Player Matchup

Mercury
Mercury
 
Mercury
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
GraphicWind
Ullr
Level 42
God Stats
38W - 15L
1,633 SR
Queue Stats
143W - 86L
1,628 Elo+
Party 2
Thoth
Thoth
HappyDadTweaker
Thoth
Level 8
God Stats
4W - 4L
1,500 SR
Queue Stats
95W - 38L
1,623 Elo+
Party 1
Janus
Janus
YungClap
Janus
Level 68
God Stats
5W - 1L
1,794 SR
Queue Stats
86W - 36L
1,602 Elo+
Party 1
Team Averages
Level 58
1,585 SR
1,571 Elo+

VS

Team Averages
Level 105
1,652 SR
1,576 Elo+
Bacchus
Bacchus
EArteaga09
Bacchus
Level 47
God Stats
3W - 3L
1,834 SR
Queue Stats
10W - 11L
1,567 Elo+
Party 3
Erlang Shen
Erlang Shen
JeseEma
Erlang Shen
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 129L
1,598 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
RM_BVB45
Ah Muzen Cab
Level 140
God Stats
23W - 22L
1,626 SR
Queue Stats
142W - 115L
1,583 Elo+
Party 3
Ra
Ra
RodCommander
Ra
Level 155
God Stats
8W - 13L
1,710 SR
Queue Stats
180W - 145L
1,568 Elo+
Party 3
Arachne
Arachne
lagui01
Arachne
Level 69
God Stats
10W - 4L
1,591 SR
Queue Stats
165W - 120L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
4 / 0 / 3
6,492
590
4,132
4,544
1,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
 
Sylvanus
11
0 / 3 / 1
6,052
550
6,845
8,811
4,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 0 / 2
7,399
673
5,590
3,495
1,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
5 / 1 / 2
6,114
556
6,927
4,074
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
YungClap
Janus
10
1 / 2 / 3
5,638
513
4,721
4,030
1,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EArteaga09
Bacchus
7
0 / 5 / 0
4,642
422
1,233
8,202
3,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
JeseEma
Erlang Shen
10
1 / 2 / 2
5,528
503
3,190
9,559
4,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
RM_BVB45
Ah Muzen Cab
8
0 / 4 / 0
4,986
453
1,859
6,700
1,364
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 1
5,833
530
3,025
5,153
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
lagui01
Arachne
10
3 / 1 / 3
6,334
576
3,523
9,690
3,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
15
Kills
6
6
Deaths
15
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
0
3
5.5
W
Sylvanus
 
Sylvanus
0
3
1
0.17
L
Bacchus
EArteaga09
Bacchus
0
5
0
0
W
5
0
2
6
W
5
1
2
6
L
Erlang Shen
JeseEma
Erlang Shen
1
2
2
1
L
Ah Muzen Cab
RM_BVB45
Ah Muzen Cab
0
4
0
0
L
2
3
1
0.83
W
Janus
YungClap
Janus
1
2
3
1.25
L
Arachne
lagui01
Arachne
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,215
Damage
12,830
24,954
Taken
39,304
9,320
Mitigated
15,345
7,248
Healing
11,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,132
1,302
0
2,261
4,544
1,384
0
341
4,203
0
30,357
W
Sylvanus
 
Sylvanus
6,845
2,261
0
3,144
8,811
4,476
0
1,132
7,679
30,387
7,749
L
Bacchus
EArteaga09
Bacchus
1,233
258
95
492
8,202
3,935
0
5,177
3,025
7,046
0
W
5,590
2,299
0
500
3,495
1,226
0
388
3,107
0
51,440
W
6,927
610
0
1,243
4,074
1,078
0
1,563
2,511
31,597
0
L
Erlang Shen
JeseEma
Erlang Shen
3,190
1,401
0
4,939
9,559
4,688
0
4,446
5,113
0
21,873
L
Ah Muzen Cab
RM_BVB45
Ah Muzen Cab
1,859
187
0
1,154
6,700
1,364
0
542
6,158
0
27,306
L
3,025
352
294
1,086
5,153
1,370
0
3,297
1,856
28,750
0
W
Janus
YungClap
Janus
4,721
349
0
100
4,030
1,156
0
834
3,196
30,789
0
L
Arachne
lagui01
Arachne
3,523
2,237
0
3,204
9,690
3,988
0
3,856
5,834
0
31,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,695
Gold Earned
27,323
359
Minions Killed
245
0
Camps Cleared
0
1,033,160
Distance Traveled
1,078,345
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,492
590
61
6
0
235,077
1
W
Sylvanus
6,052
550
83
8
0
167,996
1
L
Bacchus
4,642
422
17
2
0
209,243
0
W
Ullr
7,399
673
105
10
0
214,461
2
W
Thoth
6,114
556
57
5
0
211,225
0
L
Erlang Shen
5,528
503
44
4
0
223,884
1
L
Ah Muzen Cab
4,986
453
53
5
0
192,525
3
L
Ra
5,833
530
63
6
0
200,783
4
W
Janus
5,638
513
53
5
0
204,401
1
L
Arachne
6,334
576
68
6
0
251,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role