Player Matchup

Scylla
Scylla
BeardedJester
Scylla
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,191 Elo+
Party 1
Serqet
Serqet
MutatedFate
Serqet
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 79L
1,444 Elo+
Party 3
Horus
Horus
NomadDune
Horus
Level 107
God Stats
1W - 1L
1,443 SR
Queue Stats
18W - 24L
1,411 Elo+
Party 3
Geb
Geb
SIXTY9INGANUN1
Geb
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,191 Elo+
Party 1
Medusa
Medusa
Sharknado1393
Medusa
Level 17
God Stats
0W - 1L
1,467 SR
Queue Stats
1W - 3L
1,191 Elo+
Party 1
Team Averages
Level 53
1,482 SR
1,286 Elo+

VS

Team Averages
Level 94
1,459 SR
1,498 Elo+
Heimdallr
Heimdallr
LIIGARDO
Heimdallr
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
MrPapaBearr
Ymir
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 35L
1,500 Elo+
Party 4
Terra
Terra
TheSketchyP
Terra
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 67L
1,492 Elo+
Party 4
Hou Yi
Hou Yi
andresito_88
Hou Yi
Level 156
God Stats
1W - 0L
1,294 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
keremkoca1
Anubis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 8
10,721
766
18,459
11,739
3,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
18
6 / 5 / 8
10,419
744
13,398
16,420
5,946
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Horus
NomadDune
Horus
17
2 / 4 / 10
9,455
675
7,665
19,121
18,346
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 12 / 8
8,564
612
3,814
16,478
4,301
17
4 / 7 / 3
10,028
716
10,342
15,292
4,381
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LIIGARDO
Heimdallr
20
15 / 5 / 14
12,562
897
19,506
15,994
8,686
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
3 / 3 / 28
11,792
842
5,694
16,195
20,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
5 / 2 / 21
10,777
770
9,756
15,722
21,798
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
20
8 / 2 / 21
12,101
864
20,893
12,881
6,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
keremkoca1
Anubis
15
2 / 7 / 17
9,665
690
9,401
12,216
6,539
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
134
19
Kills
33
33
Deaths
19
37
Assists
101
Player
Kills
Deaths
Assists
KDA
L
7
5
8
2.2
W
Heimdallr
LIIGARDO
Heimdallr
15
5
14
4.4
W
3
3
28
5.67
L
Serqet
6
5
8
2
L
Horus
NomadDune
Horus
2
4
10
1.75
L
0
12
8
0.33
L
4
7
3
0.79
W
5
2
21
7.75
W
Hou Yi
8
2
21
9.25
W
Anubis
keremkoca1
Anubis
2
7
17
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,678
Damage
65,250
79,050
Taken
73,008
36,710
Mitigated
64,552
21,546
Healing
30,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,459
457
1,116
966
11,739
3,736
255
3,172
8,567
37,718
0
W
Heimdallr
LIIGARDO
Heimdallr
19,506
4,417
732
3,104
15,994
8,686
1,814
4,654
11,340
0
37,811
W
5,694
1,461
98
1,366
16,195
20,568
431
5,296
10,347
12,116
0
L
Serqet
13,398
2,961
2,403
3,946
16,420
5,946
646
5,187
11,233
0
18,715
L
Horus
NomadDune
Horus
7,665
3,575
4,725
6,710
19,121
18,346
627
7,082
12,039
589
14,978
L
3,814
246
390
63
16,478
4,301
0
4,861
11,615
6,912
0
L
10,342
4,053
864
363
15,292
4,381
148
4,549
10,736
0
23,063
W
9,756
2,732
11,629
7,439
15,722
21,798
225
5,153
10,353
15,279
0
W
Hou Yi
20,893
10,109
1,408
3,087
12,881
6,961
2,062
4,457
8,424
0
46,642
W
Anubis
keremkoca1
Anubis
9,401
378
1,042
1,066
12,216
6,539
128
3,232
8,746
20,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,187
Gold Earned
56,897
99
Minions Killed
131
0
Camps Cleared
0
1,431,634
Distance Traveled
1,282,087
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,721
766
40
3
0
306,486
0
W
Heimdallr
12,562
897
36
3
0
269,224
0
W
Ymir
11,792
842
13
1
0
244,853
3
L
Serqet
10,419
744
16
1
0
302,630
0
L
Horus
9,455
675
14
1
0
282,219
0
L
Geb
8,564
612
6
0
0
255,937
0
L
Medusa
10,028
716
23
2
0
284,362
2
W
Terra
10,777
770
12
1
0
294,276
0
W
Hou Yi
12,101
864
43
3
0
265,093
3
W
Anubis
9,665
690
27
2
0
208,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role