Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Chucake
Cthulhu
Level 109
God Stats
11W - 6L
1,652 SR
Queue Stats
237W - 198L
1,573 Elo+
Party 3
Ravana
Ravana
MORTIF3R
Ravana
Level 121
God Stats
1W - 0L
1,266 SR
Queue Stats
56W - 55L
1,471 Elo+
Party 2
Susano
Susano
Mefistus
Susano
Level 147
God Stats
3W - 6L
1,277 SR
Queue Stats
310W - 278L
1,584 Elo+
Party 3
Thor
Thor
ederfranco
Thor
Level 122
God Stats
11W - 10L
1,599 SR
Queue Stats
386W - 360L
1,548 Elo+
Party 3
Team Averages
Level 117
1,459 SR
1,535 Elo+

VS

Team Averages
Level 125
1,483 SR
1,548 Elo+
Ne Zha
Ne Zha
DREWZILLA22
Ne Zha
Level 150
God Stats
0W - 2L
1,261 SR
Queue Stats
63W - 62L
1,609 Elo+
Party 1
Cthulhu
Cthulhu
Dingo124
Cthulhu
Level 109
God Stats
3W - 2L
1,759 SR
Queue Stats
129W - 127L
1,501 Elo+
Party 1
Atlas
Atlas
KitFisto89
Atlas
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
328W - 358L
1,510 Elo+
Solo
Sol
Sol
amezaing
Sol
Level 143
God Stats
0W - 1L
1,654 SR
Queue Stats
54W - 53L
1,564 Elo+
Party 1
Ullr
Ullr
cocobashi
Ullr
Level 74
God Stats
0W - 2L
1,242 SR
Queue Stats
29W - 27L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
20
8 / 4 / 22
13,997
823
19,878
30,688
23,666
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Chucake
Cthulhu
19
1 / 5 / 24
12,480
734
15,125
22,665
32,293
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
MORTIF3R
Ravana
20
7 / 5 / 17
12,856
756
11,496
15,541
13,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Mefistus
Susano
17
8 / 9 / 15
11,806
694
21,944
16,731
8,465
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
10 / 4 / 20
13,332
784
21,016
17,078
8,060
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
10 / 7 / 6
12,523
737
17,885
15,265
7,171
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
Dingo124
Cthulhu
20
9 / 4 / 14
13,439
791
18,617
26,700
26,904
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
20
4 / 6 / 17
12,654
744
14,943
21,513
26,185
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

17
4 / 8 / 10
10,981
646
14,052
15,869
6,545
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
14
0 / 9 / 12
9,705
571
6,074
15,487
5,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
86
34
Kills
27
27
Deaths
34
98
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
8
4
22
4.75
W
Cthulhu
Chucake
Cthulhu
1
5
24
2.6
L
Ne Zha
10
7
6
1.86
L
Cthulhu
Dingo124
Cthulhu
9
4
14
4
L
Atlas
4
6
17
2.08
W
Ravana
MORTIF3R
Ravana
7
5
17
3.1
W
Susano
Mefistus
Susano
8
9
15
1.72
L
4
8
10
1.13
L
Ullr
0
9
12
0.67
W
10
4
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,459
Damage
71,571
102,703
Taken
94,834
85,807
Mitigated
72,567
29,091
Healing
27,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
19,878
3,451
864
11,652
30,688
23,666
838
15,379
14,977
8,945
34,269
W
Cthulhu
Chucake
Cthulhu
15,125
247
4,611
2,126
22,665
32,293
830
8,419
14,038
35,471
0
L
Ne Zha
17,885
3,431
1,352
2,924
15,265
7,171
1,018
1,933
13,081
0
33,298
L
Cthulhu
Dingo124
Cthulhu
18,617
971
2,088
10,332
26,700
26,904
550
6,725
19,767
41,562
0
L
Atlas
14,943
4,045
698
4,590
21,513
26,185
328
6,309
14,806
28,827
0
W
Ravana
MORTIF3R
Ravana
11,496
3,957
439
1,381
15,541
13,323
1,822
5,685
9,747
0
23,990
W
Susano
Mefistus
Susano
21,944
1,979
2,186
1,106
16,731
8,465
0
7,265
9,362
0
29,828
L
14,052
5,396
964
3,276
15,869
6,545
1,822
2,180
13,514
24,932
0
L
Ullr
6,074
4,729
473
840
15,487
5,762
1,561
1,698
13,748
0
10,158
W
21,016
3,414
3,181
1,545
17,078
8,060
3,007
9,826
6,967
0
33,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,471
Gold Earned
59,302
156
Minions Killed
155
0
Camps Cleared
0
1,482,600
Distance Traveled
1,302,972
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,997
823
44
3
0
303,499
1
W
Cthulhu
12,480
734
39
2
0
302,579
1
L
Ne Zha
12,523
737
23
1
0
289,423
4
L
Cthulhu
13,439
791
56
3
0
275,070
1
L
Atlas
12,654
744
31
2
0
254,200
3
W
Ravana
12,856
756
23
1
0
300,024
0
W
Susano
11,806
694
13
1
0
265,592
1
L
Sol
10,981
646
31
2
0
242,017
0
L
Ullr
9,705
571
14
1
0
242,262
1
W
Thor
13,332
784
37
2
0
310,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role