Player Matchup

Bellona
Bellona
FeebleHyperion
Bellona
Level 115
God Stats
40W - 25L
1,611 SR
Queue Stats
80W - 70L
1,531 Elo+
Party 1
Izanami
Izanami
FinjaFTW
Izanami
Level 120
God Stats
21W - 16L
1,582 SR
Queue Stats
132W - 124L
1,549 Elo+
Party 1
Kukulkan
Kukulkan
Misgrading
Kukulkan
Level 123
God Stats
3W - 5L
1,428 SR
Queue Stats
70W - 63L
1,557 Elo+
Party 3
Da Ji
Da Ji
SheSaysImSweet
Da Ji
Level 44
God Stats
2W - 1L
1,301 SR
Queue Stats
8W - 10L
1,408 Elo+
Party 3
Ymir
Ymir
Slayer_Souls1
Ymir
Level 12
God Stats
4W - 1L
1,852 SR
Queue Stats
13W - 10L
1,547 Elo+
Party 1
Team Averages
Level 83
1,555 SR
1,518 Elo+

VS

Team Averages
Level 88
1,315 SR
1,393 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
FG Gerardo18
Neith
Level 5
God Stats
2W - 3L
1,340 SR
Queue Stats
3W - 9L
1,223 Elo+
Party 2
Hera
Hera
FG Shreek21
Hera
Level 64
God Stats
1W - 3L
1,431 SR
Queue Stats
259W - 262L
1,402 Elo+
Party 2
Awilix
Awilix
FaniaCaz
Awilix
Level 89
God Stats
11W - 17L
1,165 SR
Queue Stats
49W - 49L
1,354 Elo+
Solo
Odin
Odin
RiggsGd
Odin
Level 133
God Stats
3W - 10L
1,137 SR
Queue Stats
358W - 393L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
6,683
668
6,418
6,212
5,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
FinjaFTW
Izanami
10
3 / 3 / 5
6,281
628
6,678
5,747
1,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Misgrading
Kukulkan
11
4 / 2 / 2
6,465
647
4,328
5,071
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 2 / 2
5,127
513
2,221
7,146
1,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
4 / 4 / 4
5,891
589
2,928
9,827
6,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
4 / 4 / 3
5,584
558
5,827
7,944
5,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
3 / 3 / 5
5,607
561
5,678
5,165
1,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 3 / 3
4,971
497
2,166
5,450
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
FaniaCaz
Awilix
8
3 / 4 / 2
5,107
511
4,115
7,088
2,307
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Odin
RiggsGd
Odin
10
1 / 1 / 0
5,606
561
3,253
7,348
5,349
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
14
Kills
11
12
Deaths
15
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
4
4
3
1.38
L
3
3
5
1.83
L
0
3
3
0.5
L
Awilix
FaniaCaz
Awilix
3
4
2
1
W
2
1
0
2
W
Izanami
FinjaFTW
Izanami
3
3
5
1.83
W
Kukulkan
Misgrading
Kukulkan
4
2
2
2.5
L
Odin
RiggsGd
Odin
1
1
0
1
W
1
2
2
1
W
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,573
Damage
21,039
34,003
Taken
32,995
16,188
Mitigated
16,156
8,349
Healing
7,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,827
2,407
459
1,585
7,944
5,501
151
2,354
5,590
20,698
5,831
L
5,678
2,873
0
477
5,165
1,541
0
1,187
3,978
0
19,916
L
2,166
266
0
933
5,450
1,458
0
1,809
3,641
21,790
0
L
Awilix
FaniaCaz
Awilix
4,115
1,686
130
1,983
7,088
2,307
0
1,906
5,182
0
20,204
W
6,418
3,356
0
2,717
6,212
5,012
0
0
6,212
0
44,596
W
Izanami
FinjaFTW
Izanami
6,678
3,781
0
1,330
5,747
1,475
0
2,186
3,561
0
40,817
W
Kukulkan
Misgrading
Kukulkan
4,328
653
0
922
5,071
1,572
320
1,285
3,786
36,444
0
L
Odin
RiggsGd
Odin
3,253
773
0
1,969
7,348
5,349
0
0
7,348
0
31,426
W
2,221
406
0
2,393
7,146
1,990
0
786
6,360
0
23,483
W
2,928
1,103
191
796
9,827
6,139
0
2,808
6,519
9,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,447
Gold Earned
26,875
343
Minions Killed
238
0
Camps Cleared
0
925,707
Distance Traveled
885,138
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,584
558
39
4
0
160,864
2
L
Neith
5,607
561
41
4
0
170,825
0
L
Hera
4,971
497
40
4
0
183,377
2
L
Awilix
5,107
511
38
4
0
187,003
0
W
Bellona
6,683
668
117
12
0
187,221
2
W
Izanami
6,281
628
83
8
0
172,040
0
W
Kukulkan
6,465
647
83
8
0
202,462
6
L
Odin
5,606
561
80
8
0
183,069
1
W
Da Ji
5,127
513
45
5
0
207,294
0
W
Ymir
5,891
589
15
2
0
156,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role