Player Matchup

Ymir
Ymir
Penrosebud
Ymir
Level 129
God Stats
2W - 1L
1,693 SR
Queue Stats
12W - 11L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
SilphK
Baron Samedi
Level 107
God Stats
3W - 1L
1,693 SR
Queue Stats
6W - 3L
2,020 Elo+
Party 2
Serqet
Serqet
juliekablooie
Serqet
Level 125
God Stats
2W - 0L
1,584 SR
Queue Stats
22W - 18L
1,672 Elo+
Party 2
Team Averages
Level 120
1,657 SR
1,730 Elo+

VS

Team Averages
Level 96
1,703 SR
1,629 Elo+
Medusa
Medusa
Bhayne
Medusa
Level 103
God Stats
6W - 2L
1,754 SR
Queue Stats
65W - 44L
1,594 Elo+
Party 1
Cabrakan
Cabrakan
Sephywoot
Cabrakan
Level 63
God Stats
21W - 11L
1,628 SR
Queue Stats
71W - 45L
1,653 Elo+
Party 1
Zeus
Zeus
Spharai
Zeus
Level 122
God Stats
13W - 5L
1,726 SR
Queue Stats
69W - 45L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 10
13,248
697
14,041
26,080
33,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
SilphK
Baron Samedi
20
7 / 4 / 9
14,505
763
16,496
19,662
9,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
3 / 7 / 4
11,766
619
7,398
16,710
15,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bhayne
Medusa
18
9 / 4 / 3
13,672
720
19,510
14,961
6,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cabrakan
Sephywoot
Cabrakan
15
0 / 7 / 11
11,451
603
5,429
18,941
23,675
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
Spharai
Zeus
17
4 / 5 / 6
12,577
662
25,536
11,689
3,555
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
33
16
Kills
13
13
Deaths
16
23
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
Bhayne
Medusa
9
4
3
2.63
W
6
2
10
5.5
L
Cabrakan
Sephywoot
Cabrakan
0
7
11
0.79
W
Baron Samedi
SilphK
Baron Samedi
7
4
9
2.88
L
Zeus
Spharai
Zeus
4
5
6
1.4
W
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,935
Damage
50,475
62,452
Taken
45,591
58,832
Mitigated
33,342
17,967
Healing
9,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Bhayne
Medusa
19,510
8,960
505
4,128
14,961
6,112
1,637
9,158
4,824
0
76,688
W
14,041
2,049
0
3,112
26,080
33,949
181
11,638
14,442
40,093
0
L
Cabrakan
Sephywoot
Cabrakan
5,429
609
0
3,298
18,941
23,675
196
12,269
5,236
16,382
0
W
Baron Samedi
SilphK
Baron Samedi
16,496
932
4,188
8,937
19,662
9,677
1,397
12,063
7,599
86,058
0
L
Zeus
Spharai
Zeus
25,536
3,430
0
1,425
11,689
3,555
463
8,739
1,981
61,505
0
W
7,398
961
0
1,730
16,710
15,206
803
8,002
8,708
0
18,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,519
Gold Earned
37,700
208
Minions Killed
175
9
Camps Cleared
6
1,021,916
Distance Traveled
953,054
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,672
720
99
5
1
332,452
2
W
Ymir
13,248
697
43
2
1
340,862
2
L
Cabrakan
11,451
603
16
1
0
306,770
7
W
Baron Samedi
14,505
763
134
7
8
345,931
3
L
Zeus
12,577
662
60
3
5
313,832
4
W
Serqet
11,766
619
31
2
0
335,123
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role