Player Matchup

Ne Zha
Ne Zha
Blitzmuffin
Ne Zha
Level 143
God Stats
6W - 4L
1,581 SR
Queue Stats
213W - 243L
1,437 Elo+
Party 1
Ares
Ares
MOOP-Pie
Ares
Level 65
God Stats
1W - 3L
1,705 SR
Queue Stats
8W - 10L
1,419 Elo+
Party 3
Danzaburou
Danzaburou
Witty_ID_Name
Danzaburou
Level 122
God Stats
6W - 6L
1,758 SR
Queue Stats
188W - 202L
1,420 Elo+
Party 3
Zeus
Zeus
old greg1
Zeus
Level 112
God Stats
4W - 7L
1,558 SR
Queue Stats
401W - 435L
1,441 Elo+
Party 1
Gilgamesh
Gilgamesh
sicronomos
Gilgamesh
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 37L
1,552 Elo+
Party 3
Team Averages
Level 109
1,620 SR
1,454 Elo+

VS

Team Averages
Level 99
1,410 SR
1,451 Elo+
Bacchus
Bacchus
 
Bacchus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
MeRc3LeS_KiLleR_
Awilix
Level 122
God Stats
10W - 9L
1,093 SR
Queue Stats
1,136W - 1,099L
1,472 Elo+
Party 2
Apollo
Apollo
Rasmin
Apollo
Level 37
God Stats
6W - 8L
1,435 SR
Queue Stats
320W - 340L
1,389 Elo+
Solo
Eset
Eset
bipina1
Eset
Level 107
God Stats
17W - 11L
1,532 SR
Queue Stats
681W - 683L
1,492 Elo+
Party 2
King Arthur
King Arthur
ianpenta15
King Arthur
Level 129
God Stats
104W - 109L
1,488 SR
Queue Stats
671W - 715L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
0 / 5 / 2
5,579
507
2,190
8,657
2,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
9
1 / 2 / 4
5,842
531
1,990
7,809
4,057
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Danzaburou
Witty_ID_Name
Danzaburou
10
3 / 1 / 2
6,558
596
7,610
5,292
1,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
10
0 / 6 / 0
5,643
513
3,357
8,709
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
sicronomos
Gilgamesh
10
0 / 3 / 0
5,368
488
1,957
8,816
7,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 2 / 4
6,450
586
6,627
7,251
5,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
10 / 0 / 3
7,944
722
6,967
4,567
1,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
Rasmin
Apollo
10
1 / 3 / 3
5,605
510
2,249
7,719
1,886
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
bipina1
Eset
12
1 / 0 / 5
7,292
663
3,155
4,578
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
ianpenta15
King Arthur
13
3 / 0 / 0
7,481
680
5,131
6,303
5,762
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
4
Kills
17
17
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
4
2
L
Ne Zha
0
5
2
0.2
L
Ares
1
2
4
1.5
W
10
0
3
11.5
W
Apollo
Rasmin
Apollo
1
3
3
0.83
L
Danzaburou
Witty_ID_Name
Danzaburou
3
1
2
4
W
Eset
bipina1
Eset
1
0
5
3.5
W
King Arthur
ianpenta15
King Arthur
3
0
0
3
L
Zeus
0
6
0
0
L
Gilgamesh
sicronomos
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,104
Damage
24,129
39,283
Taken
30,418
17,415
Mitigated
16,556
11,862
Healing
7,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,627
953
66
2,495
7,251
5,904
0
963
6,288
21,305
0
L
Ne Zha
2,190
986
0
2,840
8,657
2,375
0
1,935
6,722
0
29,434
L
Ares
1,990
325
0
2,800
7,809
4,057
0
3,237
4,572
11,561
0
W
6,967
3,406
0
500
4,567
1,530
0
896
3,671
0
36,995
W
Apollo
Rasmin
Apollo
2,249
1,154
0
1,812
7,719
1,886
0
910
6,809
0
25,388
L
Danzaburou
Witty_ID_Name
Danzaburou
7,610
3,722
0
1,943
5,292
1,700
0
2,496
2,796
0
39,188
W
Eset
bipina1
Eset
3,155
386
0
1,753
4,578
1,474
480
2,578
2,000
44,525
0
W
King Arthur
ianpenta15
King Arthur
5,131
727
0
721
6,303
5,762
0
0
6,303
0
47,161
L
Zeus
3,357
352
0
1,844
8,709
1,962
0
2,114
6,595
37,020
0
L
Gilgamesh
sicronomos
Gilgamesh
1,957
509
0
2,435
8,816
7,321
0
0
8,816
0
27,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,990
Gold Earned
34,772
281
Minions Killed
347
0
Camps Cleared
0
1,079,345
Distance Traveled
1,185,605
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,450
586
32
3
0
222,505
2
L
Ne Zha
5,579
507
68
6
0
228,737
0
L
Ares
5,842
531
21
2
0
227,337
4
W
Awilix
7,944
722
62
6
0
283,704
2
W
Apollo
5,605
510
59
5
0
208,442
4
L
Danzaburou
6,558
596
72
7
0
207,423
2
W
Eset
7,292
663
98
9
0
242,841
0
W
King Arthur
7,481
680
96
9
0
228,113
4
L
Zeus
5,643
513
67
6
0
197,140
4
L
Gilgamesh
5,368
488
53
5
0
218,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role