5
5
0.9
L
2
4
4
1
L
Hercules
MC_H_O_T_T_Y
Hercules
0
6
4
0.33
W
Scylla
Sega1776
Scylla
6
3
9
3.5
W
Discordia
Waflesauce
Discordia
4
2
12
5
L
Izanami
Wraistlyn
Izanami
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,236
Damage
29,939
39,226
Taken
42,093
24,890
Mitigated
24,926
14,601
Healing
7,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,809
359
935
1,097
12,068
14,213
249
4,691
7,342
8,015
0
W
13,509
7,387
1,785
3,794
8,977
3,873
2,154
4,595
4,317
0
30,022
W
3,799
3,318
1,137
2,181
6,409
2,640
1,911
3,734
2,675
0
11,322
L
Merlin
8,745
102
785
651
7,002
2,992
0
4,193
2,809
23,813
0
L
5,407
617
0
896
8,373
4,403
0
3,225
5,148
0
7,414
L
10,182
253
108
1,482
7,347
2,967
0
2,753
4,594
20,901
0
L
Hercules
MC_H_O_T_T_Y
Hercules
1,776
481
619
1,986
11,154
11,572
0
4,628
6,526
0
4,668
W
Scylla
Sega1776
Scylla
8,193
329
623
332
5,186
1,918
788
2,445
2,741
25,414
0
W
Discordia
Waflesauce
Discordia
6,926
405
293
2,424
6,586
2,246
0
3,462
3,086
12,702
0
L
Izanami
Wraistlyn
Izanami
3,829
1,514
310
585
8,217
2,992
0
4,129
4,088
0
9,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,310
Gold Earned
36,085
108
Minions Killed
64
0
Camps Cleared
0
997,825
Distance Traveled
857,826
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,547
955
5
1
0
213,689
0
W
Hou Yi
9,955
996
32
3
0
198,663
1
W
Rama
8,200
820
13
1
0
197,378
1
L
Merlin
8,293
829
22
2
0
176,575
0
L
Medusa
7,160
716
7
1
0
160,265
1
L
Thoth
7,401
740
17
2
0
185,524
3
L
Hercules
6,477
648
1
0
0
168,657
0
W
Scylla
9,138
914
41
4
0
191,807
0
W
Discordia
8,470
847
17
2
0
196,288
1
L
Izanami
6,754
675
17
2
0
166,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role