Player Matchup

Bellona
Bellona
Tomy_xD_10
Bellona
Level 42
God Stats
2W - 2L
1,467 SR
Queue Stats
40W - 51L
1,372 Elo+
Party 3
Fenrir
Fenrir
Xstefano-leonX
Fenrir
Level 34
God Stats
1W - 1L
1,717 SR
Queue Stats
19W - 27L
1,390 Elo+
Party 3
Hel
Hel
jhoa123456
Hel
Level 27
God Stats
1W - 3L
1,722 SR
Queue Stats
15W - 53L
1,241 Elo+
Party 1
Olorun
Olorun
konamo-NC-
Olorun
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 76L
1,508 Elo+
Party 3
Ullr
Ullr
lord_of_night0
Ullr
Level 63
God Stats
2W - 7L
1,264 SR
Queue Stats
33W - 88L
1,228 Elo+
Party 1
Team Averages
Level 51
1,534 SR
1,348 Elo+

VS

Team Averages
Level 94
1,453 SR
1,506 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Chavi
Fenrir
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
245W - 279L
1,543 Elo+
Party 2
Yemoja
Yemoja
HotaruMoon
Yemoja
Level 100
God Stats
7W - 8L
1,342 SR
Queue Stats
109W - 110L
1,635 Elo+
Party 2
Eset
Eset
RodMotta
Eset
Level 83
God Stats
15W - 15L
1,424 SR
Queue Stats
181W - 192L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Tomy_xD_10
Bellona
10
1 / 8 / 0
6,337
453
4,365
10,825
8,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
2 / 5 / 2
6,520
466
3,688
12,364
3,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 4 / 1
5,550
396
1,506
9,867
2,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
konamo-NC-
Olorun
13
5 / 3 / 3
7,450
532
14,189
12,475
4,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 2 / 0
5,883
420
2,910
8,626
2,058
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
10 / 0 / 2
9,433
674
9,960
8,924
8,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sol
 
Sol
12
4 / 2 / 5
7,401
529
11,590
7,990
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Chavi
Fenrir
11
1 / 4 / 5
6,888
492
6,037
10,642
4,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
HotaruMoon
Yemoja
12
3 / 0 / 7
7,530
538
5,239
6,191
4,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
13
4 / 3 / 7
8,159
583
8,787
9,055
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
9
Kills
22
22
Deaths
9
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
10
0
2
11
W
Sol
 
Sol
4
2
5
3.25
W
Fenrir
Chavi
Fenrir
1
4
5
0.88
W
Yemoja
HotaruMoon
Yemoja
3
0
7
6.5
W
Eset
4
3
7
2.5
L
Bellona
Tomy_xD_10
Bellona
1
8
0
0.13
L
2
5
2
0.6
L
0
4
1
0.13
L
Olorun
konamo-NC-
Olorun
5
3
3
2.17
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,658
Damage
41,613
54,157
Taken
42,802
21,131
Mitigated
23,794
10,968
Healing
12,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
9,960
2,227
376
2,927
8,924
8,832
908
1,766
6,824
0
51,227
W
Sol
 
Sol
11,590
2,496
0
3,037
7,990
2,585
738
2,761
5,229
48,156
0
W
Fenrir
Chavi
Fenrir
6,037
1,047
0
1,296
10,642
4,053
0
2,615
7,963
0
35,999
W
Yemoja
HotaruMoon
Yemoja
5,239
616
587
1,724
6,191
4,978
246
2,279
3,912
17,734
0
W
Eset
8,787
505
684
2,142
9,055
3,346
314
4,627
4,364
44,222
0
L
Bellona
Tomy_xD_10
Bellona
4,365
1,465
0
918
10,825
8,696
0
1,605
8,798
0
26,686
L
3,688
786
0
1,588
12,364
3,776
598
3,994
8,291
0
31,012
L
1,506
98
1,536
3,186
9,867
2,240
199
6,252
3,574
14,891
0
L
Olorun
konamo-NC-
Olorun
14,189
6,996
0
3,236
12,475
4,361
0
7,483
4,880
40,456
4,552
L
2,910
1,082
0
504
8,626
2,058
504
6,282
2,344
0
31,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,740
Gold Earned
39,411
267
Minions Killed
355
0
Camps Cleared
0
1,313,729
Distance Traveled
1,421,634
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,433
674
108
8
0
306,061
1
W
Sol
7,401
529
84
6
0
278,627
4
W
Fenrir
6,888
492
55
4
0
299,607
2
W
Yemoja
7,530
538
35
3
0
270,791
5
W
Eset
8,159
583
73
5
0
266,548
6
L
Bellona
6,337
453
67
5
0
278,611
0
L
Fenrir
6,520
466
48
3
0
276,059
0
L
Hel
5,550
396
29
2
0
242,208
0
L
Olorun
7,450
532
70
5
0
240,808
1
L
Ullr
5,883
420
53
4
0
276,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role