Player Matchup

Kukulkan
Kukulkan
A Dank Soul
Kukulkan
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,284 Elo+
Party 2
Aphrodite
Aphrodite
EnglishMuffn29
Aphrodite
Level 3
God Stats
2W - 8L
1,302 SR
Queue Stats
2W - 9L
1,284 Elo+
Party 2
Izanami
Izanami
finallyFREE2015
Izanami
Level 111
God Stats
1W - 1L
1,262 SR
Queue Stats
14W - 23L
1,514 Elo+
Solo
Team Averages
Level 78
1,355 SR
1,361 Elo+

VS

Team Averages
Level 120
1,540 SR
1,371 Elo+
Raijin
Raijin
Bellonasocks
Raijin
Level 109
God Stats
3W - 6L
1,703 SR
Queue Stats
535W - 898L
1,261 Elo+
Party 1
Medusa
Medusa
InjectedLED187
Medusa
Level 149
God Stats
50W - 73L
1,417 SR
Queue Stats
471W - 808L
1,282 Elo+
Party 1
Cthulhu
Cthulhu
beyondmostOcean
Cthulhu
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
A Dank Soul
Kukulkan
13
1 / 5 / 1
8,241
634
3,948
8,707
2,706
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
EnglishMuffn29
Aphrodite
12
1 / 4 / 2
8,009
616
2,004
6,848
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
1 / 5 / 1
8,374
644
5,039
9,570
2,868
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
3 / 1 / 9
9,638
741
3,255
5,925
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 2 / 6
10,467
805
9,755
7,203
2,667
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 0 / 7
10,005
770
10,163
11,953
9,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
14
14
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
A Dank Soul
Kukulkan
1
5
1
0.3
W
Raijin
3
1
9
7.5
L
Aphrodite
EnglishMuffn29
Aphrodite
1
4
2
0.5
W
7
2
6
5
W
4
0
7
7.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,991
Damage
23,173
25,125
Taken
25,081
8,981
Mitigated
13,912
3,594
Healing
6,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
A Dank Soul
Kukulkan
3,948
368
0
799
8,707
2,706
0
5,138
3,261
31,997
0
W
Raijin
3,255
62
0
1,082
5,925
2,075
416
1,551
4,374
25,028
0
L
Aphrodite
EnglishMuffn29
Aphrodite
2,004
454
1,012
1,283
6,848
3,407
0
2,636
3,815
2,918
0
W
9,755
3,002
610
1,252
7,203
2,667
1,486
2,472
4,731
0
47,870
W
10,163
225
286
3,706
11,953
9,170
344
2,401
9,552
33,102
0
L
5,039
1,860
0
500
9,570
2,868
0
5,001
4,230
0
31,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,624
Gold Earned
30,110
135
Minions Killed
174
5
Camps Cleared
7
631,997
Distance Traveled
816,199
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,241
634
76
6
4
209,834
2
W
Raijin
9,638
741
75
6
3
263,572
1
L
Aphrodite
8,009
616
4
0
0
204,906
0
W
Medusa
10,467
805
55
4
4
257,923
6
W
Cthulhu
10,005
770
44
3
0
294,704
4
L
Izanami
8,374
644
55
4
1
217,257
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role