Player Matchup

Danzaburou
Danzaburou
DNiTeS
Danzaburou
Level 42
God Stats
3W - 3L
1,341 SR
Queue Stats
28W - 25L
1,456 Elo+
Party 2
Tiamat
Tiamat
FattyJimbo
Tiamat
Level 124
God Stats
1W - 1L
1,752 SR
Queue Stats
103W - 90L
1,552 Elo+
Party 2
Bellona
Bellona
NMBardock
Bellona
Level 61
God Stats
10W - 6L
1,260 SR
Queue Stats
56W - 48L
1,555 Elo+
Party 2
Apollo
Apollo
NigerianPoet
Apollo
Level 76
God Stats
15W - 2L
2,050 SR
Queue Stats
73W - 52L
1,552 Elo+
Party 2
Sylvanus
Sylvanus
NigerianPope732
Sylvanus
Level 113
God Stats
4W - 2L
1,920 SR
Queue Stats
66W - 55L
1,679 Elo+
Party 2
Team Averages
Level 83
1,664 SR
1,559 Elo+

VS

Team Averages
Level 86
1,643 SR
1,550 Elo+
Charybdis
Charybdis
CryptDwellingGod
Charybdis
Level 104
God Stats
5W - 2L
1,890 SR
Queue Stats
86W - 75L
1,518 Elo+
Party 1
Bellona
Bellona
Exiledsalmon988
Bellona
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 67L
1,466 Elo+
Party 3
Arachne
Arachne
Hollowwynne
Arachne
Level 45
God Stats
1W - 1L
1,313 SR
Queue Stats
99W - 99L
1,535 Elo+
Party 1
Nu Wa
Nu Wa
PureXvll
Nu Wa
Level 150
God Stats
6W - 7L
1,664 SR
Queue Stats
410W - 380L
1,597 Elo+
Party 3
Geb
Geb
SpCas9
Geb
Level 120
God Stats
51W - 35L
1,845 SR
Queue Stats
271W - 229L
1,636 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DNiTeS
Danzaburou
16
2 / 6 / 3
10,430
497
6,561
17,626
7,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
FattyJimbo
Tiamat
18
7 / 6 / 8
11,226
535
18,861
16,890
12,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
NMBardock
Bellona
17
1 / 7 / 4
10,636
506
10,786
22,795
24,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
19
8 / 7 / 7
11,737
559
11,362
18,263
6,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
15
2 / 5 / 9
10,175
485
8,182
21,902
27,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
18
7 / 3 / 10
11,761
560
12,322
13,440
4,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
8 / 4 / 8
12,224
582
13,424
22,112
27,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
Hollowwynne
Arachne
18
7 / 5 / 10
11,550
550
12,603
21,545
10,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
PureXvll
Nu Wa
16
4 / 6 / 18
11,077
527
20,506
12,383
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
SpCas9
Geb
17
5 / 2 / 17
11,462
546
10,801
17,899
18,545
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
94
20
Kills
31
31
Deaths
20
31
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Charybdis
7
3
10
4
L
Danzaburou
DNiTeS
Danzaburou
2
6
3
0.58
W
8
4
8
3
L
Tiamat
FattyJimbo
Tiamat
7
6
8
1.83
W
Arachne
Hollowwynne
Arachne
7
5
10
2.4
L
Bellona
NMBardock
Bellona
1
7
4
0.43
L
Apollo
8
7
7
1.64
L
Sylvanus
2
5
9
1.3
W
Nu Wa
PureXvll
Nu Wa
4
6
18
2.17
W
Geb
SpCas9
Geb
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,752
Damage
69,656
97,476
Taken
87,379
78,955
Mitigated
65,222
22,647
Healing
27,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
12,322
6,276
0
5,432
13,440
4,097
4,006
4,145
9,241
0
63,610
L
Danzaburou
DNiTeS
Danzaburou
6,561
3,185
0
5,379
17,626
7,419
3,314
3,126
14,500
0
64,497
W
13,424
3,389
0
6,211
22,112
27,662
923
3,836
18,167
0
71,326
L
Tiamat
FattyJimbo
Tiamat
18,861
993
0
2,593
16,890
12,824
167
6,331
10,559
80,212
0
W
Arachne
Hollowwynne
Arachne
12,603
9,172
0
8,784
21,545
10,713
1,814
6,417
14,842
0
90,693
L
Bellona
NMBardock
Bellona
10,786
3,233
0
5,389
22,795
24,743
29
6,416
16,379
0
74,402
L
Apollo
11,362
5,793
0
1,571
18,263
6,806
208
7,072
11,191
0
88,894
L
Sylvanus
8,182
2,278
2,402
5,313
21,902
27,163
300
8,362
13,540
37,843
0
W
Nu Wa
PureXvll
Nu Wa
20,506
6,174
0
1,250
12,383
4,205
789
4,773
7,328
78,042
0
W
Geb
SpCas9
Geb
10,801
787
2,293
3,546
17,899
18,545
64
6,949
10,758
33,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,204
Gold Earned
58,074
586
Minions Killed
514
0
Camps Cleared
0
1,873,161
Distance Traveled
2,039,358
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,761
560
116
6
0
354,220
2
L
Danzaburou
10,430
497
98
5
0
373,630
2
W
Bellona
12,224
582
130
6
0
411,954
3
L
Tiamat
11,226
535
136
6
0
348,675
4
W
Arachne
11,550
550
119
6
0
453,214
1
L
Bellona
10,636
506
164
8
0
373,696
3
L
Apollo
11,737
559
138
7
0
434,019
0
L
Sylvanus
10,175
485
50
2
0
343,141
5
W
Nu Wa
11,077
527
108
5
0
377,512
8
W
Geb
11,462
546
41
2
0
442,458
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role