Player Matchup

Amaterasu
Amaterasu
Bøgs
Amaterasu
Level 90
God Stats
22W - 16L
1,609 SR
Queue Stats
191W - 135L
1,666 Elo+
Party 1
Fenrir
Fenrir
Gumukk
Fenrir
Level 116
God Stats
1W - 2L
1,614 SR
Queue Stats
261W - 217L
1,628 Elo+
Party 1
Charybdis
Charybdis
NotLeftys
Charybdis
Level 87
God Stats
16W - 12L
1,603 SR
Queue Stats
251W - 223L
1,620 Elo+
Party 1
Aphrodite
Aphrodite
PlasmaSD
Aphrodite
Level 72
God Stats
0W - 2L
1,289 SR
Queue Stats
246W - 214L
1,610 Elo+
Party 1
Hera
Hera
keatoncurtis348
Hera
Level 37
God Stats
34W - 10L
1,906 SR
Queue Stats
187W - 135L
1,652 Elo+
Party 1
Team Averages
Level 80
1,604 SR
1,635 Elo+

VS

Team Averages
Level 76
1,578 SR
1,576 Elo+
Cthulhu
Cthulhu
HealedCobra
Cthulhu
Level 89
God Stats
15W - 7L
1,482 SR
Queue Stats
841W - 774L
1,553 Elo+
Party 2
Shiva
Shiva
Rhaegar11
Shiva
Level 85
God Stats
12W - 12L
1,394 SR
Queue Stats
591W - 510L
1,550 Elo+
Party 2
Cernunnos
Cernunnos
TheKingCactus
Cernunnos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,606 Elo+
Party 3
Mercury
Mercury
Tylericious
Mercury
Level 155
God Stats
6W - 3L
1,784 SR
Queue Stats
162W - 153L
1,604 Elo+
Party 3
Janus
Janus
mikepence04
Janus
Level 36
God Stats
4W - 1L
1,731 SR
Queue Stats
95W - 96L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bøgs
Amaterasu
20
4 / 6 / 0
12,936
539
17,322
31,688
36,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
Gumukk
Fenrir
14
1 / 8 / 5
10,458
436
8,002
17,154
10,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
NotLeftys
Charybdis
16
0 / 9 / 0
10,588
441
6,160
20,870
6,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
PlasmaSD
Aphrodite
12
0 / 11 / 1
8,278
345
6,737
21,215
12,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 8 / 0
12,375
516
13,055
16,447
7,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HealedCobra
Cthulhu
19
7 / 1 / 18
13,507
563
13,040
15,868
26,409
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shiva
Rhaegar11
Shiva
20
4 / 3 / 16
14,728
614
17,548
23,654
22,730
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
TheKingCactus
Cernunnos
20
10 / 3 / 8
15,386
641
16,032
17,543
7,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Tylericious
Mercury
20
12 / 1 / 13
15,634
651
18,816
17,492
7,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
9 / 0 / 10
16,547
689
19,241
16,756
6,866
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
107
8
Kills
42
42
Deaths
8
6
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Bøgs
Amaterasu
4
6
0
0.67
L
Fenrir
Gumukk
Fenrir
1
8
5
0.44
W
Cthulhu
HealedCobra
Cthulhu
7
1
18
16
L
Charybdis
NotLeftys
Charybdis
0
9
0
0
L
Aphrodite
PlasmaSD
Aphrodite
0
11
1
0.05
W
Shiva
Rhaegar11
Shiva
4
3
16
4
W
Cernunnos
TheKingCactus
Cernunnos
10
3
8
4.67
W
Mercury
Tylericious
Mercury
12
1
13
18.5
L
3
8
0
0.38
W
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,276
Damage
84,677
107,374
Taken
91,313
73,713
Mitigated
71,110
35,083
Healing
29,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Bøgs
Amaterasu
17,322
7,587
0
11,968
31,688
36,981
0
6,570
23,787
0
107,741
L
Fenrir
Gumukk
Fenrir
8,002
1,473
0
3,464
17,154
10,615
0
7,885
8,601
0
48,299
W
Cthulhu
HealedCobra
Cthulhu
13,040
594
409
2,254
15,868
26,409
208
4,604
11,264
49,653
3,089
L
Charybdis
NotLeftys
Charybdis
6,160
2,728
0
6,254
20,870
6,251
0
2,386
18,484
0
87,884
L
Aphrodite
PlasmaSD
Aphrodite
6,737
1,524
4,074
7,505
21,215
12,418
0
6,919
13,482
32,977
808
W
Shiva
Rhaegar11
Shiva
17,548
3,223
728
4,812
23,654
22,730
120
3,122
20,532
0
100,373
W
Cernunnos
TheKingCactus
Cernunnos
16,032
6,066
0
7,536
17,543
7,135
7,578
3,826
12,928
0
132,729
W
Mercury
Tylericious
Mercury
18,816
12,762
0
8,173
17,492
7,970
6,528
4,095
12,925
0
134,546
L
13,055
3,192
0
1,818
16,447
7,448
0
7,967
8,480
91,297
0
W
19,241
923
276
5,065
16,756
6,866
0
4,443
12,313
151,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,635
Gold Earned
75,802
642
Minions Killed
871
0
Camps Cleared
0
2,140,322
Distance Traveled
2,656,884
11
Wards Purchased
67
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,936
539
195
8
0
468,035
3
L
Fenrir
10,458
436
87
4
0
382,769
1
W
Cthulhu
13,507
563
60
3
0
509,341
48
L
Charybdis
10,588
441
152
6
0
399,811
1
L
Aphrodite
8,278
345
45
2
0
443,792
0
W
Shiva
14,728
614
177
7
0
492,274
7
W
Cernunnos
15,386
641
209
9
0
446,754
9
W
Mercury
15,634
651
171
7
0
618,551
2
L
Hera
12,375
516
163
7
0
445,915
6
W
Janus
16,547
689
254
11
0
589,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role