Player Matchup

Scylla
Scylla
FSQ_Whis
Scylla
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,576 Elo+
Party 1
Bacchus
Bacchus
Gadna03
Bacchus
Level 24
God Stats
19W - 18L
1,350 SR
Queue Stats
167W - 186L
1,404 Elo+
Party 3
Nike
Nike
YetiNQG
Nike
Level 29
God Stats
3W - 3L
1,499 SR
Queue Stats
122W - 151L
1,493 Elo+
Party 1
Chiron
Chiron
cpsb09
Chiron
Level 80
God Stats
21W - 18L
1,514 SR
Queue Stats
166W - 185L
1,404 Elo+
Party 3
Ymir
Ymir
kjackson649
Ymir
Level 67
God Stats
13W - 14L
1,418 SR
Queue Stats
86W - 85L
1,408 Elo+
Party 3
Team Averages
Level 56
1,456 SR
1,457 Elo+

VS

Team Averages
Level 90
1,627 SR
1,495 Elo+
Ne Zha
Ne Zha
BadKingGold7
Ne Zha
Level 64
God Stats
29W - 21L
1,499 SR
Queue Stats
570W - 538L
1,495 Elo+
Party 2
Anhur
Anhur
CopyCatOrb735
Anhur
Level 151
God Stats
2W - 1L
1,772 SR
Queue Stats
676W - 612L
1,503 Elo+
Party 2
Poseidon
Poseidon
FBI XMarlinX345
Poseidon
Level 40
God Stats
31W - 27L
1,539 SR
Queue Stats
269W - 257L
1,502 Elo+
Party 2
Atlas
Atlas
Fugi23
Atlas
Level 76
God Stats
2W - 0L
1,786 SR
Queue Stats
113W - 106L
1,431 Elo+
Solo
Cupid
Cupid
Raul 1234567891
Cupid
Level 121
God Stats
13W - 9L
1,537 SR
Queue Stats
434W - 362L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FSQ_Whis
Scylla
11
0 / 5 / 1
6,475
498
3,367
6,907
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Gadna03
Bacchus
9
1 / 3 / 0
5,837
449
3,472
7,954
6,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nike
YetiNQG
Nike
12
5 / 4 / 1
7,368
567
8,365
7,627
5,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
cpsb09
Chiron
10
1 / 5 / 1
6,493
499
5,765
10,394
2,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 3
7,254
558
1,600
8,996
5,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
5 / 2 / 5
7,431
572
3,719
8,234
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 2 / 4
7,987
614
4,744
7,008
2,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
15
6 / 1 / 4
8,806
677
5,834
4,990
1,640
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Fugi23
Atlas
11
1 / 1 / 8
7,409
570
4,736
8,057
6,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 1 / 4
8,417
647
7,884
8,465
2,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
7
Kills
19
20
Deaths
7
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
5
2
5
3.75
W
2
2
4
2
W
Poseidon
6
1
4
8
L
Scylla
FSQ_Whis
Scylla
0
5
1
0.1
W
Atlas
Fugi23
Atlas
1
1
8
5
L
Bacchus
Gadna03
Bacchus
1
3
0
0.33
W
5
1
4
7
L
Nike
YetiNQG
Nike
5
4
1
1.38
L
Chiron
cpsb09
Chiron
1
5
1
0.3
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,569
Damage
26,917
41,878
Taken
36,754
21,618
Mitigated
15,596
10,478
Healing
14,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
3,719
1,886
0
3,481
8,234
2,457
31
1,447
6,787
0
22,544
W
4,744
2,482
0
940
7,008
2,249
680
761
6,247
0
44,468
W
Poseidon
5,834
1,019
0
2,446
4,990
1,640
46
2,807
2,183
52,280
0
L
Scylla
FSQ_Whis
Scylla
3,367
313
0
580
6,907
1,405
0
3,162
3,745
35,655
0
W
Atlas
Fugi23
Atlas
4,736
1,808
0
2,476
8,057
6,268
0
1,791
6,266
19,705
0
L
Bacchus
Gadna03
Bacchus
3,472
582
0
2,336
7,954
6,386
0
2,353
5,601
11,463
0
W
7,884
5,457
0
5,431
8,465
2,982
821
1,633
6,832
0
61,730
L
Nike
YetiNQG
Nike
8,365
2,456
0
1,488
7,627
5,783
0
1,673
5,954
0
38,854
L
Chiron
cpsb09
Chiron
5,765
2,428
120
4,327
10,394
2,914
0
981
9,413
0
41,536
L
1,600
500
0
1,627
8,996
5,130
372
2,401
6,595
37,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,427
Gold Earned
40,050
306
Minions Killed
374
0
Camps Cleared
0
1,216,374
Distance Traveled
1,370,892
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,431
572
45
3
0
283,448
0
W
Anhur
7,987
614
93
7
0
242,450
3
W
Poseidon
8,806
677
101
8
0
312,293
5
L
Scylla
6,475
498
73
6
0
238,895
2
W
Atlas
7,409
570
26
2
0
276,939
3
L
Bacchus
5,837
449
14
1
0
266,194
2
W
Cupid
8,417
647
109
8
0
255,762
6
L
Nike
7,368
567
69
5
0
266,469
3
L
Chiron
6,493
499
71
5
0
233,260
4
L
Ymir
7,254
558
79
6
0
211,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role