Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
ExG Sugar
Da Ji
Level 17
God Stats
74W - 53L
1,919 SR
Queue Stats
339W - 259L
1,617 Elo+
Party 1
Mercury
Mercury
MasterRody
Mercury
Level 29
God Stats
15W - 11L
1,538 SR
Queue Stats
766W - 583L
1,476 Elo+
Party 1
Bastet
Bastet
RedLobst3r
Bastet
Level 35
God Stats
2W - 2L
1,587 SR
Queue Stats
728W - 510L
1,411 Elo+
Party 1
Susano
Susano
xXDestructor0Xx
Susano
Level 26
God Stats
66W - 43L
1,432 SR
Queue Stats
563W - 407L
1,463 Elo+
Party 1
Team Averages
Level 43
1,595 SR
1,493 Elo+

VS

Team Averages
Level 92
1,648 SR
1,568 Elo+
Xbalanque
Xbalanque
DragonBOOMZ
Xbalanque
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Charybdis
Charybdis
DragonsSpit
Charybdis
Level 147
God Stats
2W - 1L
1,773 SR
Queue Stats
114W - 56L
1,647 Elo+
Party 2
Sol
Sol
LANCENOPANTS69
Sol
Level 44
God Stats
7W - 16L
1,646 SR
Queue Stats
340W - 317L
1,578 Elo+
Solo
Cabrakan
Cabrakan
Tendy1213
Cabrakan
Level 98
God Stats
5W - 2L
1,682 SR
Queue Stats
55W - 41L
1,586 Elo+
Party 2
Bastet
Bastet
Xaleman
Bastet
Level 127
God Stats
7W - 4L
1,638 SR
Queue Stats
68W - 56L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
1 / 9 / 4
9,847
985
8,854
17,745
6,872
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
ExG Sugar
Da Ji
14
0 / 5 / 3
9,361
936
1,383
12,480
4,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
MasterRody
Mercury
14
0 / 9 / 3
9,014
901
3,969
14,726
5,087
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
RedLobst3r
Bastet
16
1 / 4 / 5
10,038
1,004
12,085
19,184
7,037
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
4 / 8 / 1
10,634
1,063
8,168
15,061
5,703
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DragonBOOMZ
Xbalanque
18
16 / 2 / 17
12,909
1,291
28,206
11,396
5,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
DragonsSpit
Charybdis
17
2 / 2 / 27
11,973
1,197
16,981
12,485
10,730
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
11 / 0 / 17
12,977
1,298
10,569
5,486
2,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
Tendy1213
Cabrakan
17
1 / 1 / 27
10,907
1,091
4,546
11,220
11,429
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Xaleman
Bastet
17
5 / 1 / 18
11,479
1,148
12,963
7,666
2,795
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
141
6
Kills
35
35
Deaths
6
16
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
9
4
0.33
W
Xbalanque
DragonBOOMZ
Xbalanque
16
2
17
12.25
W
Charybdis
DragonsSpit
Charybdis
2
2
27
7.75
L
Da Ji
ExG Sugar
Da Ji
0
5
3
0.3
W
11
0
17
19.5
L
Mercury
MasterRody
Mercury
0
9
3
0.17
L
Bastet
RedLobst3r
Bastet
1
4
5
0.88
W
Cabrakan
Tendy1213
Cabrakan
1
1
27
14.5
W
Bastet
Xaleman
Bastet
5
1
18
14
L
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,459
Damage
73,265
79,196
Taken
48,253
29,329
Mitigated
32,326
1,946
Healing
14,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
8,854
1,063
0
279
17,745
6,872
0
3,733
14,012
0
33,029
W
Xbalanque
DragonBOOMZ
Xbalanque
28,206
20,863
0
2,343
11,396
5,165
0
0
11,396
0
55,809
W
Charybdis
DragonsSpit
Charybdis
16,981
7,826
2,154
2,145
12,485
10,730
0
0
11,295
0
32,802
L
Da Ji
ExG Sugar
Da Ji
1,383
47
708
309
12,480
4,630
0
2,605
9,875
0
8,511
W
10,569
5,295
0
2,208
5,486
2,207
0
0
5,486
28,310
0
L
Mercury
MasterRody
Mercury
3,969
1,277
0
0
14,726
5,087
0
2,338
12,388
0
14,848
L
Bastet
RedLobst3r
Bastet
12,085
2,354
0
628
19,184
7,037
0
3,401
15,783
0
20,787
W
Cabrakan
Tendy1213
Cabrakan
4,546
490
1,018
3,096
11,220
11,429
0
0
9,282
12,880
0
W
Bastet
Xaleman
Bastet
12,963
2,485
0
1,478
7,666
2,795
0
0
7,040
0
33,136
L
8,168
943
0
22
15,061
5,703
0
3,038
12,023
0
18,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,894
Gold Earned
60,245
145
Minions Killed
238
1
Camps Cleared
12
965,618
Distance Traveled
995,285
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,847
985
35
4
0
194,812
1
W
Xbalanque
12,909
1,291
79
8
2
190,956
0
W
Charybdis
11,973
1,197
37
4
1
163,549
3
L
Da Ji
9,361
936
18
2
1
163,796
2
W
Sol
12,977
1,298
44
4
3
198,981
0
L
Mercury
9,014
901
25
3
0
191,999
1
L
Bastet
10,038
1,004
34
3
0
232,095
0
W
Cabrakan
10,907
1,091
30
3
1
204,569
1
W
Bastet
11,479
1,148
48
5
5
237,230
4
L
Susano
10,634
1,063
33
3
0
182,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role