Player Matchup

Heimdallr
Heimdallr
ButtSkunk
Heimdallr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 1L
2,040 Elo+
Party 3
Ymir
Ymir
ReformedGuy
Ymir
Level 66
God Stats
22W - 2L
1,928 SR
Queue Stats
311W - 34L
1,987 Elo+
Party 3
Hun Batz
Hun Batz
ednael58
Hun Batz
Level 124
God Stats
3W - 1L
1,620 SR
Queue Stats
67W - 67L
1,591 Elo+
Party 2
Bakasura
Bakasura
nothacking3922
Bakasura
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 8L
1,984 Elo+
Party 3
Zeus
Zeus
yucazo
Zeus
Level 111
God Stats
10W - 2L
1,833 SR
Queue Stats
102W - 107L
1,535 Elo+
Party 2
Team Averages
Level 70
1,676 SR
1,827 Elo+

VS

Team Averages
Level 88
1,601 SR
1,673 Elo+
Kali
Kali
AyMiPichula
Kali
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 10L
1,769 Elo+
Party 1
Ravana
Ravana
N7Eternal
Ravana
Level 155
God Stats
5W - 7L
1,517 SR
Queue Stats
549W - 447L
1,650 Elo+
Party 4
Tiamat
Tiamat
Noheadshots7
Tiamat
Level 65
God Stats
2W - 9L
1,690 SR
Queue Stats
58W - 52L
1,695 Elo+
Party 4
Ne Zha
Ne Zha
XxXJorgeKioXxX
Ne Zha
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,608 Elo+
Party 1
Ullr
Ullr
naaaaaaach
Ullr
Level 39
God Stats
8W - 6L
1,798 SR
Queue Stats
29W - 28L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ButtSkunk
Heimdallr
15
5 / 0 / 2
8,338
641
9,359
7,333
2,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
9 / 0 / 6
8,679
668
7,173
9,957
11,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hun Batz
ednael58
Hun Batz
14
1 / 1 / 5
7,825
602
5,325
7,181
3,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
16
5 / 1 / 1
8,967
690
8,917
9,993
6,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
yucazo
Zeus
12
1 / 2 / 5
7,339
565
5,130
4,600
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
7,173
552
7,368
13,367
4,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
N7Eternal
Ravana
12
1 / 3 / 1
6,919
532
6,076
8,688
4,199
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
10
0 / 5 / 1
6,099
469
1,501
8,814
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 6 / 0
5,731
441
2,720
11,832
2,180
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 3 / 0
5,620
432
4,139
6,201
858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
21
Kills
4
4
Deaths
21
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
Heimdallr
ButtSkunk
Heimdallr
5
0
2
6
L
Ravana
N7Eternal
Ravana
1
3
1
0.5
L
Tiamat
0
5
1
0.1
W
9
0
6
12
L
0
6
0
0
W
Hun Batz
ednael58
Hun Batz
1
1
5
3.5
L
0
3
0
0
W
Bakasura
5
1
1
5.5
W
Zeus
yucazo
Zeus
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,904
Damage
21,804
39,064
Taken
48,902
24,576
Mitigated
14,944
14,658
Healing
12,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,368
3,325
0
3,449
13,367
4,681
0
2,440
10,857
0
48,735
W
Heimdallr
ButtSkunk
Heimdallr
9,359
4,062
0
3,966
7,333
2,610
630
0
7,333
0
62,051
L
Ravana
N7Eternal
Ravana
6,076
1,598
0
3,611
8,688
4,199
0
1,281
6,465
0
46,115
L
Tiamat
1,501
310
0
1,538
8,814
3,026
0
4,423
4,111
26,303
0
W
7,173
3,077
0
1,316
9,957
11,088
128
667
9,290
17,987
4,657
L
2,720
682
366
1,602
11,832
2,180
0
2,671
9,017
0
28,295
W
Hun Batz
ednael58
Hun Batz
5,325
1,467
0
2,980
7,181
3,527
162
80
7,101
0
56,611
L
4,139
1,677
0
1,482
6,201
858
0
882
5,319
0
32,843
W
Bakasura
8,917
5,775
0
6,146
9,993
6,121
2,274
0
9,993
0
46,421
W
Zeus
yucazo
Zeus
5,130
477
0
250
4,600
1,230
497
754
3,846
43,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,148
Gold Earned
31,542
469
Minions Killed
370
0
Camps Cleared
0
1,326,941
Distance Traveled
1,201,215
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,173
552
91
7
0
293,019
4
W
Heimdallr
8,338
641
109
8
0
257,548
0
L
Ravana
6,919
532
103
8
0
257,005
2
L
Tiamat
6,099
469
61
5
0
209,408
0
W
Ymir
8,679
668
26
2
0
263,234
2
L
Ne Zha
5,731
441
46
4
0
262,618
2
W
Hun Batz
7,825
602
100
8
0
293,442
1
L
Ullr
5,620
432
69
5
0
179,165
5
W
Bakasura
8,967
690
142
11
0
297,048
2
W
Zeus
7,339
565
92
7
0
215,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role