Player Matchup

Ganesha
Ganesha
ExplodingHummus
Ganesha
Level 159
God Stats
2W - 1L
1,715 SR
Queue Stats
41W - 40L
1,597 Elo+
Party 3
Heimdallr
Heimdallr
Feyla420
Heimdallr
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 10L
1,808 Elo+
Party 3
Loki
Loki
OpticMemeLunchbx
Loki
Level 127
God Stats
5W - 2L
1,655 SR
Queue Stats
190W - 167L
1,620 Elo+
Party 3
Hercules
Hercules
ibarcode17
Hercules
Level 27
God Stats
1W - 2L
1,192 SR
Queue Stats
79W - 107L
1,518 Elo+
Solo
Merlin
Merlin
Ž00M
Merlin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,717 Elo+
Party 3
Team Averages
Level 96
1,513 SR
1,652 Elo+

VS

Team Averages
Level 69
1,508 SR
1,494 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
GreenIron69
Cupid
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,500 Elo+
Party 2
Neith
Neith
McSwigginsGmngV2
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,353 Elo+
Party 2
Eset
Eset
The5HourEnergy
Eset
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
233W - 228L
1,559 Elo+
Party 2
Sobek
Sobek
Vikindio19
Sobek
Level 28
God Stats
2W - 2L
1,538 SR
Queue Stats
26W - 28L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 15
9,276
773
9,076
12,533
15,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
Feyla420
Heimdallr
17
6 / 0 / 9
9,592
799
12,791
9,519
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
5 / 2 / 5
9,166
764
6,251
7,599
2,987
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
ibarcode17
Hercules
16
1 / 1 / 9
9,197
766
7,201
11,829
11,629
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Ž00M
Merlin
17
5 / 0 / 8
9,527
794
17,654
5,628
2,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
0 / 4 / 3
7,871
656
6,336
17,080
12,678
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 6 / 1
8,198
683
4,816
12,390
4,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 3
7,751
646
5,417
8,727
3,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 4 / 1
7,989
666
12,242
9,443
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
14
0 / 1 / 1
8,103
675
3,271
16,103
16,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
13
18
Kills
4
4
Deaths
18
46
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
4
3
0.38
W
1
1
15
8.5
W
Heimdallr
Feyla420
Heimdallr
6
0
9
10.5
L
2
6
1
0.42
L
0
3
3
0.5
W
5
2
5
3.75
L
2
4
1
0.63
L
Sobek
0
1
1
0.5
W
Hercules
ibarcode17
Hercules
1
1
9
5.5
W
Merlin
Ž00M
Merlin
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,973
Damage
32,082
47,108
Taken
63,743
36,792
Mitigated
40,967
8,866
Healing
12,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,336
3,072
0
3,216
17,080
12,678
0
6,867
9,940
0
33,196
W
9,076
224
0
3,144
12,533
15,951
581
2,771
9,762
26,259
0
W
Heimdallr
Feyla420
Heimdallr
12,791
6,420
0
2,076
9,519
4,114
1,154
3,331
6,188
0
32,259
L
4,816
2,188
299
1,645
12,390
4,626
0
3,099
9,124
0
20,616
L
5,417
780
0
1,326
8,727
3,968
420
3,810
4,714
0
18,199
W
6,251
1,138
0
0
7,599
2,987
0
2,268
5,331
0
31,817
L
12,242
592
200
1,452
9,443
2,857
0
5,351
3,970
24,419
0
L
Sobek
3,271
38
0
3,893
16,103
16,838
302
6,522
9,265
15,426
0
W
Hercules
ibarcode17
Hercules
7,201
1,142
0
2,311
11,829
11,629
474
5,211
6,618
0
21,768
W
Merlin
Ž00M
Merlin
17,654
2,093
0
1,335
5,628
2,111
468
1,932
3,696
46,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,758
Gold Earned
39,912
256
Minions Killed
194
0
Camps Cleared
0
1,302,154
Distance Traveled
1,367,865
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,871
656
70
6
0
265,070
0
W
Ganesha
9,276
773
9
1
0
259,554
0
W
Heimdallr
9,592
799
61
5
0
256,425
1
L
Cupid
8,198
683
42
4
0
271,428
0
L
Neith
7,751
646
28
2
0
216,261
1
W
Loki
9,166
764
41
3
0
247,993
2
L
Eset
7,989
666
26
2
0
288,722
0
L
Sobek
8,103
675
28
2
0
326,384
1
W
Hercules
9,197
766
64
5
0
275,871
1
W
Merlin
9,527
794
81
7
0
262,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role