Player Matchup

Cthulhu
Cthulhu
BigManJav
Cthulhu
Level 118
God Stats
4W - 5L
1,436 SR
Queue Stats
210W - 209L
1,507 Elo+
Party 2
Mulan
Mulan
Izzyeto9
Mulan
Level 108
God Stats
2W - 1L
1,554 SR
Queue Stats
119W - 115L
1,456 Elo+
Party 2
Kukulkan
Kukulkan
Ralphluaren675
Kukulkan
Level 80
God Stats
20W - 18L
1,483 SR
Queue Stats
92W - 111L
1,432 Elo+
Party 2
Medusa
Medusa
UhhS1mple
Medusa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,387 Elo+
Party 2
Bakasura
Bakasura
thatguynas
Bakasura
Level 108
God Stats
2W - 2L
1,326 SR
Queue Stats
157W - 159L
1,429 Elo+
Party 2
Team Averages
Level 88
1,460 SR
1,442 Elo+

VS

Team Averages
Level 69
1,525 SR
1,513 Elo+
Xing Tian
Xing Tian
Arinbe
Xing Tian
Level 49
God Stats
5W - 9L
1,417 SR
Queue Stats
39W - 63L
1,466 Elo+
Solo
Bellona
Bellona
FeebleHyperion
Bellona
Level 115
God Stats
40W - 25L
1,617 SR
Queue Stats
80W - 70L
1,538 Elo+
Party 1
Izanami
Izanami
FinjaFTW
Izanami
Level 120
God Stats
21W - 16L
1,593 SR
Queue Stats
132W - 124L
1,555 Elo+
Party 1
Nemesis
Nemesis
Gloryspren94
Nemesis
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 111L
1,447 Elo+
Solo
Chronos
Chronos
Slayer_Souls1
Chronos
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 10L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigManJav
Cthulhu
5
0 / 1 / 0
3,474
695
660
2,732
834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
Izzyeto9
Mulan
7
1 / 1 / 0
3,808
762
2,861
4,893
2,558
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
6
0 / 0 / 0
3,632
726
1,026
1,411
399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
UhhS1mple
Medusa
5
0 / 0 / 0
3,215
643
766
1,392
290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
thatguynas
Bakasura
8
3 / 0 / 1
4,500
900
3,170
3,890
1,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Arinbe
Xing Tian
1
0 / 0 / 0
1,026
205
0
0
0
7
1 / 1 / 0
4,240
848
2,918
4,595
3,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
FinjaFTW
Izanami
7
1 / 0 / 0
3,963
793
1,683
2,491
528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Gloryspren94
Nemesis
5
0 / 2 / 0
3,198
640
1,561
4,103
692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
6
0 / 1 / 0
3,532
706
610
2,787
704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
4
Kills
2
2
Deaths
4
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Arinbe
Xing Tian
0
0
0
0
W
Cthulhu
BigManJav
Cthulhu
0
1
0
0
L
1
1
0
1
L
Izanami
FinjaFTW
Izanami
1
0
0
1
L
Nemesis
Gloryspren94
Nemesis
0
2
0
0
W
Mulan
Izzyeto9
Mulan
1
1
0
1
W
Kukulkan
0
0
0
0
L
Chronos
0
1
0
0
W
Medusa
UhhS1mple
Medusa
0
0
0
0
W
Bakasura
thatguynas
Bakasura
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,483
Damage
6,772
14,318
Taken
13,976
5,211
Mitigated
5,239
4,571
Healing
4,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Arinbe
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
BigManJav
Cthulhu
660
64
412
351
2,732
834
0
0
2,732
9,793
0
L
2,918
1,600
0
2,035
4,595
3,315
0
0
4,485
0
21,695
L
Izanami
FinjaFTW
Izanami
1,683
1,001
0
864
2,491
528
0
660
1,831
0
18,095
L
Nemesis
Gloryspren94
Nemesis
1,561
978
0
810
4,103
692
0
0
3,753
0
11,271
W
Mulan
Izzyeto9
Mulan
2,861
1,025
0
1,817
4,893
2,558
0
0
4,893
0
14,737
W
Kukulkan
1,026
0
0
330
1,411
399
0
570
841
14,135
0
L
Chronos
610
167
0
465
2,787
704
430
840
1,736
14,772
0
W
Medusa
UhhS1mple
Medusa
766
308
0
476
1,392
290
34
0
1,392
0
14,137
W
Bakasura
thatguynas
Bakasura
3,170
2,470
0
1,185
3,890
1,130
0
40
3,850
0
16,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,629
Gold Earned
15,959
170
Minions Killed
155
0
Camps Cleared
0
563,988
Distance Traveled
425,473
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
1,026
205
0
0
0
0
0
W
Cthulhu
3,474
695
13
3
0
114,840
1
L
Bellona
4,240
848
58
12
0
107,026
0
L
Izanami
3,963
793
47
9
0
99,864
2
L
Nemesis
3,198
640
23
5
0
121,834
1
W
Mulan
3,808
762
33
7
0
95,326
0
W
Kukulkan
3,632
726
34
7
0
100,954
0
L
Chronos
3,532
706
27
5
0
96,749
0
W
Medusa
3,215
643
36
7
0
110,620
0
W
Bakasura
4,500
900
54
11
0
142,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role