Player Matchup

Cupid
Cupid
Ictinaetus
Cupid
Level 125
God Stats
8W - 3L
1,500 SR
Queue Stats
341W - 239L
1,643 Elo+
Party 2
Hel
Hel
Vaultdweller112
Hel
Level 16
God Stats
3W - 1L
1,869 SR
Queue Stats
19W - 9L
1,825 Elo+
Party 2
Tyr
Tyr
grafixxgod
Tyr
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
391W - 287L
1,645 Elo+
Party 2
Team Averages
Level 90
1,623 SR
1,704 Elo+

VS

Team Averages
Level 67
1,434 SR
1,748 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
cantouchdis22
Nu Wa
Level 27
God Stats
1W - 0L
1,303 SR
Queue Stats
6W - 2L
1,751 Elo+
Party 1
Artio
Artio
iNitroh
Artio
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 15L
1,993 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
2 / 4 / 5
9,034
645
16,167
12,777
4,237
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 4
9,141
653
8,146
9,872
3,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 5 / 3
9,773
698
8,032
19,591
17,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
4 / 5 / 7
10,512
751
9,487
8,578
3,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
7 / 1 / 6
10,813
772
14,868
9,364
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
iNitroh
Artio
16
2 / 1 / 11
10,836
774
12,894
20,255
20,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
7
Kills
13
13
Deaths
7
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
5
7
1.5
L
Cupid
2
4
5
1.13
L
1
4
4
0.75
W
7
1
6
10
L
4
5
3
1.1
W
Artio
iNitroh
Artio
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,345
Damage
37,249
42,240
Taken
38,197
25,247
Mitigated
28,271
20,856
Healing
11,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
9,487
2,474
0
1,139
8,578
3,676
1,315
653
7,691
0
43,523
L
Cupid
16,167
9,836
861
2,824
12,777
4,237
33
8,197
4,580
0
47,787
L
8,146
484
6,049
4,258
9,872
3,673
90
6,629
3,243
32,962
0
W
14,868
6,226
0
1,599
9,364
3,940
1,136
1,199
7,867
45,269
0
L
8,032
545
288
6,576
19,591
17,337
0
13,093
6,498
0
27,670
W
Artio
iNitroh
Artio
12,894
2,096
1,392
7,690
20,255
20,655
308
5,690
13,708
26,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,948
Gold Earned
32,161
205
Minions Killed
144
7
Camps Cleared
5
720,110
Distance Traveled
717,597
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,512
751
65
5
0
216,815
5
L
Cupid
9,034
645
90
6
4
223,526
2
L
Hel
9,141
653
68
5
2
237,997
0
W
Nu Wa
10,813
772
47
3
4
243,593
0
L
Tyr
9,773
698
47
3
1
258,587
5
W
Artio
10,836
774
32
2
1
257,189
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role