Player Matchup

Mulan
Mulan
Galante16713
Mulan
Level 19
God Stats
0W - 2L
1,238 SR
Queue Stats
6W - 6L
1,422 Elo+
Party 3
Pele
Pele
SyIl
Pele
Level 43
God Stats
0W - 3L
1,252 SR
Queue Stats
38W - 52L
1,415 Elo+
Solo
Nu Wa
Nu Wa
axel_castr
Nu Wa
Level 99
God Stats
9W - 9L
1,438 SR
Queue Stats
84W - 130L
1,379 Elo+
Party 3
Ganesha
Ganesha
enzo_gorgo
Ganesha
Level 69
God Stats
12W - 8L
1,669 SR
Queue Stats
82W - 130L
1,367 Elo+
Party 3
Sol
Sol
manuluis7
Sol
Level 90
God Stats
1W - 4L
1,353 SR
Queue Stats
52W - 68L
1,398 Elo+
Party 3
Team Averages
Level 64
1,390 SR
1,396 Elo+

VS

Team Averages
Level 77
1,475 SR
1,473 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
CleytonJ
Neith
Level 28
God Stats
40W - 33L
1,453 SR
Queue Stats
48W - 44L
1,435 Elo+
Party 2
Hercules
Hercules
VinnyRuivo
Hercules
Level 28
God Stats
8W - 11L
1,461 SR
Queue Stats
403W - 366L
1,459 Elo+
Party 1
Ratatoskr
Ratatoskr
ratomalaojr
Ratatoskr
Level 117
God Stats
27W - 32L
1,463 SR
Queue Stats
144W - 145L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,624
414
3,271
12,628
10,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
SyIl
Pele
15
9 / 6 / 1
9,463
591
9,866
13,330
4,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nu Wa
14
2 / 2 / 4
8,200
513
8,413
7,830
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
enzo_gorgo
Ganesha
11
0 / 6 / 7
7,010
438
4,025
12,185
9,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 5 / 6
8,200
513
5,647
9,743
2,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
4 / 1 / 4
10,856
679
9,323
12,670
9,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
 
Discordia
16
2 / 1 / 5
9,624
602
9,408
5,657
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
CleytonJ
Neith
14
2 / 5 / 3
8,998
562
5,171
10,345
3,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
VinnyRuivo
Hercules
14
6 / 3 / 8
9,226
577
5,897
14,611
9,193
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
ratomalaojr
Ratatoskr
15
8 / 2 / 7
9,735
608
9,986
11,661
3,171
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
49
12
Kills
22
22
Deaths
12
20
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
1
4
6
W
Discordia
 
Discordia
2
1
5
4.5
W
Neith
CleytonJ
Neith
2
5
3
0.7
L
0
3
2
0.33
L
Pele
SyIl
Pele
9
6
1
1.58
W
Hercules
VinnyRuivo
Hercules
6
3
8
3.33
L
Nu Wa
2
2
4
2
L
Ganesha
enzo_gorgo
Ganesha
0
6
7
0.58
L
1
5
6
0.8
W
Ratatoskr
ratomalaojr
Ratatoskr
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,222
Damage
39,785
55,716
Taken
54,944
28,986
Mitigated
26,428
10,946
Healing
17,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
9,323
1,606
0
5,152
12,670
9,119
2,616
1,821
10,563
77,768
0
W
Discordia
 
Discordia
9,408
358
0
680
5,657
1,735
10
2,118
3,539
69,727
0
W
Neith
CleytonJ
Neith
5,171
2,822
0
3,413
10,345
3,210
3,633
4,125
6,220
0
57,665
L
3,271
366
0
1,760
12,628
10,392
0
5,273
7,355
61
36,487
L
Pele
SyIl
Pele
9,866
2,767
0
3,057
13,330
4,220
0
3,718
9,612
0
39,950
W
Hercules
VinnyRuivo
Hercules
5,897
1,701
310
3,006
14,611
9,193
119
5,711
8,900
0
32,372
L
Nu Wa
8,413
1,487
0
2,059
7,830
2,596
7
4,039
3,791
56,461
0
L
Ganesha
enzo_gorgo
Ganesha
4,025
179
0
1,214
12,185
9,324
0
4,114
8,071
21,672
0
L
5,647
2,067
0
2,856
9,743
2,454
0
1,587
8,156
45,764
0
W
Ratatoskr
ratomalaojr
Ratatoskr
9,986
2,643
0
4,443
11,661
3,171
0
4,371
6,895
0
53,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,497
Gold Earned
48,439
378
Minions Killed
529
0
Camps Cleared
0
1,550,986
Distance Traveled
1,640,649
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,856
679
173
11
0
306,562
2
W
Discordia
9,624
602
124
8
0
340,278
3
W
Neith
8,998
562
102
6
0
274,116
2
L
Mulan
6,624
414
88
6
0
297,034
2
L
Pele
9,463
591
63
4
0
317,245
1
W
Hercules
9,226
577
46
3
0
320,056
2
L
Nu Wa
8,200
513
126
8
0
310,568
5
L
Ganesha
7,010
438
7
0
0
323,991
2
L
Sol
8,200
513
94
6
0
302,148
2
W
Ratatoskr
9,735
608
84
5
0
399,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role