Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Joel_gc12
Ymir
Level 123
God Stats
49W - 26L
1,648 SR
Queue Stats
215W - 179L
1,557 Elo+
Party 1
Anhur
Anhur
OldemarioX
Anhur
Level 125
God Stats
4W - 6L
1,243 SR
Queue Stats
449W - 434L
1,482 Elo+
Party 1
Sol
Sol
Rex952690
Sol
Level 108
God Stats
2W - 0L
1,717 SR
Queue Stats
66W - 63L
1,412 Elo+
Solo
Set
Set
vHokvge
Set
Level 87
God Stats
4W - 6L
1,177 SR
Queue Stats
25W - 28L
1,355 Elo+
Solo
Team Averages
Level 113
1,457 SR
1,461 Elo+

VS

Team Averages
Level 90
1,573 SR
1,470 Elo+
Bacchus
Bacchus
Darkect_5
Bacchus
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
201W - 170L
1,399 Elo+
Solo
Artemis
Artemis
Reallyfungi
Artemis
Level 139
God Stats
5W - 6L
1,657 SR
Queue Stats
166W - 168L
1,600 Elo+
Party 2
Ymir
Ymir
SorryStoic
Ymir
Level 90
God Stats
20W - 11L
1,690 SR
Queue Stats
70W - 69L
1,642 Elo+
Party 2
Thor
Thor
da21problem
Thor
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 161L
1,371 Elo+
Solo
Chang'e
Chang'e
pitsukii
Chang'e
Level 52
God Stats
28W - 26L
1,516 SR
Queue Stats
146W - 161L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
5 / 1 / 1
7,208
601
5,618
4,394
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
10
0 / 1 / 5
6,320
527
4,324
7,459
4,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
12
1 / 0 / 1
7,124
594
2,742
7,164
1,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 0
6,066
506
2,723
5,564
2,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Set
11
2 / 1 / 2
6,452
538
4,070
7,664
2,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Darkect_5
Bacchus
10
0 / 0 / 1
5,744
479
3,673
6,467
4,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Reallyfungi
Artemis
10
1 / 1 / 0
5,985
499
5,392
5,095
974
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 1 / 2
5,961
497
2,680
6,623
2,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
0 / 3 / 1
5,088
424
1,401
6,245
1,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
pitsukii
Chang'e
10
1 / 3 / 1
5,717
476
4,073
8,509
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
8
Kills
3
4
Deaths
8
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
1
1
5.5
L
Bacchus
Darkect_5
Bacchus
0
0
1
0.5
W
Ymir
0
1
5
2.5
W
Anhur
1
0
1
1.5
L
Artemis
Reallyfungi
Artemis
1
1
0
1
W
0
1
0
0
L
1
1
2
2
L
0
3
1
0.17
L
Chang'e
pitsukii
Chang'e
1
3
1
0.5
W
Set
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,477
Damage
17,219
32,245
Taken
32,939
12,251
Mitigated
12,054
13,535
Healing
11,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,618
736
0
797
4,394
1,477
29
1,850
2,544
52,047
0
L
Bacchus
Darkect_5
Bacchus
3,673
192
406
1,068
6,467
4,273
0
2,248
4,219
22,635
0
W
Ymir
4,324
797
1,731
1,876
7,459
4,410
0
2,425
5,034
12,879
0
W
Anhur
2,742
1,633
0
4,221
7,164
1,513
519
74
7,090
0
45,596
L
Artemis
Reallyfungi
Artemis
5,392
1,761
0
2,547
5,095
974
144
416
4,679
0
37,449
W
2,723
831
0
2,047
5,564
2,260
625
3,182
2,382
26,126
3,469
L
2,680
235
522
2,034
6,623
2,672
0
2,717
3,906
9,770
0
L
1,401
229
0
1,908
6,245
1,755
0
2,196
4,049
0
21,433
L
Chang'e
pitsukii
Chang'e
4,073
159
607
2,324
8,509
2,380
0
4,853
3,656
33,910
0
W
Set
4,070
1,827
0
2,863
7,664
2,591
143
2,895
4,769
0
33,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,170
Gold Earned
28,495
348
Minions Killed
243
0
Camps Cleared
0
1,157,070
Distance Traveled
1,075,130
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,208
601
102
9
0
232,098
4
L
Bacchus
5,744
479
45
4
0
220,857
1
W
Ymir
6,320
527
17
1
0
233,468
2
W
Anhur
7,124
594
102
9
0
207,593
1
L
Artemis
5,985
499
67
6
0
215,590
1
W
Sol
6,066
506
58
5
0
231,916
6
L
Ymir
5,961
497
14
1
0
237,036
2
L
Thor
5,088
424
41
3
0
192,616
0
L
Chang'e
5,717
476
76
6
0
209,031
5
W
Set
6,452
538
69
6
0
251,995
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role