Player Matchup

Cliodhna
Cliodhna
Beastwood2000
Cliodhna
Level 27
God Stats
4W - 3L
1,664 SR
Queue Stats
6W - 6L
1,534 Elo+
Party 2
Eset
Eset
Fairyblue953
Eset
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 48L
1,496 Elo+
Party 2
Danzaburou
Danzaburou
Isaac0707
Danzaburou
Level 104
God Stats
6W - 6L
1,500 SR
Queue Stats
131W - 133L
1,478 Elo+
Solo
Chaac
Chaac
TeufelDrachen26
Chaac
Level 86
God Stats
16W - 8L
1,623 SR
Queue Stats
100W - 100L
1,491 Elo+
Party 3
Fafnir
Fafnir
chewbacca26665
Fafnir
Level 49
God Stats
4W - 2L
1,845 SR
Queue Stats
57W - 56L
1,522 Elo+
Party 3
Team Averages
Level 67
1,626 SR
1,504 Elo+

VS

Team Averages
Level 77
1,550 SR
1,409 Elo+
Medusa
Medusa
BigNutLouie213
Medusa
Level 92
God Stats
12W - 3L
1,879 SR
Queue Stats
163W - 155L
1,433 Elo+
Party 1
Cabrakan
Cabrakan
MrMemes23
Cabrakan
Level 79
God Stats
54W - 35L
1,570 SR
Queue Stats
210W - 245L
1,472 Elo+
Party 1
Nu Wa
Nu Wa
Rabajin793
Nu Wa
Level 88
God Stats
12W - 10L
1,391 SR
Queue Stats
240W - 244L
1,368 Elo+
Solo
Bellona
Bellona
VenialGrunt7802
Bellona
Level 27
God Stats
32W - 38L
1,418 SR
Queue Stats
262W - 318L
1,324 Elo+
Party 1
Achilles
Achilles
brickyknome
Achilles
Level 100
God Stats
18W - 23L
1,493 SR
Queue Stats
318W - 342L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Beastwood2000
Cliodhna
10
3 / 5 / 0
6,439
495
5,222
10,676
2,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 6 / 2
6,884
530
5,349
8,534
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Isaac0707
Danzaburou
2
0 / 2 / 0
4,274
329
381
1,866
323
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 3 / 2
7,093
546
4,398
11,100
7,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 4 / 0
5,547
427
1,397
8,649
4,810
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 4
7,888
607
6,118
5,307
2,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
MrMemes23
Cabrakan
13
9 / 0 / 5
8,235
633
9,077
6,079
3,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
12
3 / 3 / 4
7,521
579
7,439
7,906
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
0 / 2 / 1
5,889
453
1,903
5,111
3,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
brickyknome
Achilles
11
4 / 2 / 7
7,022
540
5,866
8,889
5,627
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
6
Kills
20
20
Deaths
7
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Beastwood2000
Cliodhna
3
5
0
0.6
W
4
0
4
6
L
1
6
2
0.33
L
Danzaburou
Isaac0707
Danzaburou
0
2
0
0
W
Cabrakan
MrMemes23
Cabrakan
9
0
5
11.5
W
Nu Wa
3
3
4
1.67
L
2
3
2
1
W
0
2
1
0.25
W
Achilles
brickyknome
Achilles
4
2
7
3.75
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,747
Damage
30,403
40,825
Taken
33,292
18,297
Mitigated
17,814
10,062
Healing
8,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Beastwood2000
Cliodhna
5,222
800
0
2,117
10,676
2,499
0
4,968
5,528
0
28,535
W
6,118
2,803
242
2,404
5,307
2,429
1,273
811
4,458
0
54,292
L
5,349
397
0
1,950
8,534
2,952
468
5,929
2,293
45,045
0
L
Danzaburou
Isaac0707
Danzaburou
381
52
0
65
1,866
323
0
450
1,348
0
3,775
W
Cabrakan
MrMemes23
Cabrakan
9,077
864
192
1,299
6,079
3,731
0
1,012
5,031
44,089
0
W
Nu Wa
7,439
2,685
189
2,944
7,906
2,291
740
3,790
4,116
38,796
0
L
4,398
761
0
4,751
11,100
7,713
428
3,381
7,675
0
33,207
W
1,903
615
0
290
5,111
3,736
0
0
4,743
0
17,805
W
Achilles
brickyknome
Achilles
5,866
1,475
463
915
8,889
5,627
374
1,133
7,756
0
19,671
L
1,397
279
45
1,134
8,649
4,810
0
1,116
7,465
13,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,237
Gold Earned
36,555
224
Minions Killed
308
0
Camps Cleared
0
1,053,824
Distance Traveled
1,301,449
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,439
495
40
3
0
270,132
2
W
Medusa
7,888
607
97
7
0
248,552
1
L
Eset
6,884
530
87
7
0
237,634
1
L
Danzaburou
4,274
329
5
0
0
51,429
0
W
Cabrakan
8,235
633
66
5
0
289,269
1
W
Nu Wa
7,521
579
80
6
0
227,876
4
L
Chaac
7,093
546
71
5
0
257,754
1
W
Bellona
5,889
453
35
3
0
273,874
1
W
Achilles
7,022
540
30
2
0
261,878
1
L
Fafnir
5,547
427
21
2
0
236,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role