Player Matchup

Izanami
Izanami
A_Tiny_Void
Izanami
Level 17
God Stats
2W - 16L
1,239 SR
Queue Stats
2W - 19L
1,133 Elo+
Party 2
Odin
Odin
Astralvix
Odin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,260 Elo+
Party 2
Baron Samedi
Baron Samedi
DJDanpool
Baron Samedi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 18L
1,127 Elo+
Party 2
Sun Wukong
Sun Wukong
Numerata
Sun Wukong
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,139 Elo+
Party 2
Zeus
Zeus
odm4000
Zeus
Level 102
God Stats
6W - 23L
1,366 SR
Queue Stats
6W - 26L
1,210 Elo+
Party 2
Team Averages
Level 30
1,421 SR
1,174 Elo+

VS

Team Averages
Level 81
1,361 SR
1,327 Elo+
Atlas
Atlas
FuZionForm
Atlas
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 9L
1,500 Elo+
Party 1
Neith
Neith
Judge Biscuit
Neith
Level 17
God Stats
5W - 5L
1,279 SR
Queue Stats
5W - 5L
1,160 Elo+
Party 3
Sun Wukong
Sun Wukong
Orc_Bardbarian
Sun Wukong
Level 138
God Stats
1W - 1L
1,289 SR
Queue Stats
38W - 35L
1,266 Elo+
Party 1
Ao Kuang
Ao Kuang
Zen Oh Sama
Ao Kuang
Level 105
God Stats
3W - 2L
1,450 SR
Queue Stats
20W - 22L
1,417 Elo+
Party 3
Chang'e
Chang'e
rodianpresident
Chang'e
Level 15
God Stats
3W - 4L
1,289 SR
Queue Stats
89W - 93L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
A_Tiny_Void
Izanami
16
0 / 11 / 1
10,893
838
15,092
24,351
8,008
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odin
17
0 / 6 / 2
11,011
847
7,255
17,425
12,769
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
DJDanpool
Baron Samedi
16
1 / 12 / 1
11,289
868
2,692
20,110
7,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Numerata
Sun Wukong
17
0 / 10 / 1
11,030
848
4,494
25,593
20,571
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
odm4000
Zeus
16
1 / 2 / 1
11,391
876
30,540
8,814
2,561
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
20
9 / 1 / 26
14,592
1,122
16,414
15,192
19,613
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
8 / 0 / 28
13,606
1,047
38,735
13,251
6,154
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Orc_Bardbarian
Sun Wukong
20
10 / 0 / 17
14,052
1,081
9,614
9,863
9,595
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
Zen Oh Sama
Ao Kuang
20
9 / 0 / 17
13,876
1,067
16,418
14,946
6,943
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
5 / 1 / 21
12,910
993
9,590
16,026
6,577
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
150
2
Kills
41
41
Deaths
2
6
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Izanami
A_Tiny_Void
Izanami
0
11
1
0.05
L
Odin
0
6
2
0.17
L
Baron Samedi
DJDanpool
Baron Samedi
1
12
1
0.13
W
Atlas
9
1
26
22
W
8
0
28
22
L
Sun Wukong
Numerata
Sun Wukong
0
10
1
0.05
W
Sun Wukong
Orc_Bardbarian
Sun Wukong
10
0
17
18.5
W
Ao Kuang
Zen Oh Sama
Ao Kuang
9
0
17
17.5
L
Zeus
odm4000
Zeus
1
2
1
0.75
W
5
1
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,073
Damage
90,771
96,293
Taken
69,278
51,018
Mitigated
48,882
6,073
Healing
24,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
A_Tiny_Void
Izanami
15,092
9,036
0
1,881
24,351
8,008
0
8,777
15,574
0
50,657
L
Odin
7,255
822
0
0
17,425
12,769
0
8,081
9,344
0
21,146
L
Baron Samedi
DJDanpool
Baron Samedi
2,692
1,015
420
376
20,110
7,109
0
9,121
10,989
14,233
0
W
Atlas
16,414
6,652
1,592
1,099
15,192
19,613
0
7,207
7,985
40,267
0
W
38,735
25,876
0
6,777
13,251
6,154
0
5,599
7,652
0
62,382
L
Sun Wukong
Numerata
Sun Wukong
4,494
491
0
2,404
25,593
20,571
0
10,953
14,640
0
15,312
W
Sun Wukong
Orc_Bardbarian
Sun Wukong
9,614
1,764
342
1,858
9,863
9,595
0
5,383
4,480
0
37,466
W
Ao Kuang
Zen Oh Sama
Ao Kuang
16,418
2,087
0
3,198
14,946
6,943
0
7,214
7,732
34,826
0
L
Zeus
odm4000
Zeus
30,540
1,932
716
276
8,814
2,561
0
5,490
3,324
64,347
0
W
9,590
2,319
3,989
5,450
16,026
6,577
0
7,829
8,197
20,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,614
Gold Earned
69,036
224
Minions Killed
244
3
Camps Cleared
14
1,064,009
Distance Traveled
1,194,780
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,893
838
77
6
0
206,135
0
L
Odin
11,011
847
19
1
0
244,247
0
L
Baron Samedi
11,289
868
35
3
2
185,011
3
W
Atlas
14,592
1,122
39
3
0
212,644
0
W
Neith
13,606
1,047
55
4
2
241,905
0
L
Sun Wukong
11,030
848
17
1
1
197,162
0
W
Sun Wukong
14,052
1,081
77
6
4
248,294
0
W
Ao Kuang
13,876
1,067
37
3
8
260,636
1
L
Zeus
11,391
876
76
6
0
231,454
0
W
Chang'e
12,910
993
36
3
0
231,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role