Player Matchup

Nemesis
Nemesis
Evangelyn
Nemesis
Level 160
God Stats
2W - 2L
1,854 SR
Queue Stats
17W - 19L
1,781 Elo+
Party 2
Apollo
Apollo
LiteHazard
Apollo
Level 104
God Stats
97W - 79L
1,708 SR
Queue Stats
197W - 181L
1,667 Elo+
Solo
Erlang Shen
Erlang Shen
Marbach
Erlang Shen
Level 160
God Stats
6W - 2L
1,665 SR
Queue Stats
66W - 51L
1,674 Elo+
Solo
Eset
Eset
Skymix
Eset
Level 125
God Stats
4W - 6L
1,898 SR
Queue Stats
7W - 8L
1,879 Elo+
Party 2
Ymir
Ymir
elfirulais24235
Ymir
Level 119
God Stats
1W - 2L
1,512 SR
Queue Stats
235W - 214L
1,619 Elo+
Solo
Team Averages
Level 134
1,728 SR
1,724 Elo+

VS

Team Averages
Level 133
1,525 SR
1,723 Elo+
Guan Yu
Guan Yu
Ancientchinese16
Guan Yu
Level 155
God Stats
14W - 8L
1,721 SR
Queue Stats
178W - 149L
1,718 Elo+
Party 1
Khepri
Khepri
DukeOfWeeb
Khepri
Level 125
God Stats
2W - 1L
1,402 SR
Queue Stats
234W - 212L
1,671 Elo+
Solo
Neith
Neith
GhostHosst
Neith
Level 160
God Stats
18W - 7L
1,714 SR
Queue Stats
1,107W - 1,060L
1,700 Elo+
Solo
Baron Samedi
Baron Samedi
NotDeadrevenge
Baron Samedi
Level 157
God Stats
6W - 6L
1,286 SR
Queue Stats
188W - 152L
1,718 Elo+
Party 1
Hun Batz
Hun Batz
xMural
Hun Batz
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 11L
1,809 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Evangelyn
Nemesis
15
3 / 4 / 5
8,917
557
11,687
15,622
7,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
LiteHazard
Apollo
15
6 / 2 / 1
9,380
586
9,264
10,372
3,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Marbach
Erlang Shen
15
3 / 5 / 0
9,392
587
11,407
15,451
12,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Eset
Skymix
Eset
15
2 / 6 / 5
8,868
554
10,918
11,708
6,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 2 / 7
7,688
481
3,432
12,326
9,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 7
8,580
536
10,921
15,365
7,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
DukeOfWeeb
Khepri
13
1 / 4 / 8
7,819
489
3,658
13,088
7,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
15
5 / 2 / 2
9,154
572
10,800
9,944
3,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
NotDeadrevenge
Baron Samedi
16
4 / 1 / 5
9,063
566
11,284
8,824
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
xMural
Hun Batz
14
5 / 3 / 4
8,672
542
9,376
14,332
12,404
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
45
14
Kills
19
19
Deaths
14
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
4
7
1.88
W
Khepri
DukeOfWeeb
Khepri
1
4
8
1.25
L
Nemesis
Evangelyn
Nemesis
3
4
5
1.38
W
Neith
5
2
2
3
L
Apollo
LiteHazard
Apollo
6
2
1
3.25
L
Erlang Shen
Marbach
Erlang Shen
3
5
0
0.6
W
Baron Samedi
NotDeadrevenge
Baron Samedi
4
1
5
6.5
L
Eset
Skymix
Eset
2
6
5
0.75
L
0
2
7
1.75
W
Hun Batz
xMural
Hun Batz
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,708
Damage
46,039
65,479
Taken
61,553
38,951
Mitigated
35,697
19,586
Healing
19,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,921
2,796
618
3,395
15,365
7,991
0
3,389
11,976
0
43,585
W
Khepri
DukeOfWeeb
Khepri
3,658
683
1,705
1,823
13,088
7,973
0
5,644
7,444
17,373
0
L
Nemesis
Evangelyn
Nemesis
11,687
6,750
0
3,127
15,622
7,045
0
3,695
11,927
0
73,913
W
Neith
10,800
5,091
0
3,971
9,944
3,862
0
105
9,839
0
60,058
L
Apollo
LiteHazard
Apollo
9,264
4,254
0
4,479
10,372
3,482
0
785
9,587
0
69,475
L
Erlang Shen
Marbach
Erlang Shen
11,407
7,507
0
6,251
15,451
12,616
0
593
14,858
0
74,149
W
Baron Samedi
NotDeadrevenge
Baron Samedi
11,284
1,044
1,339
2,950
8,824
3,467
17
4,613
4,211
65,918
0
L
Eset
Skymix
Eset
10,918
742
323
1,684
11,708
6,585
0
5,963
5,745
68,316
0
L
3,432
844
0
3,722
12,326
9,223
0
3,906
8,078
19,131
3,773
W
Hun Batz
xMural
Hun Batz
9,376
3,101
0
3,433
14,332
12,404
0
536
13,796
0
53,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,245
Gold Earned
43,288
567
Minions Killed
387
0
Camps Cleared
0
1,535,520
Distance Traveled
1,615,444
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,580
536
60
4
0
345,311
5
W
Khepri
7,819
489
24
2
0
322,848
4
L
Nemesis
8,917
557
114
7
0
351,328
3
W
Neith
9,154
572
100
6
0
284,251
6
L
Apollo
9,380
586
144
9
0
306,814
4
L
Erlang Shen
9,392
587
148
9
0
292,292
1
W
Baron Samedi
9,063
566
109
7
0
333,345
5
L
Eset
8,868
554
127
8
0
271,277
2
L
Ymir
7,688
481
34
2
0
313,809
4
W
Hun Batz
8,672
542
94
6
0
329,689
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role