Player Matchup

Ares
Ares
DankMemeLord911
Ares
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,673 Elo+
Party 2
Vamana
Vamana
DriLL_Z0nE_
Vamana
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 13L
1,757 Elo+
Party 2
Zeus
Zeus
Not icres
Zeus
Level 32
God Stats
1W - 4L
1,699 SR
Queue Stats
238W - 227L
1,602 Elo+
Solo
Serqet
Serqet
XxKingEmerxX
Serqet
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,454 Elo+
Party 2
Rama
Rama
raptor34
Rama
Level 88
God Stats
0W - 1L
1,516 SR
Queue Stats
45W - 27L
1,651 Elo+
Party 2
Team Averages
Level 65
1,543 SR
1,627 Elo+

VS

Team Averages
Level 46
1,561 SR
1,525 Elo+
Heimdallr
Heimdallr
Kadota17
Heimdallr
Level 25
God Stats
10W - 6L
1,723 SR
Queue Stats
76W - 63L
1,518 Elo+
Party 1
Bakasura
Bakasura
Secretly_Vital
Bakasura
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 3
Ullr
Ullr
YellowStvck
Ullr
Level 62
God Stats
17W - 15L
1,545 SR
Queue Stats
105W - 105L
1,504 Elo+
Party 1
Ne Zha
Ne Zha
bobbyvelev
Ne Zha
Level 39
God Stats
3W - 8L
1,534 SR
Queue Stats
8W - 14L
1,557 Elo+
Party 3
Chang'e
Chang'e
iDrxbblexGG
Chang'e
Level 89
God Stats
9W - 3L
1,505 SR
Queue Stats
126W - 113L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 5
7,611
362
3,583
16,940
17,841
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
19
0 / 3 / 0
11,174
532
10,439
17,963
19,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
15
4 / 9 / 3
10,077
480
10,990
12,714
4,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
12
1 / 4 / 3
8,295
395
5,132
11,387
4,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
16
6 / 6 / 4
10,478
499
16,932
17,535
5,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kadota17
Heimdallr
17
6 / 3 / 9
10,939
521
17,649
16,018
6,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
15
3 / 5 / 5
9,091
433
5,964
14,066
4,060
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
8 / 0 / 3
12,782
609
16,307
12,212
5,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
bobbyvelev
Ne Zha
18
7 / 1 / 7
11,332
540
5,671
14,314
5,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
iDrxbblexGG
Chang'e
17
5 / 3 / 14
10,888
518
14,417
15,875
5,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
67
12
Kills
29
29
Deaths
12
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
L
Vamana
0
3
0
0
W
Heimdallr
Kadota17
Heimdallr
6
3
9
3.5
L
Zeus
4
9
3
0.61
W
Bakasura
3
5
5
1.1
L
Serqet
1
4
3
0.63
W
8
0
3
9.5
W
Ne Zha
bobbyvelev
Ne Zha
7
1
7
10.5
W
Chang'e
iDrxbblexGG
Chang'e
5
3
14
4
L
Rama
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,076
Damage
60,008
76,539
Taken
72,485
51,026
Mitigated
26,937
18,578
Healing
25,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,583
481
225
225
16,940
17,841
0
1,953
14,320
12,827
0
L
Vamana
10,439
4,389
0
7,636
17,963
19,703
0
2,223
15,740
0
100,431
W
Heimdallr
Kadota17
Heimdallr
17,649
9,739
0
4,229
16,018
6,415
1,708
2,621
13,281
0
85,474
L
Zeus
10,990
923
0
825
12,714
4,144
328
4,825
7,888
64,373
0
W
Bakasura
5,964
3,132
0
1,795
14,066
4,060
546
3,922
9,821
0
28,992
L
Serqet
5,132
1,066
0
2,758
11,387
4,055
0
3,535
7,768
0
38,955
W
16,307
5,619
0
3,156
12,212
5,856
766
1,070
11,142
0
99,462
W
Ne Zha
bobbyvelev
Ne Zha
5,671
1,755
0
8,115
14,314
5,518
1,123
2,189
11,995
0
55,264
W
Chang'e
iDrxbblexGG
Chang'e
14,417
326
2,118
5,605
15,875
5,088
1,166
4,771
10,278
75,205
0
L
Rama
16,932
12,653
0
6,909
17,535
5,283
0
1,881
15,600
0
69,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,635
Gold Earned
55,032
502
Minions Killed
609
0
Camps Cleared
0
1,930,306
Distance Traveled
2,102,538
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,611
362
12
1
0
397,260
0
L
Vamana
11,174
532
190
9
0
432,970
2
W
Heimdallr
10,939
521
144
7
0
378,853
2
L
Zeus
10,077
480
105
5
0
391,444
1
W
Bakasura
9,091
433
59
3
0
434,091
2
L
Serqet
8,295
395
74
4
0
392,950
4
W
Ullr
12,782
609
202
10
0
417,583
9
W
Ne Zha
11,332
540
88
4
0
463,473
0
W
Chang'e
10,888
518
116
6
0
408,538
1
L
Rama
10,478
499
121
6
0
315,682
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role